Wii U Forum

Topic: Why would anyone go digital on the Wii U? And have you?

Showing 141 to 147 of 147

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SCAR392

141. Posted:

@8bitsamarai
I was mainly arguing your revoked software point, because that's not a negative aspect of digital as long as you follow the law.

It also doesn't say you can't sell. It says you are bound by the services they provide on their console. Selling digital games has nothing to do with their policy. It just so happens that you can't sell them, because that's not a service they provide.

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8BitSamurai

142. Posted:

SCAR392 wrote:

I was mainly arguing your revoked software point, because that's not a negative aspect of digital as long as you follow the law.

I never even claimed they would be likely to revoke it, I merely said they could since you did agree to it.

SCAR392 wrote:

It also doesn't say you can't sell. It says you are bound by the services they provide on their console. Selling digital games has nothing to do with their policy. It just so happens that you can't sell them, because that's not a service they provide.

So, since they don't provide a service to sell the games, and you're bound to that, you agree you cannot sell that. Kinda sounds like exactly what I said (Probably about 5 times too)...

This thread is starting to remind me of an old Hanna-Barbera cartoon with repeating backgrounds. Is there really any reason to debate the same points over and over and over again? I have made all of my points, and I am confident that 10 years time will prove them all true.

Also, sorry OP for how this thread turned out.

Edited on by 8BitSamurai

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skywake

143. Posted:

No point arguing this people. 8BitSamurai is entirely correct because 8BitSamurai said so.
/thread

NNID: skywake

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8BitSamurai

144. Posted:

skywake wrote:

but hey, if you want to be pedantic in an effort to maintain this argument then go ahead. I won't be here to respond

So this is okay, but this is an entirely different story.

8BitSamurai wrote:

This debate is over, can we just let it go to the back pages of internet forums in peace?

What kind of sense does that make? You accuse me of trying to drag out arguments senselessly, but then come back to make snide remarks. I was actually trying to be respectful and end the conversation at that. Hold a grudge, much?

Nobody has to agree, but I've done my debating and made all my points over numerous pages, and I have nothing more to say. I have games to play, things to do, and listening to your rude remarks, sorry to say it, is not one of them. I shall not be visiting this thread again. Good day to you, sir.

Edited on by 8BitSamurai

Official "rare download" assistant
Best YT show here!
Currently playing: Phantasy Star II, No More Heroes, Persona 2: IS, Ys 1
Recently beat: Final Fight, Spec Ops TL, King of Dragons
Favorite games: Chrono Trigger, Final Fantasy VII, Symphony of the Night, Dragon Quest VIII, Tales of the Abyss

3DS Friend Code: 2320-6175-1689 | Nintendo Network ID: 8BitSamurai

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Contrite

145. Posted:

I haven't bought anything on the Wii U eShop yet, and I'm not planning to either.

It's all because of the price, though.
Wind Waker HD on the eShop = 499 Norwegian Kroner (~ 81 USD)
Wind Waker HD on the cheapest online store here in Norway = 399 Norwegian Kroner (~ 65 USD)
And while I enjoy the convenience of not having to swap discs, it's not worth paying 25% more for.

If it weren't for the fact that the WIi U eShop is way pricier than buying a physical copy, I'd have no problem with buying a External HDD to use with it.

On the 3DS the eShop prices are fine though. I bought Pokemon X from the eShop. Most 3DS games are 349 Kroner in the eShop, and Pokemon X had the same cost on the cheapest online stores here.

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SCAR392

146. Posted:

My guess is that digital cost more, because the files are more stable and they can add more features to digital downloads.

For all we know, Nintendo will allow data transfers over a network utilizing cloud, but not reliant on memory with the network like Apple. That's another reason why digital can potentially be a good deal, but that's only if they decide to allow said features.

You would have access to your data over a network as long as the device your trying to communicate with another that is currently connected to a network. As long as your system has Spotpass enabled, you would be able to have access to your data in a p2p fashion without ever turning on your Wii U. It would be as simple as logging into your NNID, then telling the system to access a file over the cloud for immediate playback, then you can save on that current system or upload your files directly over a network. It would take up as much bandwitch as playing back an MP3 over DNL.

Digital can be better than it is currently, but that's not even the main reason why people like me buy it. It's just more convenient than having the disc, IMO. I've brought my Wii U numerous places, and I have upwards of 30 cartridges(including Wii VC on the SD card), 10 full retail games, and other stuff by only carrying a small portable ext. HDD that's smaller than a single game case.

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Sean_Aaron

147. Posted:

The digital prices are what they are because that's the price set by the retailers; it's just that in this case the retailers are the same people who set RRP normally. A lot of disc retail prices will come down because the shops are willing to shave margin in the hopes of selling more units: physical stock sitting on a shelf does them no good. I'm willing to bet that if the publisher could mandate a price without alienating retailers the prices for discs would be exactly the same as the download prices you're seeing. I would guess that prices move on eShop prices for full releases because they just aren't selling and the publisher is looking to recoup something rather than nothing. No mysteries, no conspiracies here folks.

As to Steam prices, well no special devkit required for PC; no specialised hardware to compile for so ROI might be easier to come by - we'd have to chat with the big publishers to find out why to be sure, though.

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