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Topic: The Wii U turns 2 tomorrow (US)

Posts 61 to 80 of 89

DefHalan

Nintendo should do a Digital Sale on some games for it being the Wii U's 2 year anniversary. I love my Wii U, I don't understand how my friends don't see the value of a Wii U over the other consoles, we all have PCs to play on and Wii U has the best exclusives.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

iKhan

skywake wrote:

Bolt_Strike wrote:

For that matter, what does "notable" even mean? High selling games? High profile games? It seems like everyone's lists are just biased and their listing their favorite games.

It's pretty simple really. They're were just Nintendo published games that I thought "gamers" would have brought the systems for. I don't think people were rushing out to get the Wii U for DK and while games like Wii Sports sold bucketloads I'm not sure if it's in the same category. Or games like Wave Race and Diddy Kong Racing, they were great games but they were secondary to things like Mario Kart and StarFox. I think that I was fair.

The fact that in order to try and disprove the list iKhan has binned Captain Toad and Wind Waker while adding Mario Party, Wario Ware and Big Brain Academy says something. As I said, if you want to exclude the two weakest games from the Wii U on that list? Captain Toad and Pikmin 3? You better trim down the Gamecube list also.

Gamer is a super subjective, near meaningless term. Every person has different tastes, and what tastes qualify a gamer is completely different from person to person. A good library should generally appeal to a wide variety of tastes anyway. If I can point out that the Wii U has a sore weak point in one of the most generally appealing genres, that's a flaw in the systems library.

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game. If the game was 60 dollars, many people would refuse to purchase it. I don't know why you keep insisting WWHD should count as a new game experience. There are some slight streamlines, but for the most part, it's the same game with a fresh coat of paint. If the Wii and GC had remakes in their first two years, I'd exclude them too. But they didn't.

It seems a lot more like you are looking through rose tinted glasses at the console you prefer most, counting the games YOU like and consider worth buying, and excluding the ones you don't. I don't like a lot of the Wii U's library, most notably all the 2D Platformers, Mario 3D World, and Hyrule Warriors. But I still included them, because I'm looking mostly to data for my lists. Not to say it's objective, as very little is, but it's more impartial.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Octane

iKhan wrote:

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game.

...because the price determines the value of a game? Games like DKC:TF, HW and even Bayonetta weren't ''full'' priced games either... I don't see your point.

Anyway; Happy birthday Wii U!

Octane

iKhan

Octane wrote:

iKhan wrote:

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game.

...because the price determines the value of a game? Games like DKC:TF, HW and even Bayonetta weren't ''full'' priced games either... I don't see your point.

Anyway; Happy birthday Wii U!

I think price is an indication of what the publisher thinks the value of a game is, and I think that's a more impartial criteria than what I or some other random person on the internet thinks the value of the game is. Hyrule Warriors retailed for 59.99, Bayonetta was part of the Bayonetta 2 package, and DKC:TF was 49.99. Considering that major Wii U games have sold for both 49.99 and 59.99, and that, just one generation ago, 49.99 was the highest price, I'm willing to count DKC: TF.

If I used my personal thoughts on a game's value, I'd say I'd pay $15 max for SM3D World, $30 for DKCTF, 25$ for NSMBU, $20 for Hyrule Warriors, and $40 for MK8. Obviously that's not the most valid way to judge the overall quality of the library.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Octane

iKhan wrote:

Octane wrote:

iKhan wrote:

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game.

...because the price determines the value of a game? Games like DKC:TF, HW and even Bayonetta weren't ''full'' priced games either... I don't see your point.

Anyway; Happy birthday Wii U!

I think price is an indication of what the publisher thinks the value of a game is, and I think that's a more impartial criteria than what I or some other random person on the internet thinks the value of the game is. Hyrule Warriors retailed for 59.99, Bayonetta was part of the Bayonetta 2 package, and DKC:TF was 49.99. Considering that major Wii U games have sold for both 49.99 and 59.99, and that, just one generation ago, 49.99 was the highest price, I'm willing to count DKC: TF.

I meant Bayonetta 2, my bad.

