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Topic: What GC VC games could look like if they were upscaled to 1080p

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Wheels2050

101. Posted:

@kyuubikid213: I don't see the difference you're talking about. I'm arguing that any given game will be enhanced by only improving the graphics (of which I consider resolution one of the most important parts). However, you seem to be saying that the age of the game matters - nicer graphics would only matter for a new game. I don't follow.

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kyuubikid213

102. Posted:

@Wheels2050 I'm trying to say that a good game will always be a good game whether it is in 480p or 1080p, but if it is the same good game just upscaled a few years later, then you are just getting the same game with enhanced graphics. To make a good game great when revamping it, the developer should fix whatever flaws the game had originally. The graphics for the game weren't bad when it came out (GCN) so why is it bad now? And why does it matter when the rest of the game is a materpiece?

As for the new game/old game thing, I am saying that if a game came out on DS and 3DS (just an example) with everything the exact same including price, I would get the 3DS version. But if a good game came out on DS that had flaws and instead of targeting these in a remake for 3DS and just upscaling the graphics, then I don't think the game would be better overall.

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kyuubikid213

103. Posted:

I'm just going to say the Short Short version of what I'm trying to say.

Graphics are important, but if you take a good game and upscale the graphics, it doesn't make it any better. It's just the same good game with better graphics.

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Emaan

104. Posted:

I've always thought many Wii games look much better than some of the PS3 / XBOX games because of the art styles. To me, if it doesn't have a good art style, it doesn't matter if its the highest resolution around. I've seen plenty of ugly games (on both systems) and it just comes down to the art direction they take.

Having said that, if Gamecube games were upscaled to HD it would be great for me. I have a pretty big HD TV, and obviously playing them in SD on it wouldn't look so good. My Gamecube games still look as wonderful as ever on my smaller CRTV but that's in a different room and I don't plan on having the Wii U in there. Basically, having the games in HD allows for me to better enjoy the experience. Its better to have clarity rather than a blurry washed out mess.

Also, what's the issue if these games were upscaled anyways? If you don't want them and they aren't "improved enough" from the original (which they shouldn't be, that's what the Virtual Console's supposed to be, the original games) then just don't buy it. I think having the Gamecube games available is great for people who maybe missed out on some of it's incredibly diverse library and would love to own them digitally. Having them in HD only makes it more convenient for those of us with larger HDTV's.

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WaveWarlock

105. Posted:

I don't really care about this wii upscalig shinanigans, because if the Wii U 'were' able to make them look even better i may in fact be butt hurt that they didn't experience them in that form in the first place. :p Wii games are 480p / FullScreen(No sorry people, 640x480p isn't a widescreen resolution people, you're getting anamorphic which looks like complete crap.)

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GameLord08

106. Posted:

I'd like it if there was the option to either play certain Virtual Console releases, especially GameCube games, in their original graphics format, or in revised HD. Less than likely, but that way, everyone's happy.

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Hokori

107. Posted:

GameLord08 wrote:

I'd like it if there was the option to either play certain Virtual Console releases, especially GameCube games, in their original graphics format, or in revised HD. Less than likely, but that way, everyone's happy.

:o I agree

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DudeSean

108. Posted:

There's definitely no harm in adding HD support to n64, gamecube and wii games on the Wii U. Just add it in as an option like with the pixel perfect mode in the 3DS' virtual console library.

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Happy_Mask

109. Posted:

@DudeSean how do you access this pixel perfect mode?

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moomoo

110. Posted:

GameLord08 wrote:

I'd like it if there was the option to either play certain Virtual Console releases, especially GameCube games, in their original graphics format, or in revised HD. Less than likely, but that way, everyone's happy.

[/div]

Sony did it with the Vita for the PSP support, so it's definitely possible. I'd love for that to be an option, since seeing Twilight Princess in the original post upscaled like that looked really nice.

Edited on by moomoo

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DudeSean

111. Posted:

@Happy_Mask Hold start while the game is loading. While the screen is dispalying "Nintendo 3DS." It only works for gameboy and game gear games.

Do that in the gameboy games, for the game gear games you go into "screen settings" in the virtual console menu and select "dot by dot."

Edited on by DudeSean

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Happy_Mask

112. Posted:

Oh, I already knew that. Now I feel stupid calling it gameboy mode >.<

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DudeSean

113. Posted:

I don't know if there is an official name for what it is. I don't know why Nintendo had to be so secretive about it. Why couldn't they include all that stuff in their vc menu like sega did? Eh... Sega does what Nintendon't...

