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Topic: Super Mario 3D World

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CanisWolfred

241. Posted:

Probably a mix of both the snakes and that dragon thing. Because you gotta admit, the face on the dragon is a dead ringer.

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KaiserGX

242. Posted:

The Cobrat art for BS Mario 2 have the same head. Trying to find pics atm but that game's not really that known. Yoshi, Birdo and Koopas have the same head and eye shape. Cover a Koopa's mouth looks like a short nosed Yoshi.

I love the all the Mario enemy designs.
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Moshugan

243. Posted:

I've got an idea to make the game even more interesting and add a lot of replay value!

In addition to the carefully hand crafted story mode levels, there could be procedurally generated courses, that would be unlocked in multiplayer after you've beaten the original courses, and collected the green stars (in each level, or level by level).

Here's how it would work (just examples, not so straightforward in reality):

  • Let's say that the game has 25 completely unique level types with distinct elements and enemy combinations in each one.
  • Let's say that there's three versions of progressing difficulty of each unique level. That makes 75 levels in total.
  • Each of these 75 levels would be carefully designed and hand-crafted courses for a quality Mario experience.
  • After you beat a level or achieve a set goal, you would unlock a level to be played again in this randomly generated mode. The original would of course be available.
  • The procedurally generated courses would be based on the original course they originally made, and would use elements present ONLY in that particular level.

To use an example, the story mode might have only a couple of the water dragon riding levels. But say that you enjoy them a lot and want more. No one wants to play the same course over and over. By procedurally generating new courses from the elements of the source level, you could have new dragon riding courses that would be like the original did, but still feel like a new level. In this way, multiplayer would feel fresh each time, no matter if you've beaten the single player already!

Ah, I'm kinda tired so I apologize if the explanation wasn't so clear or I did not present it well. But I think this would really make the game have more replay valua!
I was thinking how Mario Galaxy had so many fun levels which had some unique elements that were used maybe only two times in the whole game. I felt it was a huge waste. I enjoyed them (racing with the mantis for example) but there was little point to going to the same course again. If there was an option like the one I'm proposing, maybe I'd enjoyed Galaxy even longer than I did.

Edited on by Moshugan

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CM30

244. Posted:

It's an interesting idea, but I prefer levels made by actual level designers and with a human touch to ones generated by a script.

Most levels I've seen which are made in the way you mention just turn out to be a bit mediocre and kind of soulless.

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Moshugan

245. Posted:

CM30 wrote:

It's an interesting idea, but I prefer levels made by actual level designers and with a human touch to ones generated by a script.
Most levels I've seen which are made in the way you mention just turn out to be a bit mediocre and kind of soulless.

But within my idea, you'd get both. ;)

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NintyMan

246. Posted:

Here's another main theme remix, this time in Super Mario World style!

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Xiao_Pai

247. Posted:

...So we're still complaining about this "lazy effort" of a Mario game?

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KaiserGX

248. Posted:

I never was lol I am psyched for this game.

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kkslider5552000

249. Posted:

Erica_Hartmann wrote:

...So we're still complaining about this "lazy effort" of a Mario game?

yeah guys, just buy a different game. You don't have to buy every Mario game...you know that right guys? Like there's Rayman, Sonic AND Donkey Kong right there!

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KaiserGX

250. Posted:

Besides Mario getting DK. Glad there so many platformers I miss the NES and SNES days when we got tons of em.

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GamecubeMan

251. Posted:

Erica_Hartmann wrote:

...So we're still complaining about this "lazy effort" of a Mario game?

I know I am. ;3

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KaiserGX

252. Posted:

You were born in the N64 era. ;1

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CrimsonFire

253. Posted:

I will probably get this game and enjoy it with my bro,.....but i just wanted some mind blowingly awesome 3D mario game.

I'll still probably enjoy being Cat Mario(or Peach) and enjoy finding all the star coins though

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WingedSnagret

254. Posted:

CrimsonFire13 wrote:

I'll still probably enjoy being Cat Mario(or Peach) and enjoy finding all the star coins though

They aren't Star Coins though. You look for 3 green Stars (from the Galaxy games), but the principal is the same as Star Coins.

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GamecubeMan

255. Posted:

I doubt this lame game is going to be as well received with the critics or even the Nintendo Life Community as much as this masterpiece was! >:]

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CM30

256. Posted:

I disagree. Mario Sunshine's had its fair share of poor reviews (even though it is a great game), and the general rule seems to be that the public didn't like it that much (compared to 64, Galaxy and 3D Land, its sales are extremely low).

And Mario 3D Land did get decent reviews as well. Bet this game gets 90% + ratings across the board.

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TysonOfTime

257. Posted:

GamecubeLad wrote:

I doubt this lame game is going to be as well received with the critics or even the Nintendo Life Community as much as this masterpiece was! >:]

I doubt your preconception of the quality of products will ever live up to the likes of Patcher.

So stop trying so hard.

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GamecubeMan

258. Posted:

CM30 wrote:

I disagree. Mario Sunshine's had its fair share of poor reviews (even though it is a great game), and the general rule seems to be that the public didn't like it that much (compared to 64, Galaxy and 3D Land, its sales are extremely low).

And Mario 3D Land did get decent reviews as well. Bet this game gets 90% + ratings across the board.

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KaiserGX

259. Posted:

Yeah I don't know what's up with everyone liking Sunshine so suddenly. I remember people used to think it was just alright. Kinda feels like what happens to the Zelda games. People like it at first, hate it, then start liking it again.

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Xiao_Pai

260. Posted:

I enjoyed Sunshine too, I think in the past everyone hated it because it was too different. It had the FLUDD "gimmick" (ugh, hate that word), very little Mario characters in the game, only ones being the main characters.

I love Erica (Strike Witches), Eureka (Eureka Seven), and Tenma (School Rumble), stay away from them. xD
Update: Also love Yukari and Mizore from Rosario + Vampire.
Another Update: Also Yuuki...from School Rumble...
Yet Another Update: Also Amber and Xiao Pai from Rune Factory 4.