It still isn't a proper argument, as it'll boil down to a personal opinion no matter how you look at it. Besides, the price is determined by what the publisher thinks will make the most profit (high price, but fewer sales vs. low price, and higher sales).

Octane

iKhan

Octane wrote:

iKhan wrote:

Octane wrote:

iKhan wrote:

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game.

...because the price determines the value of a game? Games like DKC:TF, HW and even Bayonetta weren't ''full'' priced games either... I don't see your point.

Anyway; Happy birthday Wii U!

I think price is an indication of what the publisher thinks the value of a game is, and I think that's a more impartial criteria than what I or some other random person on the internet thinks the value of the game is. Hyrule Warriors retailed for 59.99, Bayonetta was part of the Bayonetta 2 package, and DKC:TF was 49.99. Considering that major Wii U games have sold for both 49.99 and 59.99, and that, just one generation ago, 49.99 was the highest price, I'm willing to count DKC: TF.

I meant Bayonetta 2, my bad.

It still isn't a proper argument, as it'll boil down to a personal opinion no matter how you look at it. Besides, the price is determined by what the publisher thinks will make the most profit (high price, but fewer sales vs. low price, and higher sales).

Price is determined by a market value from supply and demand. That's basically taking into account the cost of producing a certain number of units of a game, and the average amount people are willing to pay for such game. That sounds like a pretty reasonable measure of a product's value to me.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

rockodoodle

My guess is that Nintendo is experimenting with pricing structure on Toad, meaning, we might see DLC. I think it has like 70 levels, so maybe they charge $5-$10 for some more adventures.....

rockodoodle

skywake

iKhan wrote:

Gamer is a super subjective, near meaningless term. Every person has different tastes, and what tastes qualify a gamer is completely different from person to person. A good library should generally appeal to a wide variety of tastes anyway. If I can point out that the Wii U has a sore weak point in one of the most generally appealing genres, that's a flaw in the systems library.

We are talking about Big Brain Academy here right? If we're going to bend the definition of what games are worth counting in what was a five second comparison I made this much then what's the point? Especially when you want to insist that Wind Waker HD, which has a higher attach rate and a 20% higher metacritic rating, doesn't count.

iKhan wrote:

I excluded Captain Toad for the same reason I excluded small digital games. It's just not a full retail game. If the game was 60 dollars, many people would refuse to purchase it.

I don't know about you but I'd rather part with my money for a high quality cheaper retail game than a lower quality full priced game.

iKhan wrote:

I don't know why you keep insisting WWHD should count as a new game experience. There are some slight streamlines, but for the most part, it's the same game with a fresh coat of paint. If the Wii and GC had remakes in their first two years, I'd exclude them too. But they didn't.

Well depending on what the remakes were and what the reaction was some of them can be very significant. The Metroid Prime Trilogy would be one such game on the Wii, I don't know if there are many others. Looking at the PS4 and XBOne ATM I'd say that the main reason you'd grab them would be for their remakes with the Halo Collection and The Last of Us. Is that a fair statement or not? The hype around the remakes of Pokemon Ruby/Sapphire is so big that you wouldn't be called crazy for wondering if those games will outsell X/Y. Wind Waker HD has moved a million units, it got a metacritic score above 90, everyone was talking about it when it came out. It counts. End of discussion
.

iKhan wrote:

It seems a lot more like you are looking through rose tinted glasses at the console you prefer most, counting the games YOU like and consider worth buying, and excluding the ones you don't. I don't like a lot of the Wii U's library, most notably all the 2D Platformers, Mario 3D World, and Hyrule Warriors. But I still included them, because I'm looking mostly to data for my lists. Not to say it's objective, as very little is, but it's more impartial.

You completely missed the point I was making. All I was saying was that if you were to get in a time machine and go to a message board about the Wii in 2008 there would have been the same whine about its lack of games outside of Galaxy. Twilight Princess was called a poor-man's Ocarina of Time, Mario Kart Wii was uninspired, Brawl's online was broken and took the skill out of the game. People literally would make a point about how they got a Wii but that it was now "collecting dust". So when people compare the Wii U to the Wii and say this crap, I just remember people comparing Wii to GC and saying the same thing. Hell, I remember people comparing GC and N64 and saying the same thing. My response is the same now as it was then.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

skywake wrote:

We are talking about Big Brain Academy here right? If we're going to bend the definition of what games are worth counting in what was a five second comparison I made this much then what's the point? Especially when you want to insist that Wind Waker HD, which has a higher attach rate and a 20% higher metacritic rating, doesn't count.

