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Topic: Where Does Nintendo Go From Here?

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grumblebuzzz

@rferrari24: Sakurai would be a TERRIBLE CEO/President. He acts like it nearly kills him to make a video game every 3-4 years; imagine what the stress of running a multi-billion dollar corporation would do to him.

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grumblebuzzz wrote:

@rferrari24: Sakurai would be a TERRIBLE CEO/President. He acts like it nearly kills him to make a video game every 3-4 years; imagine what the stress of running a multi-billion dollar corporation would do to him.

I agree on him not being the best choice for being CEO. I think someone said it here before, but Sakurai is too much of an artist to really ever handle being a CEO.

Edited on by -Green-

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jump

grumblebuzzz wrote:

@rferrari24: Sakurai would be a TERRIBLE CEO/President. He acts like it nearly kills him to make a video game every 3-4 years; imagine what the stress of running a multi-billion dollar corporation would do to him.

That's not fair, he releases a game every few years but he's constantly working on something. The problem is he throws himself into it far too much.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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dumedum

It should be either Satoshi Yamato (focusing on marketing) or Genyo Takeda (focusing on hardware). Software is not a problem, and the mobile front is taken care of with the partnership, so the focus should be on either of these two things going forward. Iwata did so much good for the software side that it can take a less front role now.

Noonch wrote:

In all honesty I hope Miyamoto doesn't take the job if offered. I feel like he has nothing to gain from it but would be risking part of his own legacy. He's a fun loving and creative person but I don't see him as a business CEO. I hope he can retire and live out his life happily.

Miyamoto as a CEO is not a good idea, I agree. It's like taking the Michael Jordan of gaming and having him run your organization.... that doesn't usually work out.

Edited on by dumedum

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Socar

@dumedum: The problem is that both of them are older than Satoru Iwata and might have the feeling to retire just like how Miyamoto, Eiji Anouma and Hiroshi Yamauchi have expressed their desires to retire. Nintendo wants someone who can lead Nintendo in the long term and these two don't seem to want to do that.

Edited on by Socar

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Bolt_Strike

Artwark wrote:

@dumedum: The problem is that both of them are older than Satoru Iwata and might have the feeling to retire just like how Miyamoto, Eiji Anouma and Hiroshi Yamauchi have expressed their desires to retire. Nintendo wants someone who can lead Nintendo in the long term and these two don't seem to want to do that.

Agreed. Nintendo probably is not going to want one of the older guys running Nintendo because they're probably not going to be able to stay there for long. They should probably pick someone younger who's going to stick around for at least 10-20 years (and by younger, I mean someone who's about in their 40s, Nintendo probably isn't going to go much younger than that because they want someone with enough wisdom and experience).

Edited on by Bolt_Strike

Bolt_Strike

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jump

Not that I'm saying it should go to Miyamoto but In Japan it's the norm for ceo to be in their 50'/60s, Iwata was the exception when he was appointed.

Nicolai wrote:

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shaneoh

Bolt_Strike wrote:

shaneoh wrote:

Or they can continue doing what they have always done and make games that are targeted at everyone. I like that idea, it's a good idea, smart thinking this man.

The thing about that approach is that they can't really target "everyone" with one style of game anymore. The industry is far too diverse and fragmented for that to work now. If they want to make games that everyone can enjoy, they need a mix of different games ranging from mobile style casual games to the big budget, AAA mature games. Nintendo's avoidance of the latter limits their appeal to certain demographics.

The only limits are what those people are putting on themselves. As is evident from Splatoon and DeNa they are beginning to diversify, however it doesn't mean that their games targeting the "mature" audience have to be inaccessible to the younger people whose parents won't allow them to play such games. Splatoon shows that. They don't need to produce another generic brown/gray dudebro FPS with voice chat, that is limiting themselves to what everybody else is doing rather than finding their own way to specifically appeal to that demographic.

