By xbox I was actually pointing to the Windows 8 tablet being used to control the Tv in the video. Also by tablet I mean mobile computing device. I suppose the Wii U is technically a tablet if were just considering the slate form factor and technically there are many varients of tablet like walcom pen devices for computers.
Dunno Just When I think tablet I don't think Wii U. I think of something that can be used on its own but when Used with a powerful ecosystem and other TV facing products its on another level. (Windows 8 tabs and Windows phone being used to control the xbox for example)
I will say its hard tto say real gaming because there are two different form factors and stuff like Nova3 are really good. Though I will have to disagree on the TV bit for now. Until they show off more of how the Wii u will be used for media streaming and showing off a powerful ecosystem or Partnering with another very closely There are currently still better media hubs on the market.
I do however think nintendo is missing out by not including memory and a processor in the gamepad.
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By xbox I was actually pointing to the Windows 8 tablet being used to control the Tv in the video. Also by tablet I mean mobile computing device. I suppose the Wii U is technically a tablet if were just considering the slate form factor and technically there are many varients of tablet like walcom pen devices for computers.
Dunno Just When I think tablet I don't think Wii U. I think of something that can be used on its own but when Used with a powerful ecosystem and other TV facing products its on another level. (Windows 8 tabs and Windows phone being used to control the xbox for example)
Smartglass hasn't launched yet and it was revealed a year after Wii U, so it's hardly doing it first. From what was shown at E3 the tablet interaction with the 360 is next to useless too with very few practical gaming applications; where as the Wii U has it intergrated into its gaming experiences.
A tablet is just the form factor, it has nothing to do with processors or any of that. For example, people might use a graphics tablet for a PC which has no processors or GPU, or you could even have a stone tablet which obviously doesn't have a CPU.
So to sum up it is a tablet it is the first to provide real gaming and the first to provide for easy accessible interconnectivity with the TV. The products you linked too are all good but irrelevant to the discussion.
Actually, Nintendo got Sony back for all of its evil copying over the years. You've been able to stream from your PS3 to your PSP and now Vita for years.
But I agree with you. Nintendo is a hugely innovative company, so if they have a feature in their consoles, then it's definitely the first time that feature has been used in the history of technology.
That's what iPhones are for... Misc. stuff and Nintendo is for games. So who needs buttons? GAMERS
I know hey! No gamer in their right mind would ever find any of the 400,000 odd games on the App store entertaining. It would be like they're a traitor to Nintendo.
It obviously wasn't going to be BC with Gamecube, but I don't like that it's not letting you use GC controllers for the Wii games that used them. I hope at least a third party makes an adapter for the Wii U and streamlined Wii that has GC controller ports.
The name "Wii U" still kind of bugs me. I still think they could of called it "Wii Cafe", "Wii Stream", "Super Wii", "SWii", "Wii Dream" or even "Wii 2". I'll probably forget about it once more games are announced for it.
What I do like:
I can already think of many ways the UPad can be used, the game developers can probably think of over 10 times as many ways as I can.
It can support 2 UPads.
I like the idea of how Miiverse can make gaming more social.
I'd list more, but we still don't have enough info on this system.
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I completely agree. That Nintendo logo is so sexy, and those buttons? Who needs access to over a million apps, movies and albums when you have buttons. :3
That's what iPhones are for... Misc. stuff and Nintendo is for games. So who needs buttons? GAMERS
That's true. Gamers do need buttons. Golden Axe and Mortal Kombat are both great retro games on the App store, but the touch controls suck. Buttons are essential for arcade and most console games. Nice to know the Wii U will provide both.
I completely agree. That Nintendo logo is so sexy, and those buttons? Who needs access to over a million apps, movies and albums when you have buttons. :3
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That's what iPhones are for... Misc. stuff and Nintendo is for games. So who needs buttons? GAMERS
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That's true. Gamers do need buttons. Golden Axe and Mortal Kombat are both great retro games on the App store, but the touch controls suck. Buttons are essential for arcade and most console games. Nice to know the Wii U will provide both.
I was forced to play a Chess game the other day on the iPhone. All I could think while I was playing it was 1) I wish I was having my teeth pulled instead - Chess is SO BORING, and 2) It was impossible to play the game without button controls.
