Wii U Forum

Topic: Should wii u have achievements/trophies

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shake_zula

61. Posted:

Absolutely yes. After owning a PS3 for a while I now really miss trophies when playing on my Wii. It's about bragging rights, and also simply a concrete record of personal achievement. It perfectly creates the false sense of accomplishment that I seek in games to compensate for my empty and meaningless life. I'll be really disappointed if they aren't included.

I'm sure I remember Miyamoto saying a couple of years ago that he was against the idea, that incentive should be provided entirely by good game design rather than tacked on mechanics such as achievements/trophies, which worries me. But with the technological power of Wii U indicating that Nintendo are hoping to steal customers from the "hardcore" market, it would seem senseless to not provide them with this, since they're so accustomed to it and, judging from my friends at least, mostly pretty fond of it. The online accounts promised show that we're going in that direction anyway. My hopes are high!

shake_zula

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Treverend

62. Posted:

bonesy91 wrote:

JarvanZheitk wrote:

CorporalPegasus wrote:

Portisanta wrote:

No. :|

to the obnoxious one below me.
That is my short answer.
I don't like trophies, well to an extent they are o.k.. But when you have trophies that demand the most stupid or impossible to do without looking it up online (I'm looking at you Hidden PlayStation trophies >.>) That's when they just become annoying. It's like the hidden trophies are begging you to cheat when you should not have to in the first place. And also I see it as a lazy way for game company's to add replay value. "Yeah beat the game and get this one item that you can't go back and get after a certain point, It's cool just start that 60 hour game over it's fun." No it's not, If I want to replay a game it should be because I had a blast while playing it.

So in short
No

Umm... maybe YOU cheat but I never had to cheat. You're supposed to find out the hidden trophies on your own and don't say it's impossible because I platinum-ed a few games and one had like 5 hidden trophies.. if you don't like them you don't need to do them, they are completely optional. And if you get riled up about it that much that you can't do them so you don't want anyone else to have the pleasure to have them.. then maybe your just bad at them games.

Edited on by Treverend

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Swiket

63. Posted:

bonesy91 wrote:

to the obnoxious one below me.
That is my short answer.
I don't like trophies, well to an extent they are o.k.. But when you have trophies that demand the most stupid or impossible to do without looking it up online (I'm looking at you Hidden PlayStation trophies >.>) That's when they just become annoying. It's like the hidden trophies are begging you to cheat when you should not have to in the first place. And also I see it as a lazy way for game company's to add replay value. "Yeah beat the game and get this one item that you can't go back and get after a certain point, It's cool just start that 60 hour game over it's fun." No it's not, If I want to replay a game it should be because I had a blast while playing it.

So in short
No

Now was that so hard?

I had fun once and it was awful.

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Bass_X0

64. Posted:

BlazBlue had a hidden achievement where you had to do a specific character's special move while fighting a specific opponent. 100 times.

Hidden achievements aren't really obvious sometimes. If you didn't know you had to do that there was no reason to do it. And accidentally unlocking it without knowing would take a long long time.

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Treverend

65. Posted:

Bass_X0 wrote:

BlazBlue had a hidden achievement where you had to do a specific character's special move while fighting a specific opponent. 100 times.

Hidden achievements aren't really obvious sometimes. If you didn't know you had to do that there was no reason to do it. And accidentally unlocking it without knowing would take a long long time.

Then so be it, but they are totally optional. And I wouldn't exactly categorize searching for the requirements of an achievement online as cheating. But I WOULD do it after I beat the game to avoid spoilers.

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Burning_Spear

66. Posted:

I'm for achievements that are based on skill, not your ability to tolerate endless exploring of the same level looking for a hidden item or forced replays of an entire game using a character that is only slightly different from the main character.

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shake_zula

67. Posted:

^yeah this. But that's really in the developers' hands, Nintendo can only choose to have achievements or not, I don't think they'd have much say in what they are.

Edited on by shake_zula

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Drawdler

68. Posted:

^And also, games dedicated to achievement points only that take a ridiculously easy amount of time and effort to get are just horrible, they ruin the point.

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Aviator

69. Posted:

Just gonna post this here.

achievement |əˈCHēvməntl
noun
1 a thing done successfully, typically by effort, courage, or skill: to reach this stage is a great achievement.
2 the process or fact of achieving something: the achievement of professional recognition | assessing ability in terms of academic achievement | a sense of achievement.
what the hell is wrong with the bold D:

Edited on by Aviator

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iHailPhilly

70. Posted:

Trophies would be ok, but just some random stupid number is not good.

iHailPhilly

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TheKingOfTown

71. Posted:

Why not?

Why do people point to their wrists when asking for the time, but don't point to their crotch when they ask where the bathroom is?

