I definitely do hope the game has a more robust upgrade system. I loved what they started in SS, where you don't just get the Hylian shield and master sword after only having a wooden shield and crap sword.
It actually felt special. If they can do more of that in the new one, I'd be really excited. Maybe even different tunics with different stats, obviously with the green Hero tunic being the best one, and the result of much sidequesting.
That's what I'd call a maze-like element. You can get stuck and not know where to go or how to progress, but once you figure it out, there is only one way.
On Aonuma's statement, it sounds to me like a natural reference to this new game's open-world tilt — we already know that's the direction it's taking. Naturally, it's a departure from the "linear structure + overworld + villages + dungeons" formula that all 3D Zelda games have shared since Ocarina (even Majora, the most radical departure, had these elements). I think open-world games have an innately "Western flavor," so to speak, as they've largely been popularized by Western developers.
In a way, that's very new for the Zelda series — it's a big step to change a formula that has worked swimmingly for 18 years. It's also, as Aonuma noted previously, a return to the foundation of the first Zelda, which is not very new at all.
So is that angle "new" enough to surprise us, or is there some other convention-shaking system at play? Could relate to something vaguely multiplayer, which was also one of the game's very first talking points.
So I'm guessing he just means it'll be like Xenoblade X in its structure. I'm fine with that. Will be interesting to see a Zelda like that.
I hope they do a bit of metroidvania stuff though and block some sections off until you have the right item. That's always rewarding in Zelda games.
My hype for this game is crashing to the ground.... Waiting till E3 for anything substantial is annoying.
For me, this is what's great about Nintendo. They don't let the 'cat out of the bag' too early. They keep their fanbase guessing as to what they're going to do next. The Legend Of Zelda Wii U (or whatever the title may end up being) is the only game I'm eagerly anticipating, although Star Fox Zero does look awesome.
Yes! I am hoping this new Zelda game will be released hopefully by Fall of this year. It seems a lot of games get Fall releases or maybe Nintendo is planning a Christmas release? I just hope it's sooner rather than later.
My hype for this game is crashing to the ground.... Waiting till E3 for anything substantial is annoying.
For me, this is what's great about Nintendo. They don't let the 'cat out of the bag' too early. They keep their fanbase guessing as to what they're going to do next. The Legend Of Zelda Wii U (or whatever the title may end up being) is the only game I'm eagerly anticipating, although Star Fox Zero does look awesome.
Yeah, Nintendo is good at dropping a lot of information at once. A lot of other games will let out small bits of info every week for over a year to keep fans interested but Nintendo is normally nothing for months then a ton of info lol. The Zelda series normally goes a lot longer between information drops.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
As for the new Zelda containing a more 'open-world' concept instead of being so linear may shake things up a bit, although I'm still a bit skeptical of an 'open-world' type of game for Zelda. Knowing Nintendo, I think this will be a good new advancement in the series, but, again, I'm still on the fence a bit. Still, we haven't the slightest idea of what this game will be like, so I suppose it's better to not get to wrapped up in thoughts (and concepts) that aren't true and that are mere fabrications of our own minds.
As for the new Zelda containing a more 'open-world' concept instead of being so linear may shake things up a bit, although I'm still a bit skeptical of an 'open-world' type of game for Zelda. Knowing Nintendo, I think this will be a good new advancement in the series, but, again, I'm still on the fence a bit. Still, we haven't the slightest idea of what this game will be like, so I suppose it's better to not get to wrapped up in thoughts (and concepts) that aren't true and that are mere fabrications of our own minds.
I have seen a lot of people compare the more "open-world" that we have heard about in Zelda U to the original Legend of Zelda. It was a giant world and a lot of it was open from the beginning but dungeons would require something to get in and complete them. I think it will be similar to that, but I am prepared to be proven wrong lol.
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
My hype for this game is crashing to the ground.... Waiting till E3 for anything substantial is annoying.
For me, this is what's great about Nintendo. They don't let the 'cat out of the bag' too early. They keep their fanbase guessing as to what they're going to do next. The Legend Of Zelda Wii U (or whatever the title may end up being) is the only game I'm eagerly anticipating, although Star Fox Zero does look awesome.
Yeah, Nintendo is good at dropping a lot of information at once. A lot of other games will let out small bits of info every week for over a year to keep fans interested but Nintendo is normally nothing for months then a ton of info lol. The Zelda series normally goes a lot longer between information drops.
They've done an exceptionally fine job of keep this Zelda game quiet. On another note, I saw the video posted about the new, improved swimming in Twilight Princess HD and this has me quite excited about what kind of water world/dungeon we're in for in this next installment.
As for the new Zelda containing a more 'open-world' concept instead of being so linear may shake things up a bit, although I'm still a bit skeptical of an 'open-world' type of game for Zelda. Knowing Nintendo, I think this will be a good new advancement in the series, but, again, I'm still on the fence a bit. Still, we haven't the slightest idea of what this game will be like, so I suppose it's better to not get to wrapped up in thoughts (and concepts) that aren't true and that are mere fabrications of our own minds.
I have seen a lot of people compare the more "open-world" that we have heard about in Zelda U to the original Legend of Zelda. It was a giant world and a lot of it was open from the beginning but dungeons would require something to get in and complete them. I think it will be similar to that, but I am prepared to be proven wrong lol.
Yes! Now, that would be awesome! Open-world but with a catch. That would definitely be Zelda-like and would give the game a unique challenge that hasn't really been explored in a long time.
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