Wii U Forum

Topic: What is next gen ?

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SCAR392

81. Posted:

skywake wrote:

SCAR392 wrote:

This is probably gonna sound stupid, but I thought Wii would eventually be able to run games that looked like Gears of War, with the remote pointer scheme we all knew was possible.

It does sound stupid because it is. Hopefully you don't take offense to my bluntness unlike others in this thread :)

Nah, it's ok. I just saw games like Gears of War, and thought of the same game with Wii remote controls.
There was even a video on YouTube at the time, claiming that they got Gears of War running on Wii, with the controls remapped to the Wii remote. It was obviously false, and I understood Gears of War would never run on Wii.
I knew it was false after about 2 years into the Wii's lifetime, because no games came close graphically on Wii to Xbox 360.
I was 14 at the time.
Also, Dead Rising on Wii blatantly showed that Xbox 360 could do more visually and such.

Edited on by SCAR392

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AlexSays

82. Posted:

skywake wrote:

SCAR392 wrote:

This is probably gonna sound stupid, but I thought Wii would eventually be able to run games that looked like Gears of War, with the remote pointer scheme we all knew was possible.

It does sound stupid because it is. Hopefully you don't take offense to my bluntness unlike others in this thread :)

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KAHN

83. Posted:

Next Gen is about how technology has improved since the last generation. imho, WiiU is more powerful than PS3/360, but nowhere near powerful enough to be considered next-gen like the PS4/One.

KAHN

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SCAR392

84. Posted:

http://youtu.be/yLqfY1BfLEQ

These are the comparisons we need between the consoles.

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MAB

85. Posted:

I liked DR on the Wii better because of pointer controls and the zomfi's had better AI ;)

MAB

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Midnight3DS

86. Posted:

KAHN wrote:

Next Gen is about how technology has improved since the last generation. imho, WiiU is more powerful than PS3/360, but nowhere near powerful enough to be considered next-gen like the PS4/One.

I have no doubt Wii U has an overall power edge on PS360, but I don't know how much. Graphically speaking, games such as Arkham City and Assassin's Creed look nearly identical, with Wii U's color being slightly more subdued in some instances.

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Chrono_Cross

87. Posted:

Mad_I'mthinkingArby's_Bloke wrote:

I liked DR on the Wii better because of pointer controls and the zomfi's had better AI ;)

Yeah, cruddy ports are always the best.

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MAB

88. Posted:

DR has bigger graphics on Wii compared to the tiny ones on 360 ;)

MAB

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WaveBoy

89. Posted:

when I look at the PS4 and XBOXOne all I see are PS3/XBOX experiences with a prettier & shnazzier new coat of paint. At this point in the game at least for me that just doesn't qualify as true next gen. hardware innovation is just as important, even more so now since graphics are getting close to reaching their mute point.

Go play ZombiU, you will NOT beable to get that experience on the PS4 and Xboxone. ;) It's going to be the Wii, XBOX and PS3 all over again. One console striving for new ways to innovate the game and change the way Wii play games while the other two twins bath in their groovy tech heavy realistic next gen gwaphics. At this point, I'm far more interested in the former.

I think what's real exciting, is when they can finally give us 3D on the big screen that somehow doesn't split the framerate in half or effects PQ, yeah i guess at this point they have to design games in either 60fps or 120fps to get a solid 30-60fps.

Edited on by WaveBoy

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MAB

90. Posted:

@WavleBerrySupreme The next space marine dudebro fest will be the year 500,476 AD planet Marclar9 is overrun by mutant cybernetic zombimorphs and our only saviours are a mother and son sent from uranus colony69... 2 hours of gameplay with 20 hour cutscenes, very glitchy and bug laden ;)

Edited on by MAB

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WaveBoy

91. Posted:

MadAussieBloke wrote:

@WavleBerrySupreme The next space marine dudebro fest will be the year 500,476 AD planet Marclar9 is overrun by mutant cybernetic zombimorphs and our only saviours are a mother and son sent from uranus colony69... 2 hours of gameplay with 20 hour cutscenes, very glitchy and bug laden ;)

Don't forget scripted explosions, scripted AI, save point stations every 5 minutes, real time tutorials based on how to open a door(for ex) and a ultra mega achievement point system where a golden trophy badge appears in the corner of your screen every 10 seconds notifying you and giving you a big juicy pat on the shouldier for killing 5 enemies. ;) All tethered to yet another traditionally controlled all too familiar regurgitated dual shock controller that will most likely make zero use of the mini touch pad, & light bar.. yeah....the gaming industry is getting beyond stale,unimagintive, playing it safe(Nintendo is also to blame) and becoming extremely predictable outside of the Wii U(there's tons of room for some great innovation with the gamepad!) and 3DS.

It saddens me that people are creaming their Alf panties over the next run of the mill shooter and zombiU which is a breath of fresh air and is actually challenging is not getting the recognition it desserves. I've got zero excitement for the next Brobox and Sony StaleStation 4.

Edited on by WaveBoy

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SCAR392

92. Posted:

Midnight3DS wrote:

KAHN wrote:

Next Gen is about how technology has improved since the last generation. imho, WiiU is more powerful than PS3/360, but nowhere near powerful enough to be considered next-gen like the PS4/One.

Graphically speaking, games such as Arkham City and Assassin's Creed look nearly identical, with Wii U's color being slightly more subdued in some instances.

It's a port. Not only do ports lose quality from being converted, but they didn't add anything besides some GamePad features.
You can't blame 3rd parties for how they've handled Wii U thus far. I do think they'll take notice to a probable 5 million or so install base when other 8th gen consoles show up, though.

