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Topic: What would you do if [insert company here] dropped out of manufacturing gaming systems and became a third party developer? A totally mature discussion.

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siconlol

41. Posted:

Untitled

[/quote]
this game is so mature what are you guys talking about!!? CANT YOU SEE THAT IT SAYS E+10??!??!? totally hardcore doods

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komicturtle

42. Posted:

Dont forget: Sega's marketing teams were a mess. The people high up just didn't know what they were doing. They had Sega CD that attaches to Genesis and 32X soon after. You don't see Nintendo throwing in so much attachments to their systems. Also, releasing Saturn and 2 years later Sega Dreamcast is one of the reasons Sega went out the door (along with lack of support from big 3rd parties such as EA at the time).

Had Sega not released the Saturn and some confusing attachments, they could be in the hardware manufacturing. Maybe.

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Moorpheel

43. Posted:

Wasn't there a N64 CD attachment that never left japan?

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FloY

44. Posted:

this is like talking about satan at church.

blasphemy!

FloY

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Aviator

45. Posted:

pixelman wrote:

Sorry, but I don't really understand why you're asking "what would we do?"

What could we do? Bombard them with emails begging them to go back to console making and thus "go bankrupt"? Get angry and swear off Nintendo games forever? Buy a system to play Nintendo games on like normal? It's basically asking "will you be a silly fanboy?" or not. :P

Anyway, I don't really see the Wii U flying off the shelves at launch, but I don't see it failing abysmally either. Nintendo's ridiculous amounts of success with the Wii and DS has got to provide some kind of cushion for a rough start. I'm pretty sure SEGA didn't see the levels of success prior to the Dreamcast's failure that Nintendo has seen recently.

tl;dr I'm not worried, wtf question.

I would agree with you, but the somewhere along the line the DS cushion failed to support the 3DS in its early months. Unless the WiiU doesn't have a strong start, it will be a few months till it picks up its game.

Before Nintendo dropped out and became 3rd party, I'd like to see if they can handle making a HD game. It's where this industry is going and if they cannot produce the same experience as other HD games then...

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Knux

46. Posted:

LztheBlehBird wrote:

Oh yes they did ;)

Untitled

But that's not as awful as this. ;)

Untitled

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mamp

47. Posted:

I'm pretty sure we can all agree that none of that was as bad as Plumbers Don't Wear Ties.

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LordJumpMad

48. Posted:

If Sony buys out Nintendo
Will Wii Music be rename: Sony Music: Jack Tretton's greatest hits

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skywake

49. Posted:

Not going to happen in the next generation and the console lifecycle is lengthening anyways so I'm not sure how realistic this question is. Also the GPU that the Wii U has is a modified version of a GPU that does ~960GFLOPS which is not a trivial upgrade from the 360/PS3 ~250GFLOPS. That's pretty important because it means that the Wii U's GPU will be closer to the next gen (rumoured to be 2-4TFLOPS) than the current gen. When the guys behind the Unreal 4 engine talked about their demo at E3 they said that they were developing their engine to work on the TFLOP era of gaming which, I would argue, the Wii U just slides into. So we're a while off this prediction I think.

If it did happen? I'd stop buying Nintendo consoles and play games on something else.........

Edited on by skywake

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Aviator

50. Posted:

skywake wrote:

Not going to happen in the next generation and the console lifecycle is lengthening anyways so I'm not sure how realistic this question is. Also the GPU that the Wii U has is a modified version of a GPU that does ~960GFLOPS which is not a trivial upgrade from the 360/PS3 ~250GFLOPS. That's pretty important because it means that the Wii U's GPU will be closer to the next gen (rumoured to be 2-4TFLOPS) than the current gen. When the guys behind the Unreal 4 engine talked about their demo at E3 they said that they were developing their engine to work on the TFLOP era of gaming which, I would argue, the Wii U just slides into.

Even so, it has been reported that the controller takes up a hell of the power offered by the WiiU.

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Hokori

51. Posted:

The only M games I like are RE series, MGS, MadWorld (I'd like to give Bayonetta a Try) No More Heroes, and.... That's it
SKYRIM isn't that great IMHO, Gears is ok, Halo > CoD but still not master pieces, and GTA is to sand boxy for me

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skywake

52. Posted:

@Aviator
1) Developers don't have to use the second screen if they don't want
2) The same applies to PS3 - Vita stuffs and to anything second screen tech the next gen uses
3) Depends on what they're showing on the second screen... I doubt pushing a map is chewing up that much power

Edited on by skywake

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Aviator

53. Posted:

A sandbox game is too sandboxy. OH THE HORROR!!

