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Topic: Should the gamepad be "abandoned"???

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MikeLove

Before some of you go nuts, hear me out!

I really think Nintendo is regretting the whole "gamepad" debacle. We are nearly a year into its existence and there has yet to be a single compelling game (Zombi U came close) released for the system that makes the general public say "Ok, I get it. I want to play games with the gamepad." There are plenty of mini-games that make use of it, but nothing really revolutionary that makes it completely necessary in most peoples eyes. It's still (and rightfully so) a "gimmick" to most gamers.

Imagine if the Wii-U just shipped with a pro controller? It could be sold for $199 and be the perfect secondary console for all PS4 and Xbox owners, or even more tempting for casual gamers.

If possible, sometime in 2014 Nintendo should "do away" with the gamepad, and only sell it as a separate peripheral. As of now, only 5-10% of Wii-U releases even require the gamepad as a sole controller option, so existing games like Nintendo Land and Wario would have to be phased out (they don't sell much anyway and Nintendo could bite the bullet on future lost revenue) and other games like Lego City and Zombi-U could be patched to be playable without using it.
Even the most anticipated Wii-U games don't jump out as being "gamepad necessary". Smash Bros? Bayonetta 2? Mario Kart 8? DK:TF? All can easily be played with a standard controller, and in truth, I think most people will want to play them that way anyway!

Sure, it would be sort of an admission of failure by Nintendo, but isn't that kinda what the 2DS is?? Not many people really use the 3D that often, or want to even use it, so they provided an option for those other people. The gamepad could still be sold seperately as a secondary controller, maybe for around $75 by that time, and still be implemented in some games, but it would no longer be a requirement.

Good idea or bad? I for one know that as soon as I bought a pro-controller in August, I haven't played games using the gamepad since, unless it was absolutely required.

MikeLove

MAB

Not until I get my Golden Gamepad of Awesome Epicness

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Tasuki

That would be like saying MS should get rid of the Kincet 2.0 for the Xbox One. Each system is going to have a gimmick as you put if you want to use it then use it if not then dont its that simple.

I honestly like the Gamepad and use it quite frequently if for nothing more than off tv play. I tell you it has saved us from more then one fight over the tv in this household, The Gamepad was aimed towards families or groups of people. Yeah some single player games make use of it quite nicely too I might add but honestly it was designed for groups as I said.

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GuSolarFlare

I think the oposite. Nintendo should reinforce the gamepad making it more useful(and enjoyable). a random simple console like WiiU(without gamepad) would get even more mistaken by Wii and would have zero appeal to people wondering if they should get WiiU, PS4 or XBone(it happens) because it would be the same but weaker and anyone that wonders which one to get is not interested in exclusive games only, unless they are really appealing.

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Mk_II

No. Breaking the installed base of the Wii U into two groups is a terrible idea.

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MikeLove

Tasuki wrote:

That would be like saying MS should get rid of the Kincet 2.0 for the Xbox One.

The vast majority of those online would rather NOT have to pay the extra $100 for a Kinect 2.0 that comes mandatory with the Xbox One. Thats one major advantage the PS4 has over the Xbox at launch.

It should be an optional purchase, much like the gamepad.

MikeLove

MikeLove

Mk_II wrote:

No. Breaking the installed base of the Wii U into two groups is a terrible idea.

The installed base at this point is minimal. As I said, very few games even require the gamepad as the sole controller option at this point, and those that do are not major titles or are ones that could be patched to be played without it. The gamepad could still be used in the future, but would be bought separately.

If this was done and the price dropped to $199, sales would hypothetically pick up, and maybe in 2-3 years there are 15-20 million Wii-U's sold, with just 4-8 million of those being ones that came with the gamepad. Those of us who have gamepads who don't really use them often, would also have the option of reselling it. I really don't think it would be a major issue or destroy the company to explore this option, if they haven't already.

MikeLove

Tasuki

FutureAlphaMale wrote:

Tasuki wrote:

That would be like saying MS should get rid of the Kincet 2.0 for the Xbox One.

The vast majority of those online would rather NOT have to pay the extra $100 for a Kinect 2.0 that comes mandatory with the Xbox One. Thats one major advantage the PS4 has over the Xbox at launch.

It should be an optional purchase, much like the gamepad.

I agree with you on the Kinect part but not the gamepad.

Honestly the way I see it if you want to a console without a gamepad you can get a PS4 like people who don't want the Kincet bar.

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Samurai_Goroh

Even if the gamepad was a bad ideia, and I'm not saying it was, it's too late for that. The GamePad defines the Wii U, you can't take it away now or make it optional, fragmenting the userbase. Nintendo made their move and they have to stick to it to the end.

That being said, I think the GamePad is a great controller. Probably not that innovative, but of all people, us the veteran gamers should appreciate the advantages of the 2nd screen.

Samurai_Goroh

MikeLove

Tasuki wrote:

FutureAlphaMale wrote:

Tasuki wrote:

That would be like saying MS should get rid of the Kincet 2.0 for the Xbox One.

The vast majority of those online would rather NOT have to pay the extra $100 for a Kinect 2.0 that comes mandatory with the Xbox One. Thats one major advantage the PS4 has over the Xbox at launch.