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shake_zula

72. Posted:

Mmm, I prefer PSN's "level" system over Gamerscore. Not sure why... I guess because it provides something to work toward constantly, i.e. the next level. Gamerscore is just one tedious linearity. I'm not actually bothered about a Gamerscore or Trophy level or any sort of overall rating, in fact I'd rather not have them. I just want a record on my profile of which games I've 100%'d, and which individual achievements I've earned.

shake_zula

Nintendo Network ID: shake_zula

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czoom

73. Posted:

I am almost 100% sure it will have achievements. Nintendo knows that Trophies and achievements attract more gamers.

czoom

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DarkLloyd

74. Posted:

czoom wrote:

I am almost 100% sure it will have achievements. Nintendo knows that Trophies and achievements attract more gamers.

question is who are they attracting i think its safe to say most of us here played games before "what i will call" something to show for ever appeared.

while its fun in its own way and i dont mind or complain about it since the only games i bothered 100 percent trophy completion on all uncharted games and the two thrones, i certainly dont remeber asking for this kind of thing. did the lot of us get bored or something :P ?

that being said if they are going to do something like this maybe they should use mario icons like this:
not in any order as im just making this up

Mushroom: easy achievement icon
Star: hard achievement icon
Question box: secret achievement icon

and so forth i need a little more time to make more sense of how that could work lol

DarkLloyd

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Emaan

75. Posted:

I want achievements for Nintendo games to mean something, most of the trophies and achievements in PS3 and XBOX games are for doing pointless things. Just getting a medal for beating a game would be enough to me, or just something on the Wii U that keeps track of the games you've played (and maybe have completed) similar to the 3DS. To me, beating a game is enough of an accomplishment as it is. For example you could get a bronze medal for simply beating a game (we'll use Super Mario Galaxy as an example) then like a silver for something extra, and a gold for getting all the stars in the game. Just a thought.

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shake_zula

76. Posted:

emaan1 wrote:

I want achievements for Nintendo games to mean something, most of the trophies and achievements in PS3 and XBOX games are for doing pointless things. Just getting a medal for beating a game would be enough to me, or just something on the Wii U that keeps track of the games you've played (and maybe have completed) similar to the 3DS. To me, beating a game is enough of an accomplishment as it is. For example you could get a bronze medal for simply beating a game (we'll use Super Mario Galaxy as an example) then like a silver for something extra, and a gold for getting all the stars in the game. Just a thought.

Yeah, I'd actually prefer this. Some achievements really irritate me, IIRC Dead Space had separate ones for completing the game using only one weapon, then another achievement for only using a different weapon, then another, etc... I'm not sure if I'm totally right with that because I certainly didn't bother attempting them, but that's the kind of thing that I dislike.

shake_zula

Nintendo Network ID: shake_zula

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JD2995

77. Posted:

I like the idea that they put achievements in the 3DS and the Wii U. but as others say, I prefer to have something of value to get the achievement.

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shingi_70

78. Posted:

lol at the people expecting to get points for doing crap in game.

WAT!

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OldBoy

79. Posted:

Not really bothered but they would be nice,mainly for bragging rights more than anything. :P
I don't think Nintendo would go with a Gamerscore as such but a feature that allowed your friends to see what games you completed and stuff would be cool.

What's this bit for again?

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TrueWiiMaster

80. Posted:

I already posted this under the article about Wii U achievements, and in a now-closed thread, but I thought it might get more discussion if I posted it here.

I like the idea of achievements to a degree, but Playstation and Xbox take the concept too far. I mean seriously, getting achievements for playing through the story mode normally lessens the value of the awards, and having to get 30,000 kills puts some out of reach for the vast majority of players. I want Nintendo to have a system in place, but I don't want what the other systems have.

Here's my idea. Badges. No more than 5 badges could be gleaned from any one game, leaving no room for superfluous extras (ie "Killed your first enemy!" "Bought your first gun!" etc.). This would also prevent sales of poor games just to boost one's score; each game would add too little to make one or two matter. Ideally these badges would consist of goals like beating the game, collecting everything, beating hard mode, and the like.

Now's where it gets interesting. Rather than a total point score, a person's total badge number would appear to the public, but not all of the badges would be viewable. The player would have to pick 20-25 favorite badges to put on display. In other words, when someone looks at your profile they would see the badges you're most proud of rather than a cluttered list consisting of dozens, and eventually even hundreds of awards. Each award would feel more significant when viewed in a small group too.

Personally I think this system would work well for Nintendo. It's unique enough that nobody could say they just jumped on the achievement bandwagon, and matches their overall themes fairly well. They've used badges or badge-like things for years, probably starting with Pokemon, but also appearing in Paper Mario, and somewhat in Super Smash Bros.

I love the idea of getting a badge when I beat New Super Mario Wii U's main game, and then getting another when I unlock and beat those inevitable secret levels. Perhaps the latter could say "honorary Super Mario Bro"... But realistically, this setup could work well with every 1st party game Nintendo would make. The only games I would wonder about would be COD-type games.

That said, I don't play very many COD-type games. Anyway, any thoughts about my thoughts? Why it wouldn't work, or how it could be better?

Also, if you think a limit of 5 is too low, please mention some achievements that are worthy of badgehood but wouldn't fit under that limit.

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