Asymmetric gameplay sounds stupid (and a way for Nintendo to cover up the fact that only one player can use a contoller)
I've been dreaming of asymmetric gameplay since I was a kid with the NES. I thought it would have been awesome if on the NES one person could play as Mario and the other with the Zapper and shoot goombas and question blocks and stuff. Oddly enough, something similar to that happened with Super Mario Galaxy...
@waltz chess is a baddddd example, I mean games on the app store using buttons is better with games like Mega Man, Street Fighter, FF
And that's my point most Nintendo games wouldn't work multi touch based, games like ouenadn, layton, mario vs Dk, 999, hotel dusk, ace attorney, meteos, and warioware, canvas curse, mass attack work fine without buttons, but SMB, Mario Kart, main Kirby, Zelda, DQ, DKC, Mario 3D, Pokemon, rhythm heaven, chibi Robo, star fox, animal crossing, Metal gear, kid Icarus,resident evil, kingdom hearts, another platformers don't really work with touch only (Zelda is ok, rhythm heaven is better on wii)
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@waltz chess is a baddddd example, I mean games on the app store using buttons is better with games like Mega Man, Street Fighter, FF
And that's my point most Nintendo games wouldn't work multi touch based, games like ouenadn, layton, mario vs Dk, 999, hotel dusk, ace attorney, meteos, and warioware, canvas curse, mass attack work fine without buttons, but SMB, Mario Kart, main Kirby, Zelda, DQ, DKC, Mario 3D, Pokemon, rhythm heaven, chibi Robo, star fox, animal crossing, Metal gear, kid Icarus,resident evil, kingdom hearts, another platformers don't really work with touch only (Zelda is ok, rhythm heaven is better on wii)
You're right. Chess is clearly not a game.
And those slow-paced turn-based RPGs and touch-screen-only rhythm games sure do require the kind of fine control that only buttons can provide.
Waltz, I know you're intelligent far more then me, (Of course, if you weren't I would be depressed by the entirety of mankind) but you should know as well as I that that isn't what @LordOtakWiiU meant, nor did it prove any point of yours by sarcastically making another person feel stupid. You'd be a lot more respected if you treated others here a bit nicer.
And those slow-paced turn-based RPGs and touch-screen-only rhythm games sure do require the kind of fine control that only buttons can provide.
Well, to be fair, he said that the Rhythm was better on a console with buttons, not that it requires it.
As for Dragon Quest, yes, you have a point.
Anyways, why do you defend Touch-Only controls to such an extent? If people believe things play better with buttons, you bring up games CAN be played without buttons, but you're not really disproving the argument. Wow! You can play an RPG without buttons? Ok, but lots of people prefer using buttons. The point was that people felt it was necessary to have buttons for some games to have the best experience, giving examples of games that when ported to touch-only devices, were not as enjoyable. How do you respond? "Chess is a game that you can play WITHOUT BUTTONS. Quit whining."
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Anyways, why do you defend Touch-Only controls to such an extent?
Because not a day goes by where I don't see some people make the insane claim that "there are no real games on iPhone/ iPad" and "buttons make every game better." It's an Internet-wide bout of pure insanity.
There's some games that work better with buttons, yes - some platformers, some action games, and I would never want to play a Warriors game with a touch screen. But there are entire genres where the experience is no different with touch screen controls, or in fact, improved. Board Games, Strategy Games, RPGs, Music games, Puzzle games, Point-and-Click adventure games.
But here's the grand finale - I've seen people have a go at iPhone and iPad games for not having buttons, but praise any number of Nintendo DS games that are played entirely through the touch screen - like, say, the Zelda games.
The point was that people felt it was necessary to have buttons for some games to have the best experience, giving examples of games that when ported to touch-only devices, were not as enjoyable.
Actually, Otaku listed a whole bunch of games that not only are perfectly enjoyable without buttons. Many of them don't even use buttons on the DS
Can you see why I don't see the value in coming up with a serious response to this?
@waltz yeh but none of the games I mentioned would even work with MULTI touch, I'm sure some games work with multi toch but the games us Nintendo fans like don't make since without buttons or more then single touch
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Topic: What I do and don't like about Wii U
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