It's not bending any definition. Any game that can sell as well nearly 4 million units like Big Brain Academy clearly appealed to a large number of people who played games. Thats a game worth counting towards a system's library. The only time it's really something that can be disregarded is with something like Wii Play, which sold well mostly because it came with a Wii Remote.

skywake wrote:

I don't know about you but I'd rather part with my money for a high quality cheaper retail game than a lower quality full priced game

Quality=/= value. Mall Tycoon is a poor glitchy game with ugly graphics and horrible music. But I sure as hell enjoyed it and got my money's worth out of it. Value measures how much people are willing to pay for a game (and the best way to determine that is the market price). That's an important qualifier, because without it, what counts as games available can get murky with digital releases on consoles, flash games on PCs, etc. I'm trying to focus this only on the retail titles most people would be willing to spend money on.

skywake wrote:

Well depending on what the remakes were and what the reaction was some of them can be very significant. The Metroid Prime Trilogy would be one such game on the Wii, I don't know if there are many others. Looking at the PS4 and XBOne ATM I'd say that the main reason you'd grab them would be for their remakes with the Halo Collection and The Last of Us. Is that a fair statement or not? The hype around the remakes of Pokemon Ruby/Sapphire is so big that you wouldn't be called crazy for wondering if those games will outsell X/Y. Wind Waker HD has moved a million units, it got a metacritic score above 90, everyone was talking about it when it came out. It counts. End of discussion

I disagree. I think things like HMCC, TLOURM, and WWHD are what I'd consider stopgaps to hold the dedicated early adopters over (notable, because less dedicated adopters wouldn't care too much about a relatively small gameplay upgrade). Either by offering them a minor improvement of a game they've already played, or give them an old game for a console they didn't own (equivalent to putting a game on VC). It's not really offering a new game to people as much as it's giving scraps to a starved, but super dedicated, install base. If you've already played Wind Waker, there isn't a lot of reason for you to run out and buy a Wii U to play WWHD, nor is it a reason to buy WWHD if you already own a Wii U. It's just not a new experience.

Something like OR/AS is a complete overhaul of the original game. The dungeons are changed, the story is modified, the gameplay is altered. It's basically a brand new experience in an old familiar skin.

skywake wrote:

You completely missed the point I was making. All I was saying was that if you were to get in a time machine and go to a message board about the Wii in 2008 there would have been the same whine about its lack of games outside of Galaxy. Twilight Princess was called a poor-man's Ocarina of Time, Mario Kart Wii was uninspired, Brawl's online was broken and took the skill out of the game. People literally would make a point about how they got a Wii but that it was now "collecting dust". So when people compare the Wii U to the Wii and say this crap, I just remember people comparing Wii to GC and saying the same thing. Hell, I remember people comparing GC and N64 and saying the same thing. My response is the same now as it was then.

But it's not like I'm discounting 3D World because it's linear, MK8 because it's less flashy, and Hyrule Warriors because its too repetitive (I do think those things, I'm just not leveling it as a general criticism of the Wii U's library). My exclusions have nothing to do with my personal opinion of the games. I'm applying the same criteria to every system: Full new retail games from a well known or heavily advertised franchise that sold well and/or got good review scores.

I excluded Battalion Wars 2 and Wonderful 101. Both weren't advertised or well known and sold poorly. I excluded Donkey Kong Barrel Blast and Game and Wario. Both reviewed poorly and sold poorly. And I excluded the Ocarina of Time Master Quest re-release, as well as the Zelda Collectors Edition as well as Wind Waker HD.