EDIT: BTW, Ubisoft and basically every 7th gen port that showed up on Wii U, only had to sell approximately 16,666 copies to break even on the investment.

Edited on by SCAR392

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Midnight3DS

93. Posted:

Except PS2 gen 3rd party software was ported to PS360, and there was an easily noticeable visual difference. Here, there's really no noticeable difference at all. Unless you believe the ports are even sloppier here, but I don't know what that would be based on. Though performance wise, they should certainly run smoother on Wii U,

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SCAR392

94. Posted:

Midnight3DS wrote:

Except PS2 gen 3rd party software was ported to PS360, and there was an easily noticeable visual difference. Here, there's really no noticeable difference at all. Unless you believe the ports are even sloppier here, but I don't know what that would be based on. Though performance wise, they should certainly run smoother on Wii U,

It really depends on what game you're talking about that was ported from 6th gen to 7th gen.
Any game that was ported or re-released from 6th gen(besides PS2 exclusives) for PS3 was the Xbox version, so if you went from PS2 to 7th gen, you were basically jumping approximately 1.3( to Xbox 360) or 1.5(for PS3) generations up graphically.
The HD resolution obviously made the games better right off the bat. If they added any better textures than that, that required more investment, but controllers weren't part of the upgrade.
As far as the Wii U ports go, they didn't add anything visually to take advantage of the hardware. Really, the Wii U can do a good ammount better graphically than 7th gen systems.
You can't blame the Wii U for straight ports graphically, because the devs didn't even add anything texture or polygon wise like they did for Xbox 360 and PS3 at the time. All they added was GamePad or Wii remote support, and nothing more. They still don't really know how to use the Wii U tech.
Heck, even Need For Speed: Most Wanted U is a port. That was ported from the PC version that had better graphics than the 7th gen console versions(not by alot, but still). That's a title they added no extra graphics to, either, and the Wii U can handle it, sans 2 players online. It has better textures and lighting than PS3 from what I can tell.
You can't judge the Wii U graphics off of launch 3rd party port games, because they didn't add anything besides other control options.

Edited on by SCAR392

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shingi_70

95. Posted:

WaveBoy wrote:

when I look at the PS4 and XBOXOne all I see are PS3/XBOX experiences with a prettier & shnazzier new coat of paint. At this point in the game at least for me that just doesn't qualify as true next gen. hardware innovation is just as important, even more so now since graphics are getting close to reaching their mute point.

Go play ZombiU, you will NOT beable to get that experience on the PS4 and Xboxone. ;) It's going to be the Wii, XBOX and PS3 all over again. One console striving for new ways to innovate the game and change the we Wii play games while the other two twins bath in their groovy tech heavy realistic next gen gwaphics. At this point, I'm far more interested in the former.

I think what's real exciting, is when they can finally give us 3D on the big screen that somehow doesn't split the framerate in halve or effects PQ, yeah i guess at this point they have to design games in either 60fps or 120fps to get a solid 30-60fps.

Eh I much prefer state of Decay on Live Arcade to ZombiU.

It's pretty much an Open World Zombie game with empahsisis on having to surivive and keep your community in tact. The next game update is going to a mode with none of the story just having to survive.

The mode is as it suggests; a free-roaming simulation mode that sees players surviving as long as they can. In the background the game will track how long players live, their aptitude at gathering resources, and the mode was described by Strain as a “SimCity-style simulation.”

$20 and probably is my favorite game this year.

also again not every MS/Sony game for next gen is a realistic gaming fest

Sony
Knack
The Order: 1616 (though I have my doubts)

Microsoft
Killer Insticnt
Sunset Overdrive
Minecraft
Project Spark
Crimson Dragon
Below
Kinect Sports Rivals
Lococycle
Zoo Tycoon
Powerstar Golf

Edited on by k8sMum

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AlexSays

96. Posted:

With some of the ideology in this thread, we would have been playing Pong for the past 20 years with just different control schemes.

Some of us want the advanced technology, not just a novelty factor. Nintendo fans consistently ignore the fact that hardware doesn't just dictate graphics. Advanced physics, AI, particle effects, and other technical aspects of games rely on this increased hardware. Making those aspects more available to developers opens up new gameplay opportunities.

Unfortunately some people see games with great graphics and think 'well that's the ONLY thing they have going for them'. Its similar to how people react when they see a really good looking woman, and assume because she's good looking, there's less of a chance of her also being intelligent.

Biased, ignorant approach either way.

AlexSays

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Aviator

97. Posted:

WaveBoy wrote:

One console striving for new ways to innovate the game and change the we Wii play games while the other two twins bath in their groovy tech heavy realistic next gen gwaphics. At this point, I'm far more interested in the former.

Yep, sounds like it.

WaveBoy wrote:

Mario Kart 8 visually looks far more stunning than that PS4 Knack Sh**. ;)

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MAB

98. Posted:

State of Decay review sums up the majority of PSBOX games... Glitchy, bug laden clunkfest ;)

MAB

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AlexSays

99. Posted:

MadAussieBloke wrote:

State of Decay review sums up the majority of PSBOX games... Glitchy, bug laden clunkfest ;)

One day I am going to write a book on masterful trolling, and I am going to send you a free copy.

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shingi_70

100. Posted:

Its a game made by a small Dev team and cost $20 to make. Its a game that's great in spite of technical bugs, and sales have supported that

http://news.xbox.com/2013/06/games-state-of-decay-fastest-sel...

Undead Labs also have gotten patches out in a quick succession. The only real issue the game has is the framerate being god awful at times. Beyond that it's a pretty hardcore zombie Sim.

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