Wii U Forum

Topic: Super Mario 3D World

Showing 201 to 220 of 1,626

AuthorMessage
Avatar

Klimbatize

201. Posted:

Geonjaha wrote:

CapnPancakes wrote:

If you all can take a break from the negative comments toward this game, i'd like to remind you that the Wii U isn't exactly doing great as of now, so can you really blame Nintendo for playing it safe?

Yeah...except the Wii U isn't doing very well because it doesn't have enough good games. All hardcore Nintendo fans are going to buy the console for the new Mario game anyway. Anyone outside that demographic isn't going to be convinced with another standard Mario level based Platformer.

That doesn't make sense. If hardcores are already going to buy the game, then they need to make a game that appeals to the masses. This is the exact type of game that casuals buy. It's familiar and safe. That's why New Super Mario Bros Wii outsold Galaxy 1 and 2 COMBINED by 10 million copies.

This is the kind of game you develop when your console is struggling. When it already has the install base, then you can make a more ambitious game (like a Galaxy). Right now Nintendo needs system sellers, so that's why Mario Kart and a "retread" game like this becomes the priority to produce.

Edited on by Klimbatize

A person without a sense of humor is like a wagon without springs. It's jolted by every pebble on the road.

3DS FC: 1332 7785 4494

AuthorMessage
Avatar

CapnPancakes

202. Posted:

@MetallicDonkey
Thank you for reinforcing my point kind sir.

With Wii U sales as they are, Nintendo is looking to drive up the install base and attract more people before they really can start taking more risks and developing titles that may not do as well. It seems like the obvious route to make sequels to games that were highly successful like Donkey Kong Country Returns and Super Mario 3D Land. Once the Wii U picks up in sales, there's a higher chance of us seeing an open world Mario game or Metroid, but right now, Nintendo just needs to get their sales going.

Runs the NintendoLife Best VGM Tourney Come Vote!
The Pancakeloggery
Keep it frosty people.
My Super Mario Galaxy Bio courtesy of Dark-Luigi.

3DS Friend Code: 3523-2096-8169 | Nintendo Network ID: Capn_Pancakes

AuthorMessage
Avatar

skywake

203. Posted:

I don't think people understood what I was trying to say and I do think people are being overly harsh on some of their recent titles. 3D Land was a fantastic game by any objective measure, it's the fourth highest rated 3DS game on Metacritic right now and for good reason. If you have forgotten how good it was grab your copy and play a few levels. It's awesome.

The original New SMB and most of the others have been the same. The Wii U version is I would argue the best of them and the 3DS one the least impressive. The only real problem with the New SMB games is the low difficulty level which is less of an issue now because of DLC. Which when you think about it would probably also apply to Super Mario World which many would call the pinnacle of 2D Mario.

3D World so far hasn't shown any ideas that have the punch that 3D Land or Galaxy did. It's now doing cool level designs or playing around with Tanooki suits in a way we haven't seen. It has Cats and Peach... and apparently Tanooki suits, Skates and Frog suits... which they didn't really show. Watch the trailer again:

There's quite a lot going on in the second half. Ignoring the art direction some of those levels could have easily been in Galaxy.

NNID: skywake

AuthorMessage
Avatar

shingi_70

204. Posted:

I'm not the biggest fan of the game mostly becuase I'm not a fan of the modern Mario Art style. I thought it was okay in 3D land but looking at a ton of pitures of all the recent Mario games together and they kind of blur together too much, I'm a bigger fan of the Galaxy/Sunshine style art style which didn't skew as young in my eyes as Cat Mario and friends did. I personally think that the art and story directions of Galaxy is what I want the Mario Series to aimed at.

The weird pastel look is kind off off putting to me.
Untitled

Even from a gameplay perspective 3D world looks solid, but I cant help wanting something in the Vein of 64/Sunshine/Galaxy. That said I expect this game to really pick the Wii U up and sell pretty well. There's a reason why 3D land has done better than all other 3D Mario's before. It takes the NSMB art style and mixes it with the 2D/3D hybrid gameplay. While I'm not the biggest fan of that on consoles, it sure as hell did the sonic series a ton of favors. Like @skywake said the tail end of the trailer is doing alot and the worlds seem to be pretty big.

