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Topic: So guys i have a question.

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Tasuki

CM30 wrote:

On the other hand, a certain amount of third parties seem to have a ridiculous grudge against Nintendo,

Nintendo has never been to friendly with third party companies part of that is a result of the Video Game Crash of 83. In order to make sure a Video Game Crash didn't happen again Nintendo put strict guidelines on third party companies like how many game they could release on the NES and that sort of thing. Back then Nintendo was really the only company around so these third party companies had to play by Nintendo's rules. After the Playstation and Xbox was released Nintendo still tried to keep third parties under their thumb by for example using cartridges instead of discs for the N64. With Sony and MS proving that they could keep up with Nintendo and even surpass at times it meant that the third party companies have more successful options to get there games out there than having to deal with Nintendo's policies.

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Obito_Sigma

Could anone explain to me why the Play Station won the fifth generation if it was a newcomer, stole Nintendo's plan to have something like it as an add-on for the SNES, and not as many good and popular exclusive titles as long as I'm aware of compared to Nintendo. Was it the technology in the console or was it the controller that brought everybody's attention to gaming? I always thought that the Play Station was powerful.

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8BitSamurai

I really doubt it's going to be any better than the Wii. Bad Nintendo 3rd party support goes back to the days of the Nintendo 64 (3rd parties hated the cartridges, and moved to the PlayStation). It was better during the GameCube era, but the Wii, without the power to play multi-plat games and serious problems with demographics (3rd parties could barely sell games to the Wii audience, far too often) basically threw any progress the GC made down the drain. With the bad history, lack of power, and low install base, I just cannot see it improving.

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8BitSamurai

Obito_Tennyson wrote:

Could anone explain to me why the Play Station won the fifth generation if it was a newcomer, stole Nintendo's plan to have something like it as an add-on for the SNES, and not as many good and popular exclusive titles as long as I'm aware of compared to Nintendo. Was it the technology in the console or was it the controller that brought everybody's attention to gaming? I always thought that the Play Station was powerful.

Sony came out with the PlayStation alongside the SEGA Saturn, which SEGA basically botched horribly, especially in America (High price, horrible policies, terrible marketing, awful American management, extremely hard to develop for). The PlayStation, on the other hand, launched at a reasonable $300, was powerful yet simple to develop for, and Sony used their deep pockets to market it like there was no tomorrow. When Nintendo finally launched the Nintendo 64, they did so with cartridges, which were universally despised by 3rd parties due to extreme lack of capacity (One N64 cartridge held 1/10 of what a CD could hold, not to mention you could use up to 4 CD's, giving it 40x the storage capacity), and expensive and long manufacturing.

As far as exclusive games for, I believe you are mistaken. The PlayStation had 8x as many games as the Nintendo 64 did, from almost all different companies. Almost every major successful game on the Nintendo 64 was either a 1st or 2nd party game.

Edited on by 8BitSamurai

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micronean

PhoenixUltra wrote:

Do you guys think wii u will strengthen in 3rd parties after this holiday season when more first parties come.

Yes, it will, but nowhere in proportion to the PS4 and Xbox One. Not even in indie titles, I don't think (at least compared to the PS4).

micronean

micronean

Obito_Tennyson wrote:

Could anone explain to me why the Play Station won the fifth generation if it was a newcomer, stole Nintendo's plan to have something like it as an add-on for the SNES, and not as many good and popular exclusive titles as long as I'm aware of compared to Nintendo. Was it the technology in the console or was it the controller that brought everybody's attention to gaming? I always thought that the Play Station was powerful.

Playstation won because
A) The system was cheaper
B) The sofware was waaay cheaper
C) it had all new games that were more mature in scope than what Nintendo could offer
D) Playstation was early to market. Nintendo took forever to release the N64, and therefore their 3D graphics were nothing new as the playstation already did that.
E) it had full support from EA sports (NFL, FIFA), and Square Enix (FF7)
The controller didn't have much to do with it. The dualshock was a copy of the N64 controller. The original Playstation controller was crap.