@skywake Then what's the point of the screen on the controller? I hate the pro controller not only because of its weird ABXY placement but it removes the need to play with the screen. The whole point of WiiU was to play with two screens, but now it's, You can play, butifyouwanttoyoucanalsousethistabletthing.

Edited on by Aviator

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V8_Ninja

54. Posted:

Aviator wrote:

Before Nintendo dropped out and became 3rd party, I'd like to see if they can handle making a HD game. It's where this industry is going and if they cannot produce the same experience as other HD games then...

[/div]

Is this supposed to be a jab at HD games being extremely similar or something else? I can't quite tell.

A Bit More On Topic: If this were to happen, I would probably be sad for a week or so and then move onto another platform. I'm not going to end my gaming career just because me favorite manufacturer has stopped creating hardware, no matter how much I like them.

Edited on by V8_Ninja

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pikku

55. Posted:

Sorry, but you lost me at

Knux wrote:

since Kinect is a million times better than what Wii MotionPlus ever was

pikku

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Aviator

56. Posted:

V8_Ninja wrote:

Aviator wrote:

Before Nintendo dropped out and became 3rd party, I'd like to see if they can handle making a HD game. It's where this industry is going and if they cannot produce the same experience as other HD games then...

Is this supposed to be a jab at HD games being extremely similar or something else? I can't quite tell.

No it wasn't. I was talking about experience, not gameplay or something else.

It would be like an apple and a pear gave me the same experience when eating them. They are different in their own ways, yet they both offer the same thing.
a stupid comparison, but it works... i think...

I don't like to boast, but our truffles are the most, mad magical in Amsterdam.
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skywake

57. Posted:

Aviator wrote:

@skywake Then what's the point of the screen on the controller? I hate the pro controller not only because of its weird ABXY placement but it removes the need to play with the screen. The whole point of WiiU was to play with two screens, but now it's, You can play, butifyouwanttoyoucanalsousethistabletthing.

Just saying that they can do that if they want because there's nothing stopping them and that there is a good chance that PS4/720 devs will face the same decision.

Also the Wii U tablet is 7" right? It's probably going to have a screen that's somewhere around 600x1024. So when you see Rayman Legends doing it's thing at 720p on the TV in the Wii U demo you need to realise that it's also rendering the same scene with different elements at something close to 720p again. Want to do a second tablet? You start to see what they were talking about when they mentioned the performance hit. The DS and 3DS face the same problem, do you use both screens OR do you put something static and boring on the second screen so you can push that first screen to it's limits?

Edited on by skywake

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WaveBoy

58. Posted:

[quote=pikmaniac]Sorry, but you lost me at

Knux wrote:

since Kinect is a million times better than what Wii MotionPlus ever was

[/div]

[/div]

</blockquote>

Same here. Kinect's 2 main flaws is that you have nothing physical to hold onto.....It's pretty ridiculous, plus buttons are needed. What am i supposed to pretend I'm holding an 'air shotgun'? And the other drawback is that Kinect games are limmited to 30fps as are sony move based titles. Kinect isn't perfect that's for sure. It seems great for excersize, dance and other types of unique mini game based experiences, but for everything else The Wii remote plus destroys it.

Edited on by WaveBoy

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Unca_Lz

59. Posted:

[quote="Knux"]

WaveBoy wrote:

Sorry, but you lost me at

pikmaniac wrote:

since Kinect is a million times better than what Wii MotionPlus ever was

[/div]

[/div]

[/div]

</blockquote>

Same here. Kinect's 2 main flaws is that you have nothing physical to hold onto.....It's pretty ridiculous, plus buttons are needed. What am i supposed to pretend I'm holding an 'air shotgun'? And the other drawback is that Kinect games are limmited to 30fps as are sony move based titles. Kinect isn't perfect that's for sure. It seems great for excersize, dance and other types of unique mini game based experiences, but for everything else The Wii remote plus destroys it.

And you lost me at "<blockquote>"

Also, what is "excersize"?

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shingi_70

60. Posted:

Kinect 2.0 smacking all y'all up.

Eh the beer part of kinect are the voice controls.

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