If anything, I'm being generous towards the Wii U. I counted Wii Party U, a Wii series title with a bundled controller, while excluding other Wii series titles. I excluded Wario Land: Shake It, a major series game that reviewed well (I really just missed it). And I excluded Excite Truck. I never used a double standard against the Wii U.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

SCRAPPER392

NintyMan wrote:

Wii U has had a rather gloomy 2nd birthday around here if you ask me.

I know it's struggling in sales and we should all know that here by now, but may I be a bit optimistic about its chances this Christmas and in the future with Smash Bros. Wii U and amiibo? And what about 2015? Next year seems crowded.

Except that Nintendo is actually making money off of Wii U, while Sony continues to lose money on PS4. PS4 is selling like hotcakes, and Wii U is still making more money. I can't make it anymore clear than that.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

iKhan

NintyMan wrote:

Wii U has had a rather gloomy 2nd birthday around here if you ask me.

I know it's struggling in sales and we should all know that here by now, but may I be a bit optimistic about its chances this Christmas and in the future with Smash Bros. Wii U and amiibo? And what about 2015? Next year seems crowded.

I think the western mass market has spoken. They don't like new games with new ideas that are only possible on an 8th gen system. They just want prettier CoD, Destiny, and Watch Dogs and are willing to spend 400 dollars for it.

The Wii U is limited in it's success in a market like that, though I'm glad at least Nintendo understands logical purchasing decisions.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

skywake

iKhan wrote:

I disagree. I think things like HMCC, TLOURM, and WWHD are what I'd consider stopgaps to hold the dedicated early adopters over (notable, because less dedicated adopters wouldn't care too much about a relatively small gameplay upgrade). Either by offering them a minor improvement of a game they've already played, or give them an old game for a console they didn't own (equivalent to putting a game on VC). It's not really offering a new game to people as much as it's giving scraps to a starved, but super dedicated, install base. If you've already played Wind Waker, there isn't a lot of reason for you to run out and buy a Wii U to play WWHD, nor is it a reason to buy WWHD if you already own a Wii U. It's just not a new experience.

I'm just going to ignore the rest of your rambling and focus on this steaming pile of crap. If it was as lame an update as you claim then it wouldn't have received the reviews it got and it wouldn't have sold as well as it did. If it wasn't a game worth being redone in HD then it wouldn't have been the first game you see when you look up screenshots from the Dolphin emulator. I mean look at metacritic, 70 reviews all of them positive, the lowest score is 78%. I don't think it being a remake automatically makes it a game not worth including.

And no, sorry, you're wrong. This game was part of one of the more popular Wii U bundles. It's a game that people did buy a Wii U for and it is a game that people who had a Wii U went out and brought. Just because you think it's beneath you because it's a port of a game you played ten years ago doesn't change that fact. The fact that you are trying to argue this while simultaneously trying to get me to recognise the significance of Big Brain Academy is so ridiculous that I would think it was satire if it wasn't for your tone.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

skywake wrote:

iKhan wrote:

I disagree. I think things like HMCC, TLOURM, and WWHD are what I'd consider stopgaps to hold the dedicated early adopters over (notable, because less dedicated adopters wouldn't care too much about a relatively small gameplay upgrade). Either by offering them a minor improvement of a game they've already played, or give them an old game for a console they didn't own (equivalent to putting a game on VC). It's not really offering a new game to people as much as it's giving scraps to a starved, but super dedicated, install base. If you've already played Wind Waker, there isn't a lot of reason for you to run out and buy a Wii U to play WWHD, nor is it a reason to buy WWHD if you already own a Wii U. It's just not a new experience.

I'm just going to ignore the rest of your rambling and focus on this steaming pile of crap. If it was as lame an update as you claim then it wouldn't have received the reviews it got and it wouldn't have sold as well as it did. If it wasn't a game worth being redone in HD then it wouldn't have been the first game you see when you look up screenshots from the Dolphin emulator. I mean look at metacritic, 70 reviews all of them positive, the lowest score is 78%. I don't think it being a remake automatically makes it a game not worth including.

And no, sorry, you're wrong. This game was part of one of the more popular Wii U bundles. It's a game that people did buy a Wii U for and it is a game that people who had a Wii U went out and brought. Just because you think it's beneath you because it's a port of a game you played ten years ago doesn't change that fact. The fact that you are trying to argue this while simultaneously trying to get me to recognise the significance of Big Brain Academy is so ridiculous that I would think it was satire if it wasn't for your tone.