Edited on by theblackdragon

micronean

8BitSamurai

@micronean
All true except for A), The PlayStation was $300 while the Nintendo 64 was $200. But, considering Nintendo 64 games were a good deal more expensive, it really was not such a factor.

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shingi_70

To be completely honest no. Personally 'll be going Wii U/Xbox One for the first year due to this fact. But it mostly depends on what type of gamer you are, I see a lot of people on this site who mainly grab Nintendo Games and most third parties are an after thought. I'd say go with a Wii U and a PC running steam for whatever third party games you want.

Edited on by shingi_70

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rallydefault

I think it entirely depends on how the Xbone/PS4 do in the first few months or half year of their life cycles. If sales are pretty "meh" and neither console seems to really sell like hot cakes, I think most third parties will start to cater equally to all systems. Ubisoft's seen it first-hand: there ARE some third-party games that sell really, really well on the Wii U (Rayman Legends) in contrast to the other systems.

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micronean

Kodeen wrote:

Obito_Tennyson wrote:

Could anone explain to me why the Play Station ... stole Nintendo's plan to have something like it as an add-on for the SNES

You might want to read up on that story, Sony didn't steal anything. Nintendo and Sony had a deal for Sony to produce the SNES-CD, and Sony spent 3 years of R&D on the project. Then, just as they were about to release it, Yamauchi decided that he no longer liked the terms of the contract, and cancelled the plan. Sony's options were either to write off 3 years of investment, or to continue the project on their own.

I believe there were two sides to that issue. Though nobody will really know the exact details of the fallout between sony and Nintendo, the other side of the coin says that Sony changed the terms of the contract by charging very high licensing costs to use CD-ROM technology. Nintendo didn't want to give away X% of their game profits to Sony just for having their games on a CD. The execs never reached a compromise, they went their separate ways, and the rest is history.

micronean

shingi_70

I remember the deal being that Sony would keep all IP rights of new franchises put on the system so Nintendo got out. Sony didn't want to waste an investment so they put money toward dudes like Naughty dog and went aggressive at third parties who were unhappy with Nintendo's tactics. It was a combonation of better technology and the fact that third parties wanted someone could go toe to toe with the big N.

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rockodoodle

Pretty much me. I' actually pretty happy with the selection so far. I have 19 retail titles, plus a few eShop games. There's 9 coming out in the next 6-9 months that I want. After those come out, I might not buy any for a while unless something really cool comes out that I have to have.

I'm going to guess that it will be at least until next fall that we see significant improvements on the 3rd party front, and that will depend on sales.

Sony_70 wrote:

To be completely honest no. Personally 'll be going Wii U/Xbox One for the first year due to this fact. But it mostly depends on what type of gamer you are, I see a lot of people on this site who mainly grab Nintendo Games and most third parties are an after thought. I'd say go with a Wii U and a PC running steam for whatever third party games you want.

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skywake

SCAR392 wrote:

First of all, the Wii U definitely isn't weak. We just don't kniw how much it can do in comparison. Honestly, I think the upcoming Wii U games look pretty good graphically. The only thing I think Nintendo will miss out on is 4K, but that's just my speculation.

Umm, no on both counts. They've already confirmed that some of the early PS4/XBOne titles are running at 30fps so I think 4K is out of the question. Plus they've apparently got a GPU along the lines of a 7790 so which also lines up with the 30fps. Lets make this perfectly clear, the only "console" that will be doing 4K this gen is a SteamBox with something like a Titan or an R9-290X. Cards that cost more than the PS4/XBone by themselves.

As for the Wii U well it most certainly is less capable and I don't think we'll see something to blow the lid on that anytime soon. That said with some styles of game and some graphical styles it really doesn't matter. If you can run something like Wind Waker at 1080p with a decent framerate then you don't really need to push it much further. It looks as good as it is going to ever look.

