Oh yeah, I tested Diddy and noticed them instantly. The "Hoo-hah" still works for damage but the knockback of his throws and most aerials got nerfed big time. Previously, Up-Air could KO at 100% or so, now; around 160%+ it seems.
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
Well another strange thing besides Mewtwo's neutral B not doing damage while charging, his mini pic that's in all star and home run contest is a half body picture besides having a face close up, just weird.
Also if Mewtwo has 3 trophies...then Lucas will probably have 3 trophies and any other DLC character that already has a trophy in the game.
Is it just me, or does Mewtwo seem a little over powered?
I don't know because I haven't played the game for a while, but his Up-Throw seems to kill at around 110% already(depending on the weight of the character). And his easy combo with his side-B or down-B.. I don't know. I'm only playing him for 2-3 hours now. I can't tell now.. It's just my first impression. Apart from that, he is really fun to use.
Edit: Can't wait for Lucas! I really miss his moveset.
Is it just me, or does Mewtwo seem a little over powered?
I don't know because I haven't played the game for a while, but his Up-Throw seems to kill at around 110% already(depending on the weight of the character). And his easy combo with his side-B or down-B.. I don't know. I'm only playing him for 2-3 hours now. I can't tell now.. It's just my first impression. Apart from that, he is really fun to use.
Edit: Can't wait for Lucas! I really miss his moveset.
Mewtwo has very strong throws, however he has some openings and is easy to launch. According to its trophy
Forums
Topic: Super Smash Bros. for Wii U - OT
Posts 22,441 to 22,460 of 27,917
Please login or sign up to reply to this topic