I’ve been reading through many of your posts about the Wii U, competitive systems and the gaming industry in general and I want to share my thoughts and my conclusions in some mature manner. If you’re afraid of long texts, you should probably leave now instead of leaving an inappropiate post later on.
The so famous „next generation“ in my eyes, will never come or - in a way - is a marketing lie. We all have different definitions about what the next gen truly is. Imagine a system (no matter who made it) thats sporting 4K resolution graphics and lets say 64 GB of ram, an insane amount of processors and incredible broadband connection. What kind of games will we get? Photo realistic? Stunning graphics and presentation rivaling big budget movies? Sure. But will this polish alone be enough to feel next gen if everything we’re getting feels „stale“ and „already used“? I mean annual franchises of famous games, always being generally the same just looking a tad better with every iteration. Aren’t we fed up with modern military shooters and off-the-mill jump and runs? The annual casual and unprecise racing games and the oh so hyped sportsgames?
There will be some small Indy developers - like there already are - that will have different ambitions but not the budget to deliver a fully immersive experience on such a „true graphical next gen“ behemoth. They will just not be able to fully utilize such a power.
This is, where my definition of next gen comes into play.
For me the definition of „next gen“ is not about technology alone because no matter how hard they try, what’s considered „next gen“ on console has been around on PC systems for years, and where are the great innovations? Where are the games on PC that even halfway-decently utilize the true power of 64bit multicore processors? Right. Nowhere.
The big studios are trapped in something that’s called „capitalism“. Earlier success lead to higher turnaround/year and thus in a climate where the success of a business is almost solely judged on its growth compared to last year (thank you shareholders) instead of its total value big studios are afraid to take risks or try things out. They have to push their developers to hard timelines and try to make games that are easily portable to other platforms and might appeal to the biggest demographic crowd possible.
Sure thats business, but when I think on early days of PC computing and consoles of the 16bit era, those games had innovation and fantastic gameplay because that was where they had to shine and had to seperate themselves from the competition. The limit of the hardware was quickly reached but the „ideas“ mattered. You wanted your game to stand out by ideas, innovation, gameplay and content. Things like that are almost completely gone in todays climate.
Except… of some Indy developers, financing their efforts with their own money or kickstarter campaigns.
I personally want back the awesome coop experiences of days past, regardless of system, games like the first Halo, Battlefield 1942, or even much older games like Double Dragon, X-Com, Syndicate… all those gems had soul.
So to completely rest the debate (for me!) who or what will have/is the next gen in gaming, it’s very much clear that the next gen is not about systems, not about hardware but about developers. It’s about ideas and creativity, doing things differently. It’s about new genres (think about tower defense or dota-like games, even if you don’t like them, they’re new genres that didn’t exist before and both of them were developed out of a user-community doing stuff with modding tools) and ambitious young people trying fresh ideas. It’s about games like minecraft, terraria and the-like.
So in short: Next generation will be a „rethinking“ in the games industry, the rise of the indy developers to heights where they can support better graphics, better features and appeal to a wider audience. We’re already seeing things like that with Games like „Trine“ and others in that vein. It’s not (at least not for us as gamers) about iOS VS Android VS Nintendo VS MS VS Sony… it is ALL OF US VS industrialized profit-grinding.
And this is the reasons why I believe in the Wii U(as much as in any other platform that has room for Indys and small studios), even if I dislike several things about it (mainly things like no headphone jack on gamepad, it’s battery life, 8GB internal memory on base model, … small things but still things that could have been done better) the true innovations and next gen in GAMING (not hardware) will come from the small studios and indy developers. Having a touch-enabled controller is genius considering the popularity of iOS devices with touch control and the easier porting process this ensures. It gives developers a choice about how they want to utilize different ways of controls, and YES the Wii U WILL be outpowered by Sony’s and MS’s next thing. By how much? I don’t know, probably quite a bit, but it won’t make any difference - for me personally - because if the big studios want to port triple AAA super-budget titles to the Wii U and they can’t because it’s not enough powerful for „ultrashiny mode“ - so what? I rather will have the innovative little games with multiplayer support by small studios that will at least „fill“ the capabilities of the Wii U with ideas instead with bells and whistles. Nintendo seems to be welcoming Indy studios on their eShop, which can only be a very good sign for the future.
And YES, I do like some of my triple A big budget titles like Halo 4, Borderlands 2 etc… but still. It has all been done before. My body is ready for bringing back the couch-tournaments of my childhood that I had with my SNES, Mortal Kombat, Bomberman and many other great games, and I fear that the big studios have to worry too much about profit to truly innovate or take risks.
Go Indy, support the small studios, support kickstarter campaigns with some money, even with something as little as 10 $, help the innovative minds that have a love for gaming bring their ideas to our system of choice and stop the system wars. No matter if PC, PS, XBOX, Wii/U, etc…
Stand behind the developers, their ideas and visions and not behind your SYSTEM that has been marketed to you as the end-of-all-solution to your gaming needs.
Thats just my opinion. Thank you to anyone who took the time to actually read all of this and thank you to everyone who decides to join my discussion here.
Scoll