As for the OP question about third party titles well right now they're still only really interested in the 360/PS3. Wait 'till the next-gen starts before we ask that question. For all we know the SteamBox could blow the two non-Nintendos out of the water.

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SCRAPPER392

@Skywake
Xbox One and PS4 have already been confirmed to do 4K. We might as well not discuss specs at all, because the only way we can determine anything is by what appears on screen in the final product.

Also, I think Wii U has good graphics. Mario, Zelda, etc. are gonna look like that regardless. Link will never stab Zelda in a plot twist or anything. Blah, blah, blah...

I know the games won't look any better from Nintendo. That doesn't mean a game that looks like that Dead Rising or something couldn't show up. I'm seriously starting to think the artstyle is all that matters, because no one can ever seem to confirm much of anything with out having a page of numbers that aren't letters spelling out exactly what it can do.

Edited on by SCRAPPER392

Qwest

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cookiex

SCAR392 wrote:

@Skywake
Xbox One and PS4 have already been confirmed to do 4K. We might as well not discuss specs at all, because the only way we can determine anything is by what appears on screen in the final product.

PS4 will only support 4K for images and video, not gaming. Xbox One (supposedly) supports 4K gaming.

Not that I think 4K is really all that important to have at this point since very few TVs/monitors are capable of such, and are very expensive to boot. Five years down the line maybe it'll be something, but not right now.

Edited on by cookiex

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skywake

Supporting 4K displays isn't the same as running games at 4K. Also there was this from a few days ago which was what I was referring to:
http://www.videogamer.com/xboxone/watch_dogs/news/watch_dogs_...

Watch Dogs will run at 30FPS on PlayStation 4 and Xbox One, creative director Jonathan Morin has told VideoGamer.com.

"Right now the frame rate we're focussing on [is] a steady 30[FPS]," said Morin speaking to us at Eurogamer Expo this afternoon. "There's always a balance, especially for open world, between the simulation and the rest. "I think for where we are, the most important thing is the steadiness and [ensuring] that it's always capped the same so when you play it it feels right."

Despite confirming the frame rate, though, Morin could not confirm the game's native resolution on next-gen platforms, claiming that he didn't know whether the game would run at 720p or 1080p.

Unless you were talking about playing back videos at 4K then I think it's safe to say that 4K gaming on the PS4/XBOne is out of the question. Again, this shouldn't be a surprise to anyone. To do 4K on a modern gaming PC you need go well above the specs of these consoles. That's for high settings, low AA and a target of around 60fps. Which again, isn't surprising given that 4K is 4X 1080p, 8X 720p and 16X 480p.

edit: 4K PC gaming benchmarks
http://www.anandtech.com/show/7120/some-quick-gaming-numbers-...
For reference the GPU in the PS4/XBOne is about on par with a 7790

Edited on by skywake

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skywake

Atariboy wrote:

The gist I've gathered from the videophiles over at AVS where I've only been paying passing attention has been that the hardware of the PS4 is capable of it in a technical sense but obviously where practicality is concerned, it's all but a non-option.

Well because.....
Untitled

and for some perspective the Australian prices of some of those cards:
GTX Titan: $1400AU
GTX 680: $620AU
GTX 660Ti: $340AU
7790: $170AU

And the prices of the next-gen consoles if you were wondering
XBOne: $598AU
PS4: $550AU

So yeah, 4K won't be happening with these "next-gen" consoles in any real sense. It'll happen even less than actual full 1080p gaming happened in this gen. So basically not at all.

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Spoony_Tech

Way off topic in here!!

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Marre35

No i don't think it will. Its becoming clearer and clearer with every single day that Nintendo's ship has sailed already with the Wii U. There's just too many options for gamers nowadays & i believe if Nintendo wants to stay in the market they HAVE TO launch a new home console as soon as 2015. The days of owning only Nintendo consoles are over, they have to accept that sooner or later.

Marre35

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