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Topic: Whatever happened to Starfox?

Posts 1 to 20 of 42

stealthmonky11

Starfox Assault was an amazing game, the campaign was tons of fun and the multiplayer was absolutely amazing, the level design and game pacing for the most part was some of the most unique and fun that I have ever seen in a shooter. Granted the mechanics needed a little fine tuning but the game did come out before the shooter genre had been made into the refined monster that it is today. That being said a really solid 3rd person multiplayer experience still has yet to truly shine. Starfox Assault was so close that I believe with the Wii U it could be made to happen. take the same general concepts and feel of Assault and just throw on some HD graphics, smooth flowing cohesive controls, get rid of the stupid shield, some online and you have an absolutely astonishingly fun and beautiful game that nothing in the current gaming spectrum can compare with.

stealthmonky11

AlexSays

Don't think they've made that series profitable enough to direct resources towards that rather than other games

AlexSays

DefHalan

@stealthmonky11

As a Star Fox fan I do agree with you. However Star Fox Assault did not do well. A few years after Assault they released Command on DS, which was another great title, did not do well either. I am not sure how well Star Fox 64 3D did but if the next Star Fox doesn't do well then we might have to say good bye to Star Fox forever... I think skipping the Wii was a smart move and now the Wii U could be the system to bring it back, just make sure it has online multiplayer.

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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One-Winged-Pit

Assault was great but Command was awful and probably ruined the franchise. The fuel concept was annoying more than anything, the levels were all circle areas with several enemies the entire game, and the multiple endings were more likely to have been bad fanfic.

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Captain_Toad

According to interested developers. a la Platnum games, et cetera They can answer that question.

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IIaprghwrughapiw

One-Winged-Pit wrote:

Assault was great but Command was awful and probably ruined the franchise. The fuel concept was annoying more than anything, the levels were all circle areas with several enemies the entire game, and the multiple endings were more likely to have been bad fanfic.

Adventures, Assault, and Command never get an agreement with people. sigh.

Those 3 reasons are hardly enough to warrant a game to destroy an entire franchise. Those really are just personal nitpicks and not an objective opinion. If we're going to play like that, I had tons of fun by myself and with my friends in Command, so therefore it is good.

IIaprghwrughapiw

AlexSays

HeatBombastic wrote:

If we're going to play like that, I had tons of fun by myself and with my friends in Command, so therefore it is good.

Welcome to NintendoLife, I hope you enjoy your stay. lol

AlexSays

DefHalan

@One-Winged-Pit

Command was great but it did become repetitive. It took Star Fox into a more strategic setting. If you look over the history of Star Fox you will see each title did something new with the series.

Star Fox 64 - Added all range mode and was the smallest change out of all the games.
Star Fox Adventure - Completely different gameplay, played more like a Zelda than a Star Fox.
Star Fox Assault - Added on-foot combat and the ability to get in and out of vehicles whenever you wanted(on certain maps)
Star Fox Command - Had a turn based strategy element for every area with several small real-time battles (similar to All-range mode in 64) on each level.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

IIaprghwrughapiw

AlexSays wrote:

HeatBombastic wrote:

If we're going to play like that, I had tons of fun by myself and with my friends in Command, so therefore it is good.

Welcome to NintendoLife, I hope you enjoy your stay. lol

Oh puhleeeaase. I know you were here like a year ago, but aye been here actively for like, I dunno. Months I guess. I AM BETTER THAN YOU SINCE I AM ACTIVE. PERIOD. IT'S A FAAAACT!!!

IIaprghwrughapiw

IIaprghwrughapiw

DefHalan wrote:

@One-Winged-Pit

Command was great but it did become repetitive. It took Star Fox into a more strategic setting. If you look over the history of Star Fox you will see each title did something new with the series.

Star Fox 64 - Added all range mode and was the smallest change out of all the games.
Star Fox Adventure - Completely different gameplay, played more like a Zelda than a Star Fox.
Star Fox Assault - Added on-foot combat and the ability to get in and out of vehicles whenever you wanted(on certain maps)
Star Fox Command - Had a turn based strategy element for every area with several small real-time battles (similar to All-range mode in 64) on each level.

