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Topic: Should Nintendo make the Gamecube controller adapter compatible with games like Wind Waker HD, Mario Kart 8, etc.?

Posts 21 to 33 of 33

Vee_Flames

TBH, the fact that the adapter only works for Smash is kinda greedy. I still don't understand why at least one other game doesn't support it (Mario Kart 8 comes to mind).
I guess one can resort to those Hori GameCube controllers for the Wii Remote.

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shaneoh

iPunch_Very_Hard wrote:

@shaneoh: As long as Nintendo keeps making Super Smash Bros. for their consoles, the Gamecube controller will never "die."

Yes, the Gamecube controller will work on the NX with at least one game.

Nintendo have enough controllers already, people need to get over the gamecube controller, it's nothing special. Embrace newer controllers.

You're also assuming that the NX is a home console

Kaze_Memaryu wrote:

Still, the best controller needs more support!

Would that be the gamepad or the wiimote?

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Rob_mc_1

If Nothing else I do wish Wii mode Supported the adaptor. There were many games there that supported Gamecube controllers.

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SCRAPPER392

I can agree that te GCN adapter should probably run in Wii mode. Bomberman Blast required it for 8 player, all the VC was compatible, and a few Wii games used it, but they might as well merge Wii mode into the Wii U menu by that point, because then all the games would still have to use reprogramming that only the Wii U is doing, because updating Wii mode to run the GCN adapter would basically be like programming the Wii to recognize it, as well. They pretty much aren't going to do that.

The GCN controller should work for Wii U VC, but I'm pretty sure Nintendo got ahead of themselves and only cared to make sure it worked for only Smash Bros. That's why I didn't/don't care about it anymore, because it only mattered for a few games on Wii(unless you still played GCN games), and it only works on Smash 4. That's why if I were to even be remotely interested in the GCN controller, I would have gone with the Hori GCN Wii remote controller, because then at least you can still use it for everything else(like @VeeFlamesNL said).

Edited on by SCRAPPER392

Qwest

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Vee_Flames

@Kaze_Memaryu: I'm holding my GamePad right now and seriously... HOW'S THE GAMEPAD HEAVY?!
The GamePad is NOT heavy. In fact, my Amazon Fire's heavier than it.
Maybe the word you're looking for is bulky, because if you really think the GamePad's heavy... then you really need to learn HM04. XD
EDIT: And even by bulky I mean it's larger than most controllers (which doesn't translate to being heavier, of course).

Edited on by Vee_Flames

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kyuubikid213

Really, I just want it to be compatible with more games in general. I would be happy if there was some kind of patch to make it compatible with Wii mode and the Super Mario games at the very least.

I'm not upset about it though because I enjoy GamePad integration on most of my Wii U games and the Pro Controller works fine whenever I'm not feeling it (about 20% of the time).

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shaneoh

VeeFlamesNL wrote:

@Kaze_Memaryu: I'm holding my GamePad right now and seriously... HOW'S THE GAMEPAD HEAVY?!
The GamePad is NOT heavy. In fact, my Amazon Fire's heavier than it.
Maybe the word you're looking for is bulky, because if you really think the GamePad's heavy... then you really need to learn HM04. XD

Yeah the gamepad is a tad under half a kilo, that's like a large glass of water.

The only thing the gamecube controller has got going for it is analog(?) triggers. The gamepad: naturally wireless, infra-red pointer, gyroscope, accelerometer, touch screen

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SCRAPPER392

I used to use the GCN controller for Brawl, but I realized it didn't matter anymore. There was basically no sign of the GCN controller being supported for Smash 4 or anything Wii U related, so I would just rather move onto the new controller. That's why I didn't mind playing Brawl with the CCPro on Wii U, before Smash 4 came out.
Refusing to figure out a new controller basically would have voided Smash Bros. on every console(including GCN), because we might as well have asked for the N64 controller to be compatible, but Mario Party. The analog triggers broke on the Wavebirds, too. I had like 7 of those controllers and took really good care of them, but the left trigger ended up breaking on at least 3 of them from normal use. Wired vs. wireless has nothing to do with controllers anymore, so that was never up for debate either. Those are more reasons why I don't care.

Qwest

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CaviarMeths

The market for it is just too small. We're talking about a niche product from over a decade ago being supported by an even more niche product that only has a couple years of life left in it. Why bother?

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Churchy

I'd like it to be compatible for Mario Kart 8 too but I doubt it'll happen now. At least I can get solace from the fact that many people have been playing Smash Bros. with the same (and best) controller for nigh on 13 years!

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