The reviews on metacritic aren't generally just reviews of what the improvements are to an old game. They are generally of a game itself. It's the same thing for virtual console games. WWHD scored well on Metacritic because WW is a great game. If WW sucked, but the remake looked beautiful, with a handful of streamlined elements, it would still get bad reviews.

The WWHD bundle went live simultaneously with a 50 dollar price cut. It also came with a Zelda themed gamepad. Obviously it was going to do well in that sort of condition. Anyway, there were people who didn't play Wind Waker on the GC, and a heavily advertised remaster will catch those people's attention more than a VC re-release. Anyway, if I included WWHD, that would also give me reason to include OoT Master Quest for GC.

Are you honestly trying to argue that an HD remaster of a game that I can go and replay on the original console right now is more significant than a new widely enjoyed game that sold nearly 4 million units? Just because YOU don't like mini-game collections that had broad appeal doesn't mean they suddenly don't count.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

iKhan

Even if I go with your biased "games for gamers only" qualifier

Wii U: New SMB U, Pikmin 3, 3D World, Smash, Kart, Captain Toad, Wind Waker HD, Wonderful 101, Hyrule Warriors

Wii: Excite Truck, Zelda: Twilight Princess, Fire Emblem, Mario Super Sluggers, Mario Strikers, WarioWare, Super Paper Mario, Prime:3 Corruption, Wario Land: Shake it!, Battalion Wars 2, Kart, Smash, Galaxy, Animal Crossing

GCN: Luigi's Mansion, Pikmin, Smash, Kart, Animal Crossing, Metroid Prime, Mario Sunshine, Wind Waker, F-zero, Mario Golf, Kirby Air Ride, Star Fox, Wario World, Ocarina of Time+Master Quest, Eternal Darkness, NBA Courtside 2002, 1080°, Wave Race

N64: Super Mario 64, Mario Kart 64, Goldeneye, Star Fox 64, Ocarina of Time, Yoshi Story, Banjo-Kazooie, Diddy Kong Racing, Blast Corps, F-Zero, KI Gold, Wave Race, 1080, Courtside, Ken Griffey Baseball

Ignoring maybes, that's
15- N64
18 -GCN
14- Wii
9- Wii U

Wii U STILL lags behind.

If you DO include titles you seem to brand as "casual"

Wii U: Nintendo Land, Wii Party U, Wii Fit U, Wii Sports Club
Wii: Wii Sports, Wii Fit, Big Brain Academy, Endless Ocean (actually I know very little about this game, but I'll put it here to be safe)

Then it's still

15- N64
18- GCN
18- Wii
13- Wii U

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

skywake

Well I'm not going to convince you that Wind Waker HD matters based on my views. So here's what a PC gamer centric review of the Wii U said:

LinusTechTips wrote:

I'm interested in it because it can play Nintendo games. It can play stuff like Zelda Wind Waker HD, Pikmin 3, Wonderful 101, Super Mario 3D World and in the future it'll be able to play stuff like Mario Kart 8, Hyrule Wariors [...], Super Smash Bros and, like, where the hell is Mario Party 10? There's no news about it at all

If someone else is not only mentioning Wind Waker HD but putting it on the TOP of the list of Wii U games to get? I reckon that's enough for me to say it's a notable title. But not just that guy when IGN made a list of the top 25 Wii U games recently Wind Waker HD was third behind 3D World and Mario Kart 8. It's also on Kotaku's list of the 12 best games for the Wii U. Big Brain Academy? On their Wii list it's not even on there but their top 5, which I agree with entirely, does include the Metroid Prime Trilogy.

So pretend it's just me saying this if you want. Just note the fact that you're also ignoring all of these other opinions.