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Bolt_Strike

shaneoh wrote:

The only limits are what those people are putting on themselves. As is evident from Splatoon and DeNa they are beginning to diversify, however it doesn't mean that their games targeting the "mature" audience have to be inaccessible to the younger people whose parents won't allow them to play such games. Splatoon shows that. They don't need to produce another generic brown/gray dudebro FPS with voice chat, that is limiting themselves to what everybody else is doing rather than finding their own way to specifically appeal to that demographic.

Sorry, but it doesn't work like that. Different audiences have implicit preferences, that's the whole reason why target audience matters in the first place. A game like Splatoon is not going to bring in new audiences for Nintendo, just because it's a shooter doesn't mean that older players are going to like it. There's several reasons why older players may not be as interested in it:

1. It's cartoony.
2. It doesn't use real guns, it uses ink based weaponry.
3. There's no violence.
4. No voice chat
5. Map and game mode selection is limited.

Now I'm not saying it's impossible for Nintendo to appeal to them in other ways, but they're going to be fighting an uphill battle that way. It is VERY difficult to change a demographic's preferences because you're fighting cultural perception and huge marketing machines. So by far the best way to appeal to everyone is to have a little bit of everything, a good mix of traditional Nintendo games, AAA mature games, eShop download games, and a wealth of third party games. If Nintendo isn't doing that then they'll fail at trying to make games that appeal to everyone.

Bolt_Strike

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LuigiTheGreenFire

grumblebuzzz wrote:

@rferrari24: Sakurai would be a TERRIBLE CEO/President. He acts like it nearly kills him to make a video game every 3-4 years; imagine what the stress of running a multi-billion dollar corporation would do to him.

Sakurai would not make a good CEO at all, I agree. His best place is developing and overseeing video games. He's not ready to lead such a big corporation and would likely troll us to oblivion every Nintendo Direct.

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nitrolink

Starting age of Nintendo presidency:
Fusajiro Yamauchi: 30
Sekiryo Yamauchi: 46
Hiroshi Yamauchi: 22
Satoru Iwata: 42
Maybe Nintendo will consider another young candidate for president.

nitrolink

shaneoh

Bolt_Strike wrote:

shaneoh wrote:

The only limits are what those people are putting on themselves. As is evident from Splatoon and DeNa they are beginning to diversify, however it doesn't mean that their games targeting the "mature" audience have to be inaccessible to the younger people whose parents won't allow them to play such games. Splatoon shows that. They don't need to produce another generic brown/gray dudebro FPS with voice chat, that is limiting themselves to what everybody else is doing rather than finding their own way to specifically appeal to that demographic.

Sorry, but it doesn't work like that. Different audiences have implicit preferences, that's the whole reason why target audience matters in the first place. A game like Splatoon is not going to bring in new audiences for Nintendo, just because it's a shooter doesn't mean that older players are going to like it. There's several reasons why older players may not be as interested in it:

1. It's cartoony.
so is Adventure Time and Family Guy, what's your point?
2. It doesn't use real guns, it uses ink based weaponry.
Destiny didn't exactly have real guns either, it still sold to that demographic
3. There's no violence.
I beg to differ
4. No voice chat
I bet a lot of people complaining about this still went ahead and bought it, and it's not as if the dudebro FPSs don't have servers where voice chat is disabled.
5. Map and game mode selection is limited.
It's steadily expanding
Now I'm not saying it's impossible for Nintendo to appeal to them in other ways, but they're going to be fighting an uphill battle that way. It is VERY difficult to change a demographic's preferences because you're fighting cultural perception and huge marketing machines. So by far the best way to appeal to everyone is to have a little bit of everything, a good mix of traditional Nintendo games, AAA mature games, eShop download games, and a wealth of third party games. If Nintendo isn't doing that then they'll fail at trying to make games that appeal to everyone.

I'm not saying it's easy either, however it's extremely narrow-minded to think that the way "mature" games are represented right now are the only ways to represent them and that the people playing them aren't open to change. Expand on genres rather than stagnate.

