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Topic: why all the gamepad touch screen problems

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PinkSpider

I have read so many things saying the gamepad screen is unresponsive or doesn't work. I don't really understand all these problems as the gamepad is perfect the screen is beautiful. The touch screen responds fantastically well and the motion control is by far the best I have ever used its so responsive.

Edited on by PinkSpider

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Bluesummer

A lot of people exaggerate. More often then never it's people who haven't tried it just to give the Wii U a bad rep. The internet is full of trolls. But then again people have been bricking their consoles, had to plug it outta the wall and the list of problems goes on while it's been nothing but a beauty towards me. Consoles at the launch in general usually have some hardware problems.

Leave luck to heaven.

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Reef7009

I concur pinkspider its a good bit of tech. Very slick and feels comfortable

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TingLz

Or it could be the occasional dud. Every electronic has one.

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Ron_DelVillano

Every now and again, when I'm browsing the eShop, the navigation buttons in the left pannel won't respond the first time that I press them on the touch screen, but I've never had a problem in-game.

Seems like a pretty decent screen to me!

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BenAV

I've never had any problems yet either.
Works just as well as the touch screen on any of my DS/3DS systems.
Can't complain with that.

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PinkSpider

@Ron have u recalibrated your game pad in the settings

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Sean_Aaron

No issues with the Gamepad. The number of times I've had to pull the plug because the machine has hard-hanged (usually trying to switch back from Wii mode) and the fact that it took many hours to get the thing set up and get my Wii content transferred (along the the dismally literal Wii channel) as well as auto-power off happening even in the midst of a download are another matter entirely.

The system definitely deserves a lot of stick, but not for the Gamepad, though I can see people knocking the "cheapness" of it due to how lightweight it is. A more solid peripheral would be too damn heavy and awkward to use, though, so that's the bunk.

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PinkSpider

I love how light the pad is and the console deserves no stick sorry. My mate has owned 9 Xbox 360's due to red ring of death when u get that sort of problem then u happily give it some stick

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teus

PinkSpider wrote:

I have read so many things saying the gamepad screen is unresponsive or doesn't work. I don't really understand all these problems as the gamepad is perfect the screen is beautiful. The touch screen responds fantastically well and the motion control is by far the best I have ever used its so responsive.


one person found an issue with the gamepad if there is a small forign object causeiong pressure to be on the screen the screen wont respond to somoene touching the screen.. only because the touch screen can only register one touch action at a time... so first thing i would suggest to anyone who has issues is to check the screen including the edges and make sure nothing is on it that could be causing the touchscreen to register a action in the area its in

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xBASSxMONSTAx

teus wrote:

PinkSpider wrote:

I have read so many things saying the gamepad screen is unresponsive or doesn't work. I don't really understand all these problems as the gamepad is perfect the screen is beautiful. The touch screen responds fantastically well and the motion control is by far the best I have ever used its so responsive.

one person found an issue with the gamepad if there is a small forign object causeiong pressure to be on the screen the screen wont respond to somoene touching the screen.. only because the touch screen can only register one touch action at a time... so first thing i would suggest to anyone who has issues is to check the screen including the edges and make sure nothing is on it that could be causing the touchscreen to register a action in the area its in

Would a screen protector help prevent that?

xBASSxMONSTAx

SonyFACE

...?
I haven't had any problems and I have found the screen to be better than 3DS, which was already pretty good although low-res.

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Sean_Aaron

PinkSpider wrote:

I love how light the pad is and the console deserves no stick sorry. My mate has owned 9 Xbox 360's due to red ring of death when u get that sort of problem then u happily give it some stick

So your position is unless the Wii U suffers chronic hardware failures it's above criticism? Right...

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Schprocket

Not necessarily Sean but it's about perspective.

The failure rate for the 360 was exceedingly high very early in the piece.
The Wii U like any other tech is not 100% perfect but you will always hear more people complaining before engaging brain before the actual picture emerges, so when I start reading stats which are based on actual failures and not external 'user failure', then I take notice.

