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Topic: What If Microsoft or Sony Made The Wii U?

Posts 21 to 40 of 86

Andyliini

If it was made by Sony, it would be automatically hailed as a second oming of christ and the best thing since sliced bread by gaming media. That's how these things go, sadly.

Dunno how I feel.

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Pagey

Andyliini wrote:

If it was made by Sony, it would be automatically hailed as a second oming of christ and the best thing since sliced bread by gaming media. That's how these things go, sadly.

I recall the PlayStation 3 getting a whole lot of flack when it first released so I don't believe your statement is entirely accurate.

The simple fact of the matter is Sony released a product that the majority of gamers wanted as seen by the record breaking sales. If the Wii U had specs comparable to the PS4 and Xbone I think it would be doing a whole lot better than it is now. Not only would we get the awesome Nintendo exclusives but third party developers would be a lot more interested in the system. The Wii U is almost in the same boat the Wii was in last generation. I was way underpowered compared to the competition and if third parties even bothered putting their game in the system it was almost always a watered down port. If the Wii U had the power of the other 8th gen consoles I don't think that would be the case.

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JoeyTS

I don't think you understand, I'm saying what would change if Sony or Microsoft made the Wii u

UPDATE: Bowser just ate some cake and it was yummy

Pagey

Imagamerboi wrote:

I don't think you understand, I'm saying what would change if Sony or Microsoft made the Wii u

They already did make their Wii U in the form of the PlayStation 4 and Xbox One.

PSN: James_Page | NN: 1stGenCummins | XBL: Mopar Parker | Steam: Fred Fuchs

JoeyTS

Then Nintendo made an Xbox one and Ps4?

UPDATE: Bowser just ate some cake and it was yummy

Pagey

Imagamerboi wrote:

Then Nintendo made an Xbox one and Ps4?

What?

I'm saying if Sony or Microsoft made changes to the Wii U, they'd change it into a PS4 or Xbox One, the systems they've already made.

PSN: James_Page | NN: 1stGenCummins | XBL: Mopar Parker | Steam: Fred Fuchs

jariw

Imagamerboi wrote:

This thought has been bugging me lately, if Microsoft or Sony made this system what do you think might happen to the Wii U?

Microsoft wouldn't, based on history. Some company would first have to invent a technology similar to the GamePad, Microsoft would then license the technology or buy that company, then repackage it into a product of its own. (Btw, is it a coincidence that MS drops Kinect half a year after Apple bought PrimeSense?)

sub12 wrote:

NES were all moderately powerful for their times.

Regarding its hardware, the NES was weak compared to what it competed against. The Famicom was repackaged into NES several years after it was released in Japan, and the success in sales of the NES was caused by entirely different factors than hardware power.

jariw

sub12

jariw wrote:

Imagamerboi wrote:

This thought has been bugging me lately, if Microsoft or Sony made this system what do you think might happen to the Wii U?

Microsoft wouldn't, based on history. Some company would first have to invent a technology similar to the GamePad, Microsoft would then license the technology or buy that company, then repackage it into a product of its own. (Btw, is it a coincidence that MS drops Kinect half a year after Apple bought PrimeSense?)

sub12 wrote:

NES were all moderately powerful for their times.

Regarding its hardware, the NES was weak compared to what it competed against. The Famicom was repackaged into NES several years after it was released in Japan, and the success in sales of the NES was caused by entirely different factors than hardware power.

Err, I disagree, Sega Master System had a better color palette for sure, but I think the NES held its own easily and did have some superior multi-plats.....compared to the Atari 7800 and XEGS, most would say the NES wins.

sub12

jariw

sub12 wrote:

jariw wrote:

Imagamerboi wrote:

This thought has been bugging me lately, if Microsoft or Sony made this system what do you think might happen to the Wii U?

Microsoft wouldn't, based on history. Some company would first have to invent a technology similar to the GamePad, Microsoft would then license the technology or buy that company, then repackage it into a product of its own. (Btw, is it a coincidence that MS drops Kinect half a year after Apple bought PrimeSense?)

sub12 wrote:

NES were all moderately powerful for their times.

