So yeah:
The Rollers got nerfed, especially the Dynamo.
Blasters are nerfed so they can no longer one shot either, but the rapid blaster was slightly buffed.
Splash Walls were heavily hit (thank goodness).
Krakens were also heavily nerfed, as they take longer to charge and now have a short stun time after used.
Chargers are nerfed as well, so they shouldn't be able to one shot with an unfully charged shot.
The Inkzooka was also slightly nerfed again giving it a slightly slower firing rate.
Also the Splattershots were very slightly nerfed a bit by decreasing their rate of fire.
While I'm kind of disappointed with the 3K nerf, I did get tired of getting one shotted by blasters and dynamos.
I liked the 3K for the extra range of course and even if I charged it for roughly the same amount of time as a splatterscope, it would still kill.
3K nerf... it looks like unless you have strength boosts, you have to charge fully for an instant kill...
Blisters are nerfed and the width of roller attacks are also reduced. (I think the Dynamo did have a bit too much range)
Yay! I always thought that the range of the (Dynamo?) roller was too big and I just recently wondered how some sniper with a Bamboozler did charge up almost instantly but still killed me with only one shot. And the same goes for blasters, I like the changes. I'm curious though how much they changed the Splattershot, we'll see.
@IceClimbers: On the bright side, several buffs and balancing is also being done. Maybe the Rapid Blaster won't be known as the worst weapon in the game now...
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Topic: Splatoon - OT
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