Wii U Forum

Topic: Super Smash Bros. stages, items, music, extras ect. ideas?

Showing 161 to 180 of 188

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WingedSnagret

WingedSnagret

161. Posted:

I imagine the poor man will want to rest after working on what is inevitably a behemoth of a game, so even if there will be DLC, I wouldn't expect it for a while. And that's perfectly fine with me if it means Sakurai can have a moment to catch his breath.

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ShadJV

ShadJV

162. Posted:

WingedFish wrote:

I imagine the poor man will want to rest after working on what is inevitably a behemoth of a game, so even if there will be DLC, I wouldn't expect it for a while. And that's perfectly fine with me if it means Sakurai can have a moment to catch his breath.

I agree. Nintendo just gives him one project after another. I understand why, his talent is very valuable, but he definitely deserves a nice vacation. I don't mind waiting longer for DLC, I really hope he has a nice break after this title.

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CM30

CM30

163. Posted:

I would be perfectly fine if he took a few months off afterwards before adding DLC. It's not like downloadable content has to be available days after release, after all New Super Mario Bros U's getting it, and that's been about three months since the game was released.

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Ketchupcat

Ketchupcat

164. Posted:

A Pushmo stage where you fight on a pushmo with an npc Mallo at the bottom, who occasionally pushes/pulls blocks to change the battlefield

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WingedSnagret

WingedSnagret

165. Posted:

Hmm, now that I think about it, the Fire Emblem stage in Brawl wasn't representing any particular game, it just being a generic castle. Hopefully there will be a stage that's more specific, like the city of Ylisse or the giant tree (did it have a name?) where Naga was. Let's face it, if there is a region specific stage, it'll be Awakening themed.

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WingedSnagret

WingedSnagret

166. Posted:

I had a thought, and decided to put it here since it wouldn't be rationale to make an entire thread about it. What do you guys think the Adventure Mode should be like? I know I'm the minority here, but I actually like the Subspace Emissary. However one of my biggest problems with it was that except for a couple Super Mario enemies, all the baddies were dumb made up things. I really hope next time around the enemies are from numerous different Nintendo franchises, like Monoeyes and Reapers from Kid Icarus, Risen from Fire Emblem (Awakening), Waddle Doos and Gordos from Kirby, Bulborbs from Pikmin, ect. It would make the crossover aspect of the story much more interesting if little things like that were put in IMO.

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MrWalkieTalkie

MrWalkieTalkie

167. Posted:

It's been too long. How have we not gotten any Golden Sun representation yet?

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WingedSnagret

WingedSnagret

168. Posted:

MrWalkieTalkie wrote:

It's been too long. How have we not gotten any Golden Sun representation yet?

Well Isaac was an Assist Trophy, but I see what you mean. Perhaps he'll be "promoted" to playable character this time around?

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zoroarkrules25

zoroarkrules25

169. Posted:

WingedFish wrote:

MrWalkieTalkie wrote:

It's been too long. How have we not gotten any Golden Sun representation yet?

Well Isaac was an Assist Trophy, but I see what you mean. Perhaps he'll be "promoted" to playable character this time around?

I could see that happening

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zoroarkrules25

zoroarkrules25

170. Posted:

WingedFish wrote:

MrWalkieTalkie wrote:

It's been too long. How have we not gotten any Golden Sun representation yet?

Well Isaac was an Assist Trophy, but I see what you mean. Perhaps he'll be "promoted" to playable character this time around?

I could see that happening

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NintyMan

NintyMan

171. Posted:

For new Kirby stage music, they should use the final boss music from Kirby's Return to Dreamland.
[youtube:uzywjZA22Qc&list=PLdzoJ-7blgSUH-YjACxpSkSQ_H40z57lX]
[youtube:POPD80fxcD4&list=PLdzoJ-7blgSUH-YjACxpSkSQ_H40z57lX]

Edited on by NintyMan

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Kaeobais

Kaeobais

172. Posted:

I think it's all but confirmed that Pac-Man or at least a Pac-Man stage will be in this, what with Namco developing and all that.

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CanisWolfred

CanisWolfred

173. Posted:

I want a Dig-Dug Battle Trophy at least. I want to blow up that little lightning spammer like a balloon.

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Happy_Mask

Happy_Mask

174. Posted:

I want either the Dragon's Table, or the Demon's Ingle (FEA) as a stage in the next Smash. And I also want someone other than a sword user as a character from FE. :3

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AaronB

AaronB

175. Posted:

I think a stage that happens on one of the Spine Coasters from NSMBU would be epic. A "Scream" background from NSMBU and a yarn level would be visually striking.

They say the Fire Emblem characters' appearance in SSB helped create interest in that series; now Awakening is getting rave reviews and big sales. I'm sure they'll plan carefully which other characters they might be able to do that with. Perhaps someone from Xenoblade (if the new game will have some of the same characters)?

I like the idea that the GamePad user could have a "God mode" where they create items or otherwise influence the battle.

AaronB

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Kaeobais

Kaeobais

176. Posted:

AaronB wrote:

I like the idea that the GamePad user could have a "God mode" where they create items or otherwise influence the battle.

Holy crap, yes. That'd be so fun. Stages could have certain hazards that'd be activated/controlled by the gamepad, and you could spawn items, perhaps even set different variables on them (eg; whether or not a smart bomb would fail or not). That'd be awesome.

I doubt it'd happen, though.

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DePapier

DePapier

177. Posted:

Little Mac and Takamaru as playable characters.

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zoroarkrules25

zoroarkrules25

178. Posted:

A god mode would be the best thing ever on the gamepad.

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WingedSnagret

WingedSnagret

179. Posted:

Happy_Mask wrote:

I want either the Dragon's Table, or the Demon's Ingle (FEA) as a stage in the next Smash. And I also want someone other than a sword user as a character from FE. :3

Or the giant tree (forget its name) as a stage, and you jump around on the roots. That would be cool. In any case I really hope there is some sort of region-specific place as an FE stage this time around, unlike the generic castle in Brawl that wasn't from any particular game.

Biggest Pikmin fan on NL!

Avian fact of the week: The Moa, an extinct relative of ostrichs and emus that inhabited New Zealand, was the tallest bird that ever lived at 12 ft tall (3.6 m). It was also the only known bird to have no wing structure.

Nintendo Network ID: WingedFish64

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WingedSnagret

WingedSnagret

180. Posted:

I wonder if some Melee stages will return. Doubt it considering there wasn't any 64 ones in Brawl, but who knows.

Biggest Pikmin fan on NL!

Avian fact of the week: The Moa, an extinct relative of ostrichs and emus that inhabited New Zealand, was the tallest bird that ever lived at 12 ft tall (3.6 m). It was also the only known bird to have no wing structure.

Nintendo Network ID: WingedFish64