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GameLord08

114. Posted:

DudeSean wrote:

I don't know if there is an official name for what it is. I don't know why Nintendo had to be so secretive about it. Why couldn't they include all that stuff in their vc menu like sega did? Eh... Sega does what Nintendon't...

Mmm. Like dropping out as hardware manufacturers.

Anyhow, I could believe they wanted it to be more of a sort of "easter egg" setting, maybe. Less than likely, though.

Edited on by GameLord08

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romulux

115. Posted:

kyuubikid213 wrote:

If you took Metroid Prime and upscaled the graphics to 1080i, why would I enjoy that more than the original version? It's the same game with the same enemies, the same power-ups, the same bosses, the same story, the same world, and the same Samus.

[/div]

why would watching a blu-ray on a 55" HDTV be any more enjoyable than watching the VHS tape on a 10" portable CRT? it's the exact same movie with the exact same scenes and actors, right?

i don't think you'd agree with this logic, but that's pretty much the argument you're applying to games. i've actually played metroid prime in 1600p don't ban me! and yeah, it is more enjoyable for all the reasons i've (and a lot of other people) already posted. you see more detail. you notice things you never could before. it's not a slight enhancement... seeing a wii/GC game in HD feels like you're playing a new game on a whole new system.

here's windwaker to illustrate my point.
Untitled

beautiful game, but could you see the hlyian text above the archway? the engravings on the upper walls of the town? the design on the flag near the top of the picture? the individual shingles on the roofs, or each rudder on the windmill?

try it in HD (may have to scroll).
Untitled

that's the amount of information already in the game that you're losing in SD. you don't need to enhance the graphics or add new visual flourishes to make the upgrade to HD meaningful because the sheer amount of stuff that's already on the disc waiting to be unlocked is so great.

i don't know about you, but i think that's a big deal. people sat in chairs for hours on end putting those details into the game and it's unfortunate that in the end, players won't even see half of them due to the low res output of the system the game was on. why not just admit that it would be a good thing to have these games presented in a higher resolution that does their visuals justice? the games are still great in SD, but there's no possible argument you can make to convince me that they're not better in HD (and again, i know that because i've played them both ways :P ).

DudeSean wrote:

@romulux The wii got shoddy ports because the wii didn't have enough ram. Not because it didn't have a high enough resolution. Again, your comments about games like ghostbusters and red steel, their graphics are based on lack of ram, not resolution.

.... ? no comment....

Edited on by romulux

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JustAnotherUser

116. Posted:

@romulux Very good point.
However to achieve this Dolphin multiplies the internal resolution and it takes a very big toll on the GPU.
But playing Wind Waker in 720P is amazing though, and that's just with 2x internal resolution.
(Please correct me if I'm wrong, the more you know and such.)

edit: Your setup must be ridiculous.. confound you...

Edited on by JustAnotherUser

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kyuubikid213

117. Posted:

romulux wrote:

why not just admit that it would be a good thing to have these games presented in a higher resolution that does their visuals justice?

I know you all think I'm being stubborn, but this is how I feel about this situation. If the Wii U had a GameCube VC library and it upscaled the games to 1080p, I would enjoy it. I would play the games all the same, but I wouldn't enjoy it more than the original version. I know that the pretty HD is supposed to immerse me more, but if I wasn't immersed the first time in the world, why would I be now that it is in HD? And if I was immersed the first time, why would HD immerse me more? They don't need HD to reel me in. I'm already there. If the HD is already there, then I'll enjoy those games for what they are worth.

Don't get me wrong, I love HD and I think it looks amazing, but if the original stood up perfectly over the years in SD, why would HD make it a million times better?

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JustAnotherUser

118. Posted:

@kyuubikid213 it wouldn't.
It would just make it look better. That is all.
Personally I prefer games with an Art Style rather than super-hyper trying to be realistic.

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shingi_70

119. Posted:

Wind Waker is probably the perfect game for HD. Looks amazing in dolphin.

Edited on by shingi_70

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GameLord08

120. Posted:

Sony_70 wrote:

Wind Waked is probably the perfect game for HD. Looks amazing in dolphin.

I concur. While the older graphics do give the game a sense of character, I would lunge at the opportunity to play a game like Wind Waker in HD on the Wii U. Just look at those colourful surroundings, that atmosphere...

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