That's not to say that I don't keep an eye on reports for things to watch for - like your Wii mode swapping freeze - but when you've been around tech long enough, you start to distinguish the genuine reports from the 'Chicken Littles'

Edited on by Schprocket

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Kevin_H

I've had zero problems with the gamepad. In fact its exceeded my expectations. After hearing about how it was old touch screen tech and it was cheap and plasticky I worried I would be unhappy with it but it's been fine. Build quality is fine, controls work fine and the touch screen is perfectly usable.

I've not had any freezing of the machine yet but I was unhappy with the amount of downloads/patches to get the thing going. No ral problem for me but I imagine that 'average joe' could easily be put off. i hope they get the firmware updated before the next batch leave the factory.

Kevin_H

teus

xBASSxMONSTAx wrote:

teus wrote:

PinkSpider wrote:

I have read so many things saying the gamepad screen is unresponsive or doesn't work. I don't really understand all these problems as the gamepad is perfect the screen is beautiful. The touch screen responds fantastically well and the motion control is by far the best I have ever used its so responsive.

one person found an issue with the gamepad if there is a small forign object causeiong pressure to be on the screen the screen wont respond to somoene touching the screen.. only because the touch screen can only register one touch action at a time... so first thing i would suggest to anyone who has issues is to check the screen including the edges and make sure nothing is on it that could be causing the touchscreen to register a action in the area its in

Would a screen protector help prevent that?

it would prevent the screen from being scratched etc.. but it wont prevent it from registering a input from a foriegn object that may be stuck in the edges of the screen

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skywake

The only problem I've had with the GamePad is that it struggles to work in any room other than the Wii U itself. That's more of a disadvantage of having brick walls though. I do see a very, very tiny bit of compression artifacts particularly in Nintendo Land when you have small text contrasting with blue backgrounds. Nothing too terrible though.

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Bankai

I'm not a massive fan of the GamePad.

I like what it does, but I don't like how it's built. I like the buttons, but the construction of the device feels cheap to me. I understand that it might have been a bid to save on weight, but frankly I would have taken an extra 100gms or such if it felt a little less like a child's toy in the hand.

I also really, really dislike the screen. Considering I have an iPad 3, the fact that this thing doesn't have multitouch and isn't even close to retina in terms of resolution feels like a real step back.

But I like what the device does, so I am more than happy to forgive it for those faults. I hope all Nintendo consoles moving forwards have this technology in them.

Kagamine

@whiteknight I understand where you are coming from about the lack of multitouch but (and please correct me if i'm wrong) a multitouch screen would be required to be some sort of glass. Considering i'm going to be giving the gamepad to my little cousin's when they come over so they can all puppet master in JD4, or do whatever else, I prefer the resistive because it wont break so easily. Multitouch would be better in terms of input, but I'd rather have single touch that wont break when I/somebody else drops it, than have to replace it when it falls 3 inches, gets a tiny crack and the display is shot. (and yes, this happened to my gorilla glass asus tablet, so I'm speaking from experience.) As for the resolution, ya there really isn't an excuse for that.

Edited on by Kagamine

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Bankai

Kagamine wrote:

@whiteknight I understand where you are coming from about the lack of multitouch but (and please correct me if i'm wrong) a multitouch screen would be required to be some sort of glass. Considering i'm going to be giving the gamepad to my little cousin's when they come over so they can all puppet master in JD4, or do whatever else, I prefer the resistive because it wont break so easily. Multitouch would be better in terms of input, but I'd rather have single touch that wont break when I/somebody else drops it, than have to replace it when it falls 3 inches, gets a tiny crack and the display is shot. (and yes, this happened to my gorilla glass asus tablet, so I'm speaking from experience.) As for the resolution, ya there really isn't an excuse for that.

Oh, I understand why Nintendo went with the resistive touch screen, but as a guy who won't be giving the controller to kids to play with, on a personal level I don't like having an inferior experience at all. The simple reality is that the iPad screen might not be good for the kids, but it's the better quality screen.

It's the same with the resolution. Retina-quality screens would have too expensive to implement on this console. I get that Nintendo had no choice but to keep the tech primitive to make sure people would buy it, but as someone in the minority who have the money and would be prepared to pay for a retina-quality screen, it irks me that I'm making do with second best.

But I'm not criticising Nintendo for either decision with the Gamepad.

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