Wii U Forum

Topic: Super Mario Galaxy 3

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AlexSays

41. Posted:

kkslider5552000 wrote:

They at least have the decency to make new Pokemon and not release 2 different games less than a year of each other and didn't single handedly overshadow tons of far better games on the Wii because of hypocritical "CORE GAMERS YO".

I have absolutely no idea what you're trying to say here, but I appreciate you sharing it with me nonetheless.

AlexSays

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Shining-Void

42. Posted:

DudeSean wrote:

Star-Blaze wrote:

So if they make Galaxy 3 it's going to be severely restricted.

[/div]

How are they going to be restricted at all? They can do literally anything with the galaxy series. They don't have to make it just like 1 and 2.
In any other Mario game, if you're in world 4 and world 4 is a ice world, then every level in the world has to be ice-themed. In the galaxy games, each level in every world can be ANYTHING. There's still plenty of room to be creative with the galaxy series.

Yes but, after 2 a third wouldn't shock me. It won't give the same freshness as the very first game. I'd buy it but, it won't make say OMG. I would like to see a fresh new mario experince for wii u.

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Emaan

43. Posted:

I'd take any new 3D adventure Mario game for the Wii U. Maybe Super Mario Sunshine 2?

Still, playing Super Mario Galaxy in HD sounds heavenly. :D

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FonistofCruxis

44. Posted:

AlexSays wrote:

kkslider5552000 wrote:

They at least have the decency to make new Pokemon and not release 2 different games less than a year of each other and didn't single handedly overshadow tons of far better games on the Wii because of hypocritical "CORE GAMERS YO".

[/div]

I have absolutely no idea what you're trying to say here, but I appreciate you sharing it with me nonetheless.

He's complaining about NSMB2 and NSMBU coming out so close together. The same could apply to SM3DL and NSMB2 coming out so close together. He's also complaining about NSMBW overshadowing many other Wii games that he thinks are better.

Neilloggery

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MrArcade

45. Posted:

i want another remake of super mario 64. And this time without yoshi as a playable character. Luigi and Wario should stay though :)

MrArcade

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kkslider5552000

46. Posted:

FonistofCruxis wrote:

AlexSays wrote:

kkslider5552000 wrote:

They at least have the decency to make new Pokemon and not release 2 different games less than a year of each other and didn't single handedly overshadow tons of far better games on the Wii because of hypocritical "CORE GAMERS YO".

[/div]

[/div]

I have absolutely no idea what you're trying to say here, but I appreciate you sharing it with me nonetheless.

[/div]

He's complaining about NSMB2 and NSMBU coming out so close together. The same could apply to SM3DL and NSMB2 coming out so close together. He's also complaining about NSMBW overshadowing many other Wii games that he thinks are better.

Thank you. I kept it vague (it was vague?...ok) because I've repeated myself far too much.

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Firejonie

47. Posted:

I would like to see it. But I would also like to see another game that uses the same gameplay as Super Mario 64.

Firejonie

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Banker-Style

48. Posted:

I would like to see it,but you can have too much of a good thing,so I think Nintendo should leave it.
Same with the New Super Mario Bros series.

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scrubbyscum999

49. Posted:

I am going to say it right now, Super Mario Galaxy was better than Super Mario 64. With that being said, I do not want to see Galaxy 3. They should do something different, not a sequel, something totally different. What? I don't know. Nintendo should surprise me.

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Emaan

50. Posted:

Trainer_DJ wrote:

I am going to say it right now, Super Mario Galaxy was better than Super Mario 64. With that being said, I do not want to see Galaxy 3. They should do something different, not a sequel, something totally different. What? I don't know. Nintendo should surprise me.

This makes me realize. :O

As amazing as a Galaxy 3 sounds, I really want something completely new. It seems like we haven't gotten a new direction in a Mario game since 2007, which was the first Super Mario Galaxy. Ever since New Super Mario Bros. and Galaxy, its just felt like more of the same. Even 3D Land felt way too much like a mini Galaxy game. I'm done with the sequels.

I say put an end to the "New" series, don't make a Galaxy 3, and start fresh.
Maybe give Mario a break? So we can see some new ideas? Go back to the usual 4-6 year space between the games?
I don't know.

Since I quoted you, I'd like to highlight.

Nintendo, should surprise me.

Edited on by Emaan

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DonnyKD

51. Posted:

Emaan wrote:

Go back to the usual 4-6 year space between the games?

Um, since when? We've had yearly Mario releases since the beginning, I don't know why people think this is new.

DonnyKD

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AlexSays

52. Posted:

FonistofCruxis wrote:

He's complaining about NSMB2 and NSMBU coming out so close together. The same could apply to SM3DL and NSMB2 coming out so close together. He's also complaining about NSMBW overshadowing many other Wii games that he thinks are better.

I don't think releasing a Mario game has anything to do with the 'hardcores' he's going on about. You know, since Mario is the face of casual gaming.