Regarding its hardware, the NES was weak compared to what it competed against. The Famicom was repackaged into NES several years after it was released in Japan, and the success in sales of the NES was caused by entirely different factors than hardware power.

Err, I disagree, Sega Master System had a better color palette for sure, but I think the NES held its own easily and did have some superior multi-plats.....compared to the Atari 7800 and XEGS, most would say the NES wins.

If you compare the basic XEGS spec to the NES, you'll see that XEGS has more colors and better resolution.

The reason why multi plats were "best" on the NES was because the companies made an extra effort when developing for the NES. The main reason for this was because Nintendo initially only permitted 1 NES game for each 3rd party company/year, so the companies really made that one game good (this limit was later increased to 5 games for a selected number of companies).

jariw

Hy8ogen

What if BMW made the Golf GTI? Really?

Nintendo fan since 6 years of age.
Owned: SNES, Gameboy, Gameboy Color, Gameboy Advance, DS, 3DS, Wii U, PS1, PS2, PS3, PS4 and PSP3000.

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UGXwolf

sub12 wrote:

I don't see why Nintendo couldn't be successful with powerful hardware, everybody points to the Gamecube and says it dosen't pay dividends, well, the Nintendo 64, SNES, and NES were all moderately powerful for their times.

This whole Nintendo dosen't care about the graphical bar is a rather new trend from the mid 2000's and the start of the Wii era.

If Nintendo had made something akin to the PS4 in specs and general design, I would be delighted.

The answer to this is simple and fairly obvious, when you look at the timing of everything. Yamauchi understood the power of numbers in and of themselves. He marketed the console by saying it was better than the competition and doing his best to back that up. Iwata doesn't understand this power and markets the console purely on software. Both are legitimate approaches, but numbers are simpler and more powerful than titles.

Sit a buyer down next to two options, one saying it runs at 1080p, 60 FPS and one saying it runs at 1100p, 70 FPS. The average buyer's first inclination is that the one with the higher numbers must be better, and so they're more willing to shell it out for that console, regardless of how little an effect that little bit of extra will give them. The only effective counter to this is that buyers are typically in a spending vs. saving mindset, unless they knew they wanted something from the start. If that system that runs my hypothetical (and honestly ridiculous) numbers happens to cost $100 more, there's a good chance they'll become wary of how ridiculous the whole thing sounds, in the first place. They'll convince themselves that the pricier option ISN'T better and go with the cheaper option.

Of course, that's an EXTREMELY simplified version of what goes through a buyer's mind and it assumes that the buyer is fairly uneducated. A lot of things factor in, but at the start of the process, those numbers really do make a big difference.

AS FOR THE TOPIC! If Sony or Microsoft had made the Wii U, there would be an entirely different fanbase to consider. The Sony fans may love it while the Xbox fans might have a similar reaction to the Kinect being mandatory (lulz). However, neither of them WOULD make a Wii U as it is. Those two, much like Yamauchi, understand the power that those seemingly arbitrary numbers truly hold. They'd advertise the thing to hell and back, while they were at it. On the flipside, the libraries would be much less fulfilling and the gameplay options would be far less numerous.

Did you know that most AAA first party Nintendo games give you the option to use just about any controller that can directly connect to the Wii U? I don't know about you, but I like having those options. A Pro Controller may work for me for one game, while I prefer the Gamepad and/or off-TV play on another. Maybe another still will feel best with a Wii-Mote. What's the PS4's controller set-up looking like? Just a standard controller. Well, at least you only need four of those to play any game on the system, but I still like having my options, and it means I can set my friends up with the controllers that suit them best.

One of my friends is a big Xbox and PC gamer, so he gets first pick on the Pro Controller, whenever we play. The rest of us all seem to adapt better, so it's whatever feels best to us.

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JoeyTS

Pagey wrote:

Imagamerboi wrote:

Then Nintendo made an Xbox one and Ps4?

What?

