Wasn't there evidence of a Rhythm Heaven character having been planned but scrapped in the vanilla game's code? Thought I remember that being the case. I imagine Rhythm Heaven was next in line to receive a rep, though is obviously now second in line thanks to Splatoon.
A bug has been discovered in 1.11 regarding the new shield mechanics. Apparently if Diddy's shield gets hit with a multihit move and Diddy is able to drop his shield during the multihit, a glitch occurs making to where Diddy Kong can't be grabbed.
Emergency patch is in order.
Edit: This bug also makes it to where Diddy can't be inhaled by Kirby - he just passes right through him.
The loading screen when I start of the game takes a lot longer now, and the circle that goes around the smash ball to show you it's loading doesn't start off smoothly anymore. It's very delayed for a few seconds and then it starts moving smooth. Is anyone else experiencing this?
For me it only seems to do that after I buy DLC or the game updates. It seems to take longer to load when something is being unlocked. Otherwise it's just fine.
So we're getting at least 3 more characters. Note that it only went up by one, as there were 2 before the patch. Those 2 placeholders have been there since the Mewtwo patch.
I should also point out that 3 is not necessarily the hard cut-off, as they can add more as they go.
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Topic: Super Smash Bros. for Wii U - OT
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