That Mario game is also one of the highest rated games on the Wii. I'm not sure what the problem is when it 'overshadows' a lot of games that are received poorly.

Devs shouldn't be coddled because they made an effort. If there third party games released around the same time as Mario that were rated highly, yet didn't sell well, there might be a point to be had.

But there are no games rated higher around that time frame. And personal opinions don't mean much. There is someone out there that believes Call of Duty should sell more and Sonic is still a great franchise.

AlexSays

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SonyFACE

53. Posted:

@DonnyKD yup, by my count that's 139 games in 31 years [before this year]. So we've had what, less than two more Mario games than average this year.

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kkslider5552000

54. Posted:

AlexSays wrote:

I don't think releasing a Mario game has anything to do with the 'hardcores' he's going on about. You know, since Mario is the face of casual gaming.

Aw, that's cute. You think the so called hardcore gamers would not buy every Mario game ever and then ignore far more hardcore games while still saying they are the most hardcore gamers ever!!! air guitar Yeah, let's be honest for a second, if someone has a Wii and has to call themselves hardcore, they bought some of the Nintendo 1st party sequels and pratically nothing else.

Now, we can say many, many things about Nintendo's failures with the Wii, but regardless of why, most 3rd party games sold HORRIBLY and that's really the main cause of Wii's failure after a while (since why would a 3rd party developer want to make games that won't sell) and also probably a major reason why the Wii U is coming out long before the other consoles.

And really, what annoys me, beyond just my selfish desire for popularity to equal quality and my own opinion, is that there are so many talented people making great games. And yet this lazy series, only somewhat above a romhack in terms of creativity, sells like 30+ million copies. And I know this isn't uncommon for pretty much any medium but in this case it seemed all the more apparent about how unfair it was. The fact that there were so many creative games coming out on Wii, and almost none of them sold remotely well is really frustrating, especially for a console that was doing something so new and innovative.

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Chrono_Cross

55. Posted:

kkslider5552000 wrote:

Aw, that's cute. You think the so called hardcore gamers would not buy every Mario game ever and then ignore far more hardcore games while still saying they are the most hardcore gamers ever!!! air guitar Yeah, let's be honest for a second, if someone has a Wii and has to call themselves hardcore, they bought some of the Nintendo 1st party sequels and pratically nothing else.

Now, we can say many, many things about Nintendo's failures with the Wii, but regardless of why, most 3rd party games sold HORRIBLY and that's really the main cause of Wii's failure after a while (since why would a 3rd party developer want to make games that won't sell) and also probably a major reason why the Wii U is coming out long before the other consoles.

And really, what annoys me, beyond just my selfish desire for popularity to equal quality and my own opinion, is that there are so many talented people making great games. And yet this lazy series, only somewhat above a romhack in terms of creativity, sells like 30+ million copies. And I know this isn't uncommon for pretty much any medium but in this case it seemed all the more apparent about how unfair it was. The fact that there were so many creative games coming out on Wii, and almost none of them sold remotely well is really frustrating, especially for a console that was doing something so new and innovative.

Man, you really have a hard time explaining yourself don't you?

Because I have no idea what you're getting at.

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kkslider5552000

56. Posted:

Chrono_Cross wrote:

kkslider5552000 wrote:

Aw, that's cute. You think the so called hardcore gamers would not buy every Mario game ever and then ignore far more hardcore games while still saying they are the most hardcore gamers ever!!! air guitar Yeah, let's be honest for a second, if someone has a Wii and has to call themselves hardcore, they bought some of the Nintendo 1st party sequels and pratically nothing else.

Now, we can say many, many things about Nintendo's failures with the Wii, but regardless of why, most 3rd party games sold HORRIBLY and that's really the main cause of Wii's failure after a while (since why would a 3rd party developer want to make games that won't sell) and also probably a major reason why the Wii U is coming out long before the other consoles.

And really, what annoys me, beyond just my selfish desire for popularity to equal quality and my own opinion, is that there are so many talented people making great games. And yet this lazy series, only somewhat above a romhack in terms of creativity, sells like 30+ million copies. And I know this isn't uncommon for pretty much any medium but in this case it seemed all the more apparent about how unfair it was. The fact that there were so many creative games coming out on Wii, and almost none of them sold remotely well is really frustrating, especially for a console that was doing something so new and innovative.

[/div]

Man, you really have a hard time explaining yourself don't you?

Because I have no idea what you're getting at.

I thought it was quite clear but let me explain, if I can.

3rd party games that were actually "hardcore" existed yet self-proclaimed hardcore gamers on internet forums pretended they didn't exist and didn't buy them and instead bought whatever Mario game (occasionally even the Rabbids games or Wii Play, seriously) was being released even if it was, by all "hardcore vs. casual gaming" logic, more casual and not even the type of game they specifically said they wanted (and I can assure you despite how...perhaps extreme that sounds, that is actually what happened very often I've found and the blatant hypocricy of some people is infuriating. I'm embarrassed at myself for how much time I spent to know that I am correct in this regard). Of course, Nintendo's decisions didn't exactly help 3rd party developers either nor did anyone do a good job at marketing at all. And of course eventually Wii software sales were getting worse and people were ignoring the system for the competition, which is probably a major reason why Wii U is coming out now instead of later to try to win back gamers, mostly hardcore gamers, who stopped bothering with the Wii or even sold the system.

