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Topic: Super Smash Bros. for Wii U Thread

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Happy_Mask

481. Posted:

Slippy?
Untitled

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astarisborn94

482. Posted:

Blakerton wrote:

i dont find it likely that they will keep the pokemon trainer (with the same gen pokemon) probably a different gen, also i hope that they dont keep shiek, because she hasnt been in a game since ocarina of time 10+ years ago

I don't see why. Recentness isn't a factor that Sakurai considers when adding characters and Red is the most important Pokemon Trainer around. Importance >>>>> Recentness, so I would be shocked to see Red cut.

I feel as if Sheik was going to be cut, it would have been in Brawl. Sakurai will keep Sheik around for this game.

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SCAR392

483. Posted:

I just found it interesting that Sheik is still around after TP Zelda is the design they used. There's tons of things they could add or improve, but they are going to choose the most important of those choices.
They could have a Young Link from Majora's Mask that can transform using masks by pressing down B, while having his Final Smash be Fierce Deity Link, but they probably won't do that.
They choose the overall definition of these characters and go with that. Maybe costumes could change things, but again, there are like 5 different Links in the series, and other characters with multiple incarnations must be 'filtered' to decide which one is most important.

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Jeremyx7

484. Posted:

@Happy_Mask ...but...but.....but I was being serious Q_Q.

@Blakerton Tiers are a completely lazy & unfounded viewpoint created by those who make up excuses in fighting games. I've played against so many people in person as well as online using so called 'low tier' characters against their so called 'high' tier characters and can win the majority of the time depending on how skilled my opponent is. Every single character can be used in some kind of ridiculous 'overpowered' way if being used by a competent & skillful player who knows how their character's move sets work. My top characters that I use to utterly beat 80% of the people I face on brawl are Link, Ganondwarf, Samus(armored), Ness, Zelda, King Dedede, Captain Falcon all of which are considered to be the worst by people who believe in the tier nonsense. All the tier list really is is a popularity contest for people who feel a character is most accessibly playable from the get go.

It's almost like saying Mario is the best character to use in Mario Kart because he has the most overall balanced stats. Which in reality it really depends on the play style of the player as well as how they utilize the character's strengths in ways their weaknesses won't be exposed. Truly comes down to skill when talking about brawl. (except for those cheap regrab moves some people use!! D:<)

Edited on by Jeremyx7

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Happy_Mask

485. Posted:

HA! YA SEE! Jeremy thinks chain grabs are evil as well. u_u

[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u

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Ernest_The_Crab

486. Posted:

@SCAR392

I'm pretty sure they'll use the Skyward Sword incarnation of Link. Last game they used TP's Link (art wise). The one's before were both Ocarina of Time I believe with Melee having Young Link as well. They changed Young Link to Toon Link in Brawl which will most likely carry over due to the soon to be released remake of Wind Waker.

That means the most recent incarnation of Link, that will be the main one, is Skyward Sword unless somehow the "new" Zelda game we're waiting for comes out before the "new" Smash Bros. game and/or they decide to reduce the character set to having only one version Link.

Hopefully, they do reduce it down to one though. Nintendo has bunch of other characters they can use without needing to resort to clone characters, especially from their new IPs (Sakura Samurai, Dillon's Rolling Western, Pushmo, Xenoblade, etc).

Still hoping for a FreakyForms map that will import my creations and have them randomly messing around in the level (obviously for the 3DS version of the game).

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SCAR392

487. Posted:

@Ernest_The_Crab
That makes sense that they would use the newest one. There was a toon Zelda and Ganondorf, but no one wants those toon versions. That just gives more reason to rid of the young toon Link.
All we can really do is wait. They know what's best for their own game.
I don't see those 3DS characters making it in the game as full playable characters though. There's other ones that were surprisingly absent or present vs. characters I would consider more important. i.e. Some of the assist trophies. I would have rather had Little Mac or Saki rather than Sonic or Snake. Those characters didn't really fit, and they ended up being pointless additions IMO.