I'm saying if Sony or Microsoft made changes to the Wii U, they'd change it into a PS4 or Xbox One, the systems they've already made.

oh...

UPDATE: Bowser just ate some cake and it was yummy

blaisedinsd

The wii and the Ds were both underpowered and were wildly successful. That is the reason the wii u is underpowered.

The next Nintendo console will probably me more in line with copetition I hope.

SW-7087-5868-6390

Dezzy

blaisedinsd wrote:

The wii and the Ds were both underpowered and were wildly successful. That is the reason the wii u is underpowered.

The next Nintendo console will probably me more in line with copetition I hope.

They weren't successful because they were underpowered though. If that was Nintendo's reasoning, they'd be a terrible company. Their reasoning is probably more along the lines of "if we can make a great console without graphics being the main focus, we might as well try and do for as cheap as possible in order to maximise profits."

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SCRAPPER392

It depends. Say if Nintendo had made the Xbox One under the Wii brand, I still think people would buy the Xbox One, which would be the Wii U in this case. I'm pretty sure people would be confused why their consoles are exact reversals of last gen, though.

I think PS fans still would have looked at which console has the highest specs, but why would Nintendo try to appeal to an audience that already has what someone else will provide? It doesn't really make sense. There shouldn't be any complaints about any of this stuff, because if Sony and Microsoft are really making their fans happy, it doesn't matter what Nintendo does.

Qwest

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blaisedinsd

Dezzy wrote:

blaisedinsd wrote:

The wii and the Ds were both underpowered and were wildly successful. That is the reason the wii u is underpowered.

The next Nintendo console will probably me more in line with copetition I hope.

They weren't successful because they were underpowered though. If that was Nintendo's reasoning, they'd be a terrible company. Their reasoning is probably more along the lines of "if we can make a great console without graphics being the main focus, we might as well try and do for as cheap as possible in order to maximise profits."

I think they were looking for the next big thing however. The Ds brought touch control and the wii brought motion control. So they tried 3d and the gamepad instead of putting more resources in to making the consoles powerful.

SW-7087-5868-6390

bubble_bear

Imagamerboi wrote:

Interesting that a lot of people are caring more about Microsoft and sony then nintendo

I'm not sure that people care less about Nintendo than they do Microsoft or Sony considering Mario and Zelda are possibly the most beloved videogame franchises of all time. Nintendo has just forced their fans into a "US or THEM" type decision. The US being first party Nintendo games, and the THEM being every other big third party multi-platform franchise. That's a tough choice that even someone like myself, who owns a Wii U and loves Nintendo, is starting to really grow tired of. Yes, I get to play great games like Mario Kart 8 and Super Smash Bros. but I miss out on well...everything else. That's a bummer.

bubble_bear

skywake

Nintendo would lose their price advantage and Sony would lose their power advantage. However Nintendo would gain a power advantage and Sony would gain a price advantage. So it's hard to tell.

My suspicion would be that the "Sony Wii U" would fall short because of it's small boost in performance relative to the PS3. Why would you buy a "Sony Wii U" to play Assassin's Creed when it looks almost as good on the PS3? On the other side the "Nintendo PS4" might not immediately attract third parties. So we'd be sitting here with maybe the same list of games trying to now justify a platform for Kart/Mario/Zelda that's almost twice the cost that it is now.

In short I think they made the right consoles given their strategy. They'd probably both be worse off if they went with the other.

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DualWielding

then it would not sell at all.... Seriously as bad as the Wii U is selling the fact that is selling at all is a testament to the power the Nintendo brand name and the draw of their first party game.... if Sony or Microsoft released a doggieoopsiepoopoopoodelty console a generation behind power wise, with no third party support to speak off, no account system, region lock, with a bad gimmick as its sole sale point and at price point not too distant from far superior competition, sales wouldn't pass a million on the lifetime of the console

Edited on by LzWinky

PSN: Fertheseeker

LzWinky

Microsoft would have probably charged $500 for it and reverse a bunch of decisions

Current games: Everything on Switch

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