Star Fox 64 3D - Added items in multiplayer.

Edited on by IIaprghwrughapiw

IIaprghwrughapiw

Neoproteus

Honestly I think Starfox is better suited to a $10 downloadable only release rather than a $60 retail one. Maybe a scrolling 2D shooter like Star Soldier or give fox a jetpack like Sin and Punishment. Or just make a game exactly like 64 with a different story...

Neoproteus

FireMario887

The only Starfox I've played was a demo on Super Smash Bros Brawl. I don't remember how fun it was, but they way you guys put it, it sounds like a whole lot of fun. I may look into Starfox.

FireMario887

DefHalan

@Varia01

It is a great series. It just isn't very consistent.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

IIaprghwrughapiw

Neoproteus wrote:

Honestly I think Starfox is better suited to a $10 downloadable only release rather than a $60 retail one. Maybe a scrolling 2D shooter like Star Soldier or give fox a jetpack like Sin and Punishment. Or just make a game exactly like 64 with a different story...

Of course what you're describing should be a cheap downloadable. If they did that, it wouldn't be worth getting it over 64. Although, Star Fox 64 is hardly story-driven, and that's the one most people want the sequel to stay true to, with mostly ignoring the other games.

As everyone wants them to go to Star Fox to go to its roots and become just like the original, perhaps a sequel like that would deserve to be a cheap downloadable title. I want Nintendo to reinvent the series, like what Assault did with its ground-battles (regardless of the reception, it still reinvented the formula). Keep what we like about Star Fox, and add more meaning to its definition. Expecting and wanting it to just be Star Fox 64, but with more content and better graphics won't do justice for the series.

Edited on by IIaprghwrughapiw

IIaprghwrughapiw

Captain_Balko

Starfox 64 is high up in my top 10 N64 games. It's right there with Ocarina of Time and Super Mario 64. One of the greatest games of all time, with some of the most hilariously cheesy voice acting to ever grace a video game. So quotable, too. I'd love to see a new Starfox game on Wii U. I think it would look fantastic in HD, and I'm sure Nintendo would use the Gamepad for something awesome (maybe the touchscreen has additional special controls that switch with each vehicle, or something to that effect).

Captain_Balko

Captain_Balko

HeatBombastic wrote:

Neoproteus wrote:

Honestly I think Starfox is better suited to a $10 downloadable only release rather than a $60 retail one. Maybe a scrolling 2D shooter like Star Soldier or give fox a jetpack like Sin and Punishment. Or just make a game exactly like 64 with a different story...

Of course what you're describing should be a cheap downloadable. If they did that, it wouldn't be worth getting it over 64. Although, Star Fox 64 is hardly story-driven, and that's the one most people want the sequel to stay true to, with mostly ignoring the other games.

As everyone wants them to go to Star Fox to go to its roots and become just like the original, perhaps a sequel like that would deserve to be a cheap downloadable title. I want Nintendo to reinvent the series, like what Assault did with its ground-battles (regardless of the reception, it still reinvented the formula). Keep what we like about Star Fox, and add more meaning to its definition. Expecting and wanting it to just be Star Fox 64, but with more content and better graphics won't do justice for the series.

This. I feel like they could take the formula from assault and fix the crap out of it, eliminating all of the flaws. And Nintendo is usually very innovative, so I think that they'll figure out a way to sort of reinvent the series. An online component would be a major plus for many people as well.

Captain_Balko

iHailPhilly

Not enough people buy Starfox. I would really like to see Nintendo go all out on Starfox and Metroid with graphics, multiplayer w/unlocks and rankings. These could both be killer apps!!

iHailPhilly

Joeynator3000

Maybe Retro will take a shot at it after they get Donkey Kong out of their system, lol
Adventures was ok...but honestly it felt like they were trying too hard to be like Zelda or something. Never played Assault, and Command was ok too...but yeah, repetitiveness.

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DefHalan

I think Star Fox could be Nintendo's best series to turn into its multiplayer shooter series and I think I would be ok with that. The Star Fox series, except maybe adventures, is filled with game-play that would work well for multiplayer.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

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