Pretty much any good 3rd party Wii game sold horribly or at the very least had dissappointing sales. 2009 was the year that had the most amount of these great games and that year also had New Super Mario Bros. Wii, which outside of some admittedly excellent co-op felt painfully uncreative, which I should never say about a Mario title, especially a platformer from 2009. And so considering the work some clearly talented developers did for such great 3rd party games, they were rewarded with failure and I'm pretty certain at times losing their jobs while a game that was only somewhat more creative than a romhack (that's NSMBWii, for those keeping track) sells like 30,000,000+. While an awesome hidden gem selling horribly while an uncreative sequel pratically made by the marketing team selling like hotcakes is nothing new, it is particularly infuriating for me now and a sad reminder that life isn't exactly always fair. Also pretty annoying that the innovative, revolutionary Wii console had such a huge problem at having games that were innovative AND successful.

Also, to add to that, most of those games from 2009 (which again has the most examples of brilliant, hidden gems on the Wii console) got me back into gaming when I was starting to not care anymore despite playing games since I was a toddler. So I'll fully admit I am taking this way too seriously and am very biased.

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AlexSays

57. Posted:

1. Thought you implied they released Mario for hardcore people. I was saying it was for everyone, not just hardcore people.

2. Other than that misunderstanding there's nothing else I'd like to address. lol

3. I like things in three.

AlexSays

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WaveyChristmas

58. Posted:

kkslider5552000 wrote:

AlexSays wrote:

I don't think releasing a Mario game has anything to do with the 'hardcores' he's going on about. You know, since Mario is the face of casual gaming.

[/div]

[/div]

Aw, that's cute. You think the so called hardcore gamers would not buy every Mario game ever and then ignore far more hardcore games while still saying they are the most hardcore gamers ever!!! air guitar Yeah, let's be honest for a second, if someone has a Wii and has to call themselves hardcore, they bought some of the Nintendo 1st party sequels and pratically nothing else.

Now, we can say many, many things about Nintendo's failures with the Wii, but regardless of why, most 3rd party games sold HORRIBLY and that's really the main cause of Wii's failure after a while (since why would a 3rd party developer want to make games that won't sell) and also probably a major reason why the Wii U is coming out long before the other consoles.

And really, what annoys me, beyond just my selfish desire for popularity to equal quality and my own opinion, is that there are so many talented people making great games. And yet this lazy series, only somewhat above a romhack in terms of creativity, sells like 30+ million copies. And I know this isn't uncommon for pretty much any medium but in this case it seemed all the more apparent about how unfair it was. The fact that there were so many creative games coming out on Wii, and almost none of them sold remotely well is really frustrating, especially for a console that was doing something so new and innovative.

[/div]

Ya i'm with ya dude. It still annoys me greatly that an uninspired, uncreative, rehashed, super minimal, plastic looking 'playing it safe' effort such as NSMBWii basically eclipsed poor old little SUPERIOR Wario Land Shake it! which sold very poorly which completely boggles my silver surfer mind, because it was such an amazing and innovative platformer. I'm not even that excited for NSMB2 to be honest. Do I really want to take a trip to dejavu land all over again? Same boring(extremely simular) Worlds, same music all with minimal sprinkles of teeny weeny changes? You bet ya! :p I will buy 'any' new mario game even if it is made of cardboard. haha

It's just lame to see such an amazing company such as nintendo release 4 titles in the never ending 'New' SMB series that bare so many bloody simularities and ARE in the same universe with the same visual asthetics. what happened to creating different SMB experiences that were a complete departure from one another such as 1,2(especially), 3 and World? Those were groundbreaking and were off the charts imagination wise and the art style, controls, Worlds, music, EVERYTHING was completely different from each other ect ect.

it's pretty damn lazy...especially NSMBWiiU which doesn't even push the graphical capabilities of the Wii U. Look at what Ubisoft has done with Rayman Legends in comparison. For the millionth time i want GoodFeel to take over the next SMB sequal. They'd be th perfect fit for a spiritual successor to SMB2. B-) Not those 'laughing to the bank' close minded clowns who have been helming the NSMB series.

Edited on by WaveyChristmas

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Koos

59. Posted:

I'm with you about Warioland. Phenomenal and used the motion right too. Exemplary.

Koos

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kevohki

60. Posted:

@WaveBoy I agree with practically everything you just said, especially about Wario Land Shake It!. Though I will give NSMB2 a chance because it does shake the formula up a bit with the coins and online modes. Plus I need more games for my 3DS, lol. Rayman Legends totally crapped all over NSMBWiiU's reveal at E3, in my opinion.

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