Its just I wish this was a single player big open world 3D mario using the graphics style from Mario Kart 8 with a story similar to Galaxy.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70

AuthorMessage
Avatar

WiiULoveSquid

205. Posted:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

WiiULoveSquid

AuthorMessage
Avatar

rallydefault

206. Posted:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

Most complaints are from people who haven't even touched the game.

rallydefault

AuthorMessage
Avatar

Mickey

207. Posted:

@iMii I'm with you. I'm LOVING the aesthetic in this game!

Formerly MickeyTheGreat and MickMick. Now I'm Mickey again!

The Mousekeloggery

Galaxy Bio (by Dark-Luigi!)

If we've gotten into an argument, it's okay. I'm probably not holding a grudge against you. Why? Because I like you!

Whoomp! There it is! -God, when he created the universe.

Nintendo Network ID: MickeyTheGreat | Twitter: TheMercuryMouse

AuthorMessage
Avatar

WebHead

208. Posted:

I think 3D World is beautiful.

I am getting this, but I think I will get Sonic Lost World first to support 3rd party.

WebHead

3DS Friend Code: 4296-3217-6922 | Nintendo Network ID: JTPrime

AuthorMessage
Avatar

Retro_on_theGo

209. Posted:

Electricmastro wrote:

Varia01 wrote:

I too really like Sunshine. Good levels, great hub world, and (You may find this odd about me) the story was interesting. Great game. :)

Now that you mention it...

Untitled

What? How!?

"When freaky aliens give you lemons, make freaky alien lemonade!" -Hades 3DS FC: 5026-4421-7593
Black 2 FC: 0605 4087 9952 My Backloggery
My Colors! 3D Gallery

AuthorMessage
Avatar

NintySince96

210. Posted:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

Galaxy was more than just flash.

And yes, you're right. We were expecting stunning visuals. Isn't that what you spend money on an HD console for? The visuals on this game are crisp and smooth, but for a console with the power of the Wii U they hit way below its weight. And honestly, it's more than just the graphics that a lot of people don't like. We were expecting a star collecting adventure with actual worlds instead of just levels.

You're entitled to your opinion, but it's not fair the way people that like the game on this forum keep labeling those of us that don't like it as "complainers" and saying things like, "you haven't even played it yet."

If we're not fond of the direction they took then that's our opinion.

NintySince96

AuthorMessage
Avatar

Innit

211. Posted:

MetallicDonkey wrote:

This is the exact type of game that casuals buy. It's familiar and safe. That's why New Super Mario Bros Wii outsold Galaxy 1 and 2 COMBINED by 10 million copies.

This is the kind of game you develop when your console is struggling. When it already has the install base, then you can make a more ambitious game (like a Galaxy). Right now Nintendo needs system sellers, so that's why Mario Kart and a "retread" game like this becomes the priority to produce.

The only thing I would add to this is take a look at what's been shown, crank open your imagination a little and think what this team can do with that power in later lavels, levels that are not used bring in a broad audience. I expect full insanity in level design later in this piece.

Edited on by Innit

Innit

AuthorMessage
Avatar

CanisWolfred

212. Posted:

NintySince96 wrote:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

Galaxy was more than just flash.

And yes, you're right. We were expecting stunning visuals. Isn't that what you spend money on an HD console for? The visuals on this game are crisp and smooth, but for a console with the power of the Wii U they hit way below its weight. And honestly, it's more than just the graphics that a lot of people don't like. We were expecting a star collecting adventure with actual worlds instead of just levels.

You're entitled to your opinion, but it's not fair the way people that like the game on this forum keep labeling those of us that don't like it as "complainers" and saying things like, "you haven't even played it yet."

If we're not fond of the direction they took then that's our opinion.

I don't like the direction, either, and I'm not fond of labeling people complainers just because they want to voice their opinion. However, I know I would appreciate it if more people would show some understanding. Yes, it's not the Mario game we wanted, but it's a necessary game for Nintendo right now. Plus, it'll likely be a very good game. No one has to like it, but at least understand why they're doing it.

Doesn't talk about games.

