@ferthepoet
I think that's more of an indication that people are buying PS more for hardware, rather than software. It seems like more people are buying PS4, because it can run CoD Ghosts at 1080p, rather than actually caring about what software it gets.
Even if PS4 is getting games like Destiny, Assassin's Creed Unity, etc, those games being able to be ran at 1080p will be more important than the games themselves.
People buy brands consoles because of its games namely exclusives, the hardware being good also comes down to games as i can tell you now if the PS4 had the Wii U spec's you wouldn't be seeing MMO's like Planetside 2 or Arkham Knight etc never mind possible future games.
You're wrong. If either the Xbox One AND/OR PS4 had similar specs or architecture, I can pretty much guarantee Wii U would be getting more games, because now it would be easier to port the games.
Destiny is going to be on Xbox 360 abd PS3, but not Wii U, so your specs discussion is full of crap.
I'd also be willing to bet, that if Xbox One was PowerPC, its specs would be more similar to Wii U than you probably want to believe.
I forgot Destiny is a last gen game, but just look at Watch Dogs on the Wii U which is closer to the last-gen consoles than what it is to the current-gen console's that says it all. And your trying to tell us Planetside 2 & Arkham Knight would run on the Wii U with everything turn on, and pig might fly.
@banacheck
All I'm saying is that developers choices to not develop a game on Wii U, because of Xbox 360 and PS3's ability to run the game, isn't any indication that Wii U is unable to run said game. Wii U is more efficient and has higher specs, so all that tells us is that developers don't know how to use PowerPC architecture past Xbox 360 and PS3.
Qwest
3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children
All I'm saying is that developers choices to not develop a game on Wii U, because of Xbox 360 and PS3's ability to run the game, isn't any indication that Wii U is unable to run said game. Wii U is more efficient and has higher specs, so all that tells us is that developers don't know how to use PowerPC architecture past Xbox 360 and PS3.
All I'm saying is that developers choices to not develop a game on Wii U, because of Xbox 360 and PS3's ability to run the game, isn't any indication that Wii U is unable to run said game. Wii U is more efficient and has higher specs, so all that tells us is that developers don't know how to use PowerPC architecture past Xbox 360 and PS3.
Forums
Topic: What If Microsoft or Sony Made The Wii U?
Posts 81 to 86 of 86
This topic has been archived, no further posts can be added.