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Nicolai

rferrari24 wrote:

Starting age of Nintendo presidency:
Fusajiro Yamauchi: 30
Sekiryo Yamauchi: 46
Hiroshi Yamauchi: 22
Satoru Iwata: 42
Maybe Nintendo will consider another young candidate for president.

Honestly, they doesn't mean anything, with the sheer amount of difference between what Nintendo was then and what it is now. When every president other than Iwata was delegated, presidents were appointed by lineage, and Nintendo wasn't a multi-billion dollar corporation. Heck, the only reason why Hiroshi Yamauchi started so young is because his father was dying. Iwata's circumstance is the only relative instance here.

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LzWinky

If anything, the shooter genre may stagnate due to the plethora of releases in the genre

Current games: Everything on Switch

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LztheQuack wrote:

If anything, the shooter genre may stagnate due to the plethora of releases in the genre

I wouldn't be surprised if in the future, shooters go out of favor, due to the constant and repetitive amounts released.

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Henmii

Very hard to tell. I guess Miyamoto is the most likely candidate to become the new president. Whether that's a good thing has to be seen though.

But its a bit to soon. I hope Nintendo fully recovers, and I also hope that the new president will take good notion of his or her health. Its a stressful job, especially in these uncertain times.

Edited on by Henmii

Henmii

Nicolai

@Henmii: I don't think a job requiring an extraordinary amount of work and high levels of stress is Miyamoto's style. He's a man that wants a wide variety in life. That's why he oversees almost every game project, and still has time to try out filmmaking and getting ridiculously good at the banjo.

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Bolt_Strike

shaneoh wrote:

so is Adventure Time and Family Guy, what's your point?

Adventure Time is a niche series among older audiences. Family Guy is adult through it's writing and situations and we've never seen a game like that from Nintendo themselves (they did have Conker on the N64, but that IP is long gone and no longer theirs).

shaneoh wrote:

Destiny didn't exactly have real guns either, it still sold to that demographic

They don't need to check every single box on the dudebro wishlist, but they need to have some of those elements there.

shaneoh wrote:

I beg to differ

Real violence, not cartoon violence.

shaneoh wrote:

I'm not saying it's easy either, however it's extremely narrow-minded to think that the way "mature" games are represented right now are the only ways to represent them and that the people playing them aren't open to change. Expand on genres rather than stagnate.

There's other ways they can expand on genres without having to destroy their entire appeal, they can apply new ideas and concepts just like they do with cartoony games. Expecting people to pull a complete 180 on their preferences is completely arrogant and foolish, Nintendo needs to learn to come to them (or at least meet them halfway), not sit back and expect people to come to them.

Bolt_Strike

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shaneoh

Aromaiden wrote:

LztheQuack wrote:

If anything, the shooter genre may stagnate due to the plethora of releases in the genre

I wouldn't be surprised if in the future, shooters go out of favor, due to the constant and repetitive amounts released.

Exactly. I believe it's the reason we see very few WW2 shooters these days (thank goodness), it was done to death, the shift to the Middle East as the "enemy" was the attempt to keep the genre alive, and don't get me wrong, it worked. It's been too long since anything meaningful was done with the genre, which is why I think that deviating from the norm can attract a lot of new players, hell splatoon did 1 million sales in a month with a small userbase

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shaneoh

Bolt_Strike wrote:

There's other ways they can expand on genres without having to destroy their entire appeal, they can apply new ideas and concepts just like they do with cartoony games. Expecting people to pull a complete 180 on their preferences is completely arrogant and foolish, Nintendo needs to learn to come to them (or at least meet them halfway), not sit back and expect people to come to them.

Lol, I can see there is no point arguing with you if you think that changing these things destroys their appeal completely. Enjoy your Medal of Dutyfield Browner & Greyer Edition.

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The collective noun for a group of lunatics is a forum. A forum of lunatics.
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