Avid Fan of Anime, Webcomics, and Wolves
My Den - My door is always open....Too bad it's an empty closet.
My DeviantArt - I like to call it "the blank wall"

Wolfrun
Wolfrun Chibi

Arooo~

AuthorMessage
Avatar

skywake

213. Posted:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

I don't think it's that. I think the bigger problem was that the first impression the game gave us was that initial level where it's a flat world with a couple of enemies. Doesn't really give the right impression. Which is different to Galaxy where every screenshot was fantastic...

The problem with making the game flat

NNID: skywake

AuthorMessage
Avatar

WiiULoveSquid

214. Posted:

NintySince96 wrote:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

Galaxy was more than just flash.

And yes, you're right. We were expecting stunning visuals. Isn't that what you spend money on an HD console for? The visuals on this game are crisp and smooth, but for a console with the power of the Wii U they hit way below its weight. And honestly, it's more than just the graphics that a lot of people don't like. We were expecting a star collecting adventure with actual worlds instead of just levels.

You're entitled to your opinion, but it's not fair the way people that like the game on this forum keep labeling those of us that don't like it as "complainers" and saying things like, "you haven't even played it yet."

If we're not fond of the direction they took then that's our opinion.

I can appreciate that.

WiiULoveSquid

AuthorMessage
Avatar

WiiULoveSquid

215. Posted:

skywake wrote:

iMii wrote:

I think most complaints are with the graphics. They don't see the polygon count or endless details in the backgrounds that agree with the next gen graphics focus that other companies tell us makes the world revolve. They wanted skyscrapers and majestic mountains holding aloft a highly detailed peach's castle as the went around bopping goombas.

As an old school SMB 3 person I'm loving the HD version of that universe. Never was wowed by galaxy's flash.

I don't think it's that. I think the bigger problem was that the first impression the game gave us was that initial level where it's a flat world with a couple of enemies. Doesn't really give the right impression. Which is different to Galaxy where every screenshot was fantastic...

The problem with making the game flat

I can understand that.

WiiULoveSquid

AuthorMessage
Avatar

GamecubeMan

216. Posted:

As a consumer, that is investing my money to buy something enterntainment. I find it hard to be "selfish" in that regard. So, with that logic, Im a bad person if I disliked the Xbox One reveal and decided not purchasing it? Pure stupidity at its best. Anyway, this game first impression was pretty lame for a 3D Mario game. :P

Gamecubeloggery
Forget the Nintendo seal of approval
I only see GC 4.0 happening if I become a English major. Yeah... not happening.

3DS Friend Code: 1934-1104-3407

AuthorMessage
Avatar

bassoongoon

217. Posted:

I am sure this game will be great. It is exciting for me becaues it hearkens back to SMB2 and SMW. I eagerly await this release.

You can pry my bassoon from my cold dead fingers!

AuthorMessage
Avatar

CowLaunch

218. Posted:

If I buy a HD console to play a game that could have been made for 3DS, then at the very least I want the visuals to be 'stunning' rather than adequate.

Edited on by CowLaunch

CowLaunch

AuthorMessage
Avatar

GamecubeMan

219. Posted:

CowLaunch wrote:

If I buy a HD console to play a game that could have been made for 3
DS, then at the very least I want the visuals to be 'stunning' rather than adequate.

^ This! Thank you sir for being one of thr only people not blinded with fanboyism and loving the game just because its 3D Mario.

Gamecubeloggery
Forget the Nintendo seal of approval
I only see GC 4.0 happening if I become a English major. Yeah... not happening.

3DS Friend Code: 1934-1104-3407

AuthorMessage
Avatar

NintySince96

220. Posted:

Everything that CowLaunch and Gamecubelad said!

The system with one game alone will cost well over 400. That doesn't even include things like extra controllers. So far Nintendo has only really given me two big reasons to buy the Wii U (smash bros and Mario kart 8.). I'm not sure that's enough right now. They remade a Zelda game that still holds up extremely well (I would have been much more interested in a OOT or MM HD remake). The "3D Mario" is basically NSMB/3D land on the Wii U (will be a solid game. But gives me no real reason to buy a new system when I can play NSMB and 3D Land already). DKC is always good, but once again, why should I drop 400 plus bucks when all I'm getting is pretty much the same side-scroller with a graphics update?

Edited on by NintySince96

NintySince96