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WingedSnagret

488. Posted:

I seriously wonder what's going to happen in the Fire Emblem division. I think it's obvious that Marth will stay, but what about Ike? Will he be replaced by Chrom and/or Lucina or will they "coexist?" What about Roy? (Though I've about given up on the idea of him coming back).

Another thing I ponder is if Marth's voice will change to English, since he now has a Western game release. Not sure what I feel about that possibility...

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Jeremyx7

489. Posted:

As far as Fire Emblem Characters go I would love to see them put different class types in Smash Bros besides the typical Lord Class Characters. Although Chrom should be in the next one because he's just so boss! But imagine others classes such as a knight, mage, or even a archer class. That would be pretty sweet if balanced properly. Say'ri or Panne would be awesome too.

Edited on by Jeremyx7

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SCAR392

490. Posted:

Just remember that they aren't planning on getting 50 characters in the game. They prioritize and choose which characters are the most wanted. We would have 35 Mario characters playable if they just threw every character in the game. Same goes for Metroid, F-Zero, etc.
i.e. I want a Goomba and an Octorok as a playable character = not gonna happen
I want the mail delivery guy from Zelda to be playable = not gonna happen

BTW I don't actually want these characters to be playable per se, but I understand why or why not.

Edited on by SCAR392

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Kaeobais

491. Posted:

Namco came out and said they think the current roster is about as much as they want. They'll simply remove and add some characters, and improve on the existing ones.

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BandG

492. Posted:

the fact is that if two equally skilled players went head to head, the one with the "top tier character" would win

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BandG

493. Posted:

not necessarily top tier, but overpowered

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SCAR392

494. Posted:

Blakerton wrote:

the fact is that if two equally skilled players went head to head, the one with the "top tier character" would win

If you consider any of the characters 'top tier', than yes. Luck plays a part in Smash Bros. fights if you haven't noticed.
I've beaten people playing as Jigglypuff that were just as challenging as when I play as Samus. It's more realizing what risks you can take. Donkey Konk or King Deedeedee don't fly away as easily as Jigglypuff, so you're more likely to run into a fight and go berserk. It's more the way you play than it is "they're just better".

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Jeremyx7

495. Posted:

Blakerton wrote:

the fact is that if two equally skilled players went head to head, the one with the "top tier character" would win

Wrong, this is not a fact you are spewing out, but merely a presumption based on nothing other than your own made up ideals about why certain types of players win. Time and time again I've seen your quote proven wrong with people equally skilled beating each other with all characters from brawl all the time. Never the same results because in truth the game is very very well balanced for all types of play styles.

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WingedSnagret

496. Posted:

Kaeobais wrote:

Namco came out and said they think the current roster is about as much as they want. They'll simply remove and add some characters, and improve on the existing ones.

That sounds...boring...

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Happy_Mask

497. Posted:

Namco can't decide that, I think it was sakurai's job. :P

[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u

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Ernest_The_Crab

498. Posted:

@SCAR392 I kind of want to see Shulk in the game though. He could have status disorder based moveset (since his skills seem heavily oriented in that direction). He could also use the shield technique as some kind of counter (but it'd look cooler for one) with a larger range than most counters, no damage dealt back and a high knockback (though maybe balance it out with a shorter duration in which you can be hit).

Edited on by Ernest_The_Crab

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OdnetninAges

499. Posted:

Assist Trophies should return.

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SCAR392

500. Posted:

I think assist trophies are ok. It makes it possible for characters that aren't popular enough, but still are very important to make helpful cameos.
I wonder what the roster is very much so myself, but characters showing up with altered moves of an already existing character is ridiculous.
Mewtwo was way better than Lucario. If they want to add another Pokemon, I say bring back Mewtwo, and replace Lucario with a different Pokemon.
If they are going to have 2 Link characters, I say having the Skyward Sword one, and have a young Link from Majoras Mask that switch between a Zora, Goron, Deku, and Fierce Deity Link as his Final Smash. There's just so many incarnations that it's very hard to see who they will actually put in the game... I just don't want any BS in the game.
They think up these things very clearly, and make sure everything is top notch, so we shouldn't have to worry, especially with Namco being champs and helping out.

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