It should be an optional purchase, much like the gamepad.

I agree with you on the Kinect part but not the gamepad.

Honestly the way I see it if you want to a console without a gamepad you can get a PS4 like people who don't want the Kincet bar.

But then you are alienating millions of potential Nintendo consumers who have no interest/use for a tablet style controller. Nintendo should cater to both markets.

This would be a non-issue if the cost of the current system was $199, but knowing that the gamepad controller makes up 1/3 of the total console price, it shouldn't be a required purchase. The $199 price point makes it half the cost of the other next-gen systems, while only being twice as much as the other android consoles, all the while providing the Nintendo exclusive titles that make people want to buy their systems.

MikeLove

Mr_Nose

I can't even imagine a Wii U owner asking such a question. The gamepad is completely amazing. It defines the system, and creates a gaming experience unlike anything else on consoles. This is the way I want to game from now on. Wii U will be my only system this generation, and the abilities of the gamepad are a big reason why.

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CanisWolfred

I never thought the Gamepad was a good idea, but I think at this point they're stuck with it until at least their next console.

Mk_II wrote:

No. Breaking the installed base of the Wii U into two groups is a terrible idea.

^This being the reason why.

Edited on by CanisWolfred

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Namco

Why should we? You don't necessarily have to use the touchscreen. It's a great controller neverless

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Tasuki

Honestly I dont see what the problem is. For the most part the gamepad is an option yeah some games like Lego City, Nintendo Land and Game and Wario you have to use it but overall its an option. I see alot of other games like Assassin's Creed III, Injustice Gods Among Us and a few others that you can use the pro controller or the CCP so its not like you are forced to use it. If its the cost that bugs you well then maybe you shouldn't be buying a game system if you can't afford it.

I dont like the Kinect 2.0 on the Xbox One, and the fact that its $500 and that I will have to pay for a piece of equipment that I wont use but the point being is that is what defines the Xbox One same goes for the gamepad with the Wii U.

However they did do away with the 3D of the 3DS and came out with the 2DS so they could very well do the same with the Wii U and the gamepad.

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Jazzer94

We've long since gone past the point of no return as the gamepad is a required feature and Nintendo would be crazy to annoy the almost 4 million people who actually bothered to support them so far.

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MikeLove

Tasuki wrote:

I dont like the Kinect 2.0 on the Xbox One, and the fact that its $500 and that I will have to pay for a piece of equipment that I wont use but the point being is that is what defines the Xbox One same goes for the gamepad with the Wii U.

You yourself are admitting you feel like you are being forced into paying for something you don't want/won't use. If there was an Xbox One that was $100 less and didn't include Kinect, thats the one you would buy, right? Hell, I imagine that in a year or less (depending on sales) that Microsoft will no longer include the Kinect in the bundle, or at least provide the option to buy the system without it.

MikeLove

Mr_Nose

Noone uses the gamepad outside of gaming? I do constantly. Here's a perfect example...

I wanted my Nephew to see the new Mario 3D world video last night, I was already looking online for some game hints to a game I was currently playing, I was able to throw the video to the TV, and play it for him, while I went back to the page I was viewing before on the gamepad... AT THE SAME TIME.

Show me ANY device that would let me do that.

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MikeLove

Jazzer94 wrote:

We've long since gone past the point of no return as the gamepad is a required feature and Nintendo would be crazy to annoy the almost 4 million people who actually bothered to support them so far.

It wouldn't annoy those who enjoy the gamepad, as they already one one, but it would likely annoy those who dislike it and would rather have not had to pay for it. Then again, it would at least give those people the chance to sell it on eBay or something.

And the gamepad is barely a "required feature". As I said, I can turn on my system, access miiverse, and play 95% of my games without using it already. A simple OS update could add a virtual keyboard to the internet browser and make the eShop navigatable without using it. Voila, its no longer a requirement, unless you choose to buy one and use it.

MikeLove

CanisWolfred

Except he's not forced to buy it. It's better to differentiate a product than just doing what everyone else is doing. I think Nintendo would sooner scrap the Wii U entirely than just give up on the Gamepad. The 2DS was just there because 3D can be damaging to young children's eyes, and a new Pokemon game just came out - a game that is very popular with young children. Unless there's some kind of major problem with the tablet itself, I don't think Nintendo could, should, or would get rid of it.

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Tasuki

FutureAlphaMale wrote:

Tasuki wrote:

I dont like the Kinect 2.0 on the Xbox One, and the fact that its $500 and that I will have to pay for a piece of equipment that I wont use but the point being is that is what defines the Xbox One same goes for the gamepad with the Wii U.

You yourself are admitting you feel like you are being forced into paying for something you don't want/won't use. If there was an Xbox One that was $100 less and didn't include Kinect, thats the one you would buy, right? Hell, I imagine that in a year or less (depending on sales) that Microsoft will no longer include the Kinect in the bundle, or at least provide the option to buy the system without it.

I would no doubt, but MS wont because thats what defines the system. But I am glad that they have the option of not using it same with the Wii U. Should they include a Kinectless Xbox One perhaps. Will they? Probably not. So honestly I dont see the problem.

Thats why I went with the PS4 instead.

Edited on by Tasuki

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