BUT!
Gamestop employee was wrong and they didn't have the adapter all day. I went back just a couple a minutes ago to see and nothing. >_> I just ordered it from their site, gonna have to wait a week. Let me emphasize I FREAKING HATE the gamepad so this really sucks, but oh well. At least I can play.
Eventually I just dropped out of a match, which resulted in a 10 minute ban. WHAT. Doing it ONCE results in a 10 minute ban..
That is too harsh. I'm worried about playing online now. I'd understand if doing it two or more times within a set period of time or doing it multiple times a day gave a short ban, but once?
Hey,is anyone else having a problem with the Wii U version messing up custom controls for when you play with the 3DS as a controller?I was at a friend's house playing the game and I kept losing because my shield and grab buttons were set to L and R,which don't work on my 3DS(which is why I put on custom controls in the first place).
Currently playing:A little bit of everything :D
Fan of:Adventure Time,The Legend of Korra,The Amazing World of Gumball,Regular Show,Futurama,and gaming on handhelds,consoles,and the PC.
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I just played classic for the first time, that master hand and crazy hand battle is terrible, having both of them there is stupid, there's no effective way to avoid damage it feels like. I had to try it a few times. You're also in a bad position if you have a slow character, as the idea of not playing the fastest didn't seem considered in that battle. It might be that I only played it once and I'm angry at it right now, but initial impressions in that battle are terrible, though otherwise the game is great so far though. Though that battle could really mess up classic mode...
I just played classic for the first time, that master hand and crazy hand battle is terrible, having both of them there is stupid, there's no effective way to avoid damage it feels like. I had to try it a few times. You're also in a bad position if you have a slow character, as the idea of not playing the fastest didn't seem considered in that battle. It might be that I only played it once and I'm angry at it right now, but initial impressions in that battle are terrible, though otherwise the game is great so far though. Though that battle could really mess up classic mode...
I just played classic for the first time, that master hand and crazy hand battle is terrible, having both of them there is stupid, there's no effective way to avoid damage it feels like. I had to try it a few times. You're also in a bad position if you have a slow character, as the idea of not playing the fastest didn't seem considered in that battle. It might be that I only played it once and I'm angry at it right now, but initial impressions in that battle are terrible, though otherwise the game is great so far though. Though that battle could really mess up classic mode...
Huh, I never found it that hard.
As I said, I might just be ranting after getting frustrated lol.
I just played classic for the first time, that master hand and crazy hand battle is terrible, having both of them there is stupid, there's no effective way to avoid damage it feels like. I had to try it a few times. You're also in a bad position if you have a slow character, as the idea of not playing the fastest didn't seem considered in that battle. It might be that I only played it once and I'm angry at it right now, but initial impressions in that battle are terrible, though otherwise the game is great so far though. Though that battle could really mess up classic mode...
It gets easier once you get used to their attacks. Once you know their patterns, it becomes much easier to dodge in time. Especially if you're playing as a character you're good with.
I just played classic for the first time, that master hand and crazy hand battle is terrible, having both of them there is stupid, there's no effective way to avoid damage it feels like. I had to try it a few times. You're also in a bad position if you have a slow character, as the idea of not playing the fastest didn't seem considered in that battle. It might be that I only played it once and I'm angry at it right now, but initial impressions in that battle are terrible, though otherwise the game is great so far though. Though that battle could really mess up classic mode...
It get easier once you get used to their attacks. Once you now their patterns, it becomes much easier to dodge in time. Especially if you're playing as a character you're good with.
Yeah, I played is a second time with Robin and it wasn't as bad. I still don't like the battle or having you fight too as it makes it feel too chaotic, but it's as bad now as my angry rant made it out to be.
So I really like Robin so far. I think he might be new favorite. I really like down B'eing above people. I'm not quite sure how he works yet either, but I'll figure it out.
Tested online and its amazing. At first we had input lag. But after some time, the input lag was in the order of miliseconds and we could play fine.
I was on a 2mb wifi connection.
We ten tested on stage with moving stuff and nope, minimum lag as always
New Super Mario Bros. Deluxe, a remake of Super Mario Bros 1 and The Lost Levels for NSMBDS.
new 3DS: 0276-2211-7514
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10/10 reviews aren't just handed out. You have to pay for them
I'm not complaining that it's not a 10, by the way. It just bothers me that they have .8 scores for some reason. It seems so...Random.
Read IGN's review. I don't think it's random. Some sites/magazines use a 100-level scale. ONM used it, for example.
In IGN's case, it's more random that some of their reviewers don't use the scale.
Hey,is anyone else having a problem with the Wii U version messing up custom controls for when you play with the 3DS as a controller?I was at a friend's house playing the game and I kept losing because my shield and grab buttons were set to L and R,which don't work on my 3DS(which is why I put on custom controls in the first place).
Perhaps the custom controls are set up separately in the Wii U version even for the 3DS, just as it does with the rest of the controls?
Hey,is anyone else having a problem with the Wii U version messing up custom controls for when you play with the 3DS as a controller?I was at a friend's house playing the game and I kept losing because my shield and grab buttons were set to L and R,which don't work on my 3DS(which is why I put on custom controls in the first place).
Perhaps you have to bind your controls to a name? (Yes, even if you're using a 3ds)
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