[edit]
oh right, lets include every single game from these previous platform that Nintendo even sneezed in the general direction of but exclude DK:Tropical Freeze. Hey I know, lets also throw in WarioWare on Wii but not the Wii U WarioWare. Fantastic list there. Also even if I took it at face value, 13 vs 9? That's not a "ZOMG, MASSIVE DIFFERENCE!". It's about 10, especially when a lot of the non-Wii U games weren't that fantastic. Seriously.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

skywake wrote:

Well I'm not going to convince you that Wind Waker HD matters based on my views. So here's what a PC gamer centric review of the Wii U said:

LinusTechTips wrote:

I'm interested in it because it can play Nintendo games. It can play stuff like Zelda Wind Waker HD, Pikmin 3, Wonderful 101, Super Mario 3D World and in the future it'll be able to play stuff like Mario Kart 8, Hyrule Wariors [...], Super Smash Bros and, like, where the hell is Mario Party 10? There's no news about it at all

If someone else is not only mentioning Wind Waker HD but putting it on the TOP of the list of Wii U games to get? I reckon that's enough for me to say it's a notable title. But not just that guy when IGN made a list of the top 25 Wii U games recently Wind Waker HD was third behind 3D World and Mario Kart 8. It's also on Kotaku's list of the 12 best games for the Wii U. Big Brain Academy? On their Wii list it's not even on there but their top 5, which I agree with entirely, does include the Metroid Prime Trilogy.

So pretend it's just me saying this if you want. Just note the fact that you're also ignoring all of these other opinions.

Okay, fine, include WWHD if you want. Wii U still lags behind in number of games. No matter how you slice it the Wii U suffered in general game count. Now, if you like the Wii U's lineup more than previous consoles, that's fine, and I respect that.

I still don't believe that WW HD is a major Wii U title though. It just doesn't make logical sense in my head. Unless it's completely retooled, why would you buy the same game twice. Tales of Symphonia is my favorite game ever. I also consider it super replayable, and I'll probably keep replaying it forever. But I'm never buying Tales of Symphonia Chronicles. Even if it did run at 60fps, I wouldn't buy it. At least not for more than bargain bin pricing. I have a perfectly functional Gamecube version, and I don't see reason in buying it again.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Atariboy

Been a pretty disappointing two years, business-wise. But as a gamer, I'm quite happy. Most of my criticisms are more nitpicking more than anything else, like a lackluster customer service experience when my Wii U gamepad stopped turning my console on. But the sort of changes I'd make are all relatively minor, like the following for some stuff off the top of my head.

I'd of loved to have seen GCN compatibility maintained, even if it meant buying a USB adapter to provide physical memory card and controller ports. I'd love to see more HD remasterings and don't really understand why they're letting that well largely go untapped. I wish it had a Metroid game. The Virtual Console, as great as it is, has been much too limited for my taste and I want my downloads tied to my account, not the hardware that they were bought on.

And perhaps most of all, I'm disappointed that Wii U controllers, especially the gamepad, can't substitute as Classic Controllers. I quite like off-screen play and find it disappointing that Classic Controller enabled Wii releases can't be enjoyed in this way.

I was never interested in this for the mainstream 3rd party content from publishers like Ubisoft. A few are nice like the early Need for Speed release that was nearly the definitive version of it in every way, but that's why I own a 360/PS3 for and will eventually add their successors.

I'm here for Nintendo exclusives and they've fully delivered, so far.

Edited on by Atariboy

Atariboy

CaviarMeths

SCAR392 wrote:

Except that Nintendo is actually making money off of Wii U, while Sony continues to lose money on PS4. PS4 is selling like hotcakes, and Wii U is still making more money. I can't make it anymore clear than that.

Nintendo wrote off the expenses of all the Wii Us manufactured in FY2013. That's why Wii Us have been sold at a profit now. They're already paid for.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

WebHead

I got mine in February of 2013. I must say I love the system. It ain't perfect, and Nintendo has certainly screwed up hard, but it's still a great system. With AMAZING exclusives. Wii U's Nintendo exclusives may not always come out as fast as we'd like but when they do, BAM!

Pros:
-eShop
-FIrst-party games
-Free online MP
-Great visuals despite hardware
Simple OS

Cons:
-Terrible third party support
-GamePad battery life
-Poor VC support

WebHead

3DS Friend Code: 4296-3217-6922 | Nintendo Network ID: JTPrime

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