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Topic: Should Bravely Default Become a Long-Running Series and Come to Consoles?

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DirkaDirka

So I live in North America and just got the demo, just to check it out and see if I liked it.

...

3 hours of playing it later, I say it seems very promising. With Bravely Second being announced for Japan, do you guys want to see this game birth a series?

And personally, I'd love it if this series became (or continued to be, rather) exclusive to Nintendo systems. In fact, I'd love to see a Bravely game come to Wii U. Do you guys see this happening? Would you like to see this? Lemme know all of you think!

DirkaDirka

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willobee

I'd like it if it manages to change things up enough to stay fresh and exciting, without being absurd. Basically, don't suffer the same fate many final fantasy games suffered.

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kkslider5552000

No, they can stay with the handhelds and that's cool. The only SE sequel I really want on my Wii U (well besides Deus Ex and Sleeping Dogs) is The. World. Ends. With. U.

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CaviarMeths

Isn't the whole point to be a throwback to 'classic' JRPGs? Kinda seems like a style tailor made for handhelds. I think it would be neato for this to be an ongoing series, but it seems more appropriate for it to stay on handheld.

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8BitSamurai

I think the series creator has already said he wants to turn it into a regular franchise (For better or for worse, with yearly installments).

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larry_koopa

Currently playing it for the first time (50 hours in.) Honestly, it's one of the best games that I've ever played.

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Dezzy

larry_koopa wrote:

Currently playing it for the first time (50 hours in.) Honestly, it's one of the best games that I've ever played.

You haven't got to the endless loop bit yet then, eh?

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BakaKnight

larry_koopa wrote:

Currently playing it for the first time (50 hours in.) Honestly, it's one of the best games that I've ever played.

Wonder if you'll keep liking it for long ^_^; I played it as you did, 50 hours in loving it a LOT, then the game throwed a curve ball.
I could be wrong, but I got the really strong impression that battles suddenly spikes up in difficulty in a cheap way,with bosses spawning like crazy very powerful attacks in rapid succession. I honestly even lost interest in play the game there as it seems the game was telling me "Or you grind for many hours OR you could start pay those SP bottles, what do you think? :3" and neither option sounded appeling >_>;

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Freeon-Leon

Dezzy wrote:

larry_koopa wrote:

Currently playing it for the first time (50 hours in.) Honestly, it's one of the best games that I've ever played.

You haven't got to the endless loop bit yet then, eh?

I remember having a blast with this game, then "it" happened. I haven't finished it yet...

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Edited on by Freeon-Leon

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CaviarMeths

Time loop didn't bother me. I enjoyed the slight differences in the subquests each time. Really did a good job of developing the supporting characters. Several of them went from one dimensional villains that you hadn't seen for 50 hours of game to having actual motivations and being sympathetic characters, like Barras and Holly. The boss match ups were quite challenging too. I was stuck on the Qada, Yulyana, Ominas, Mephilia battle for quite a while.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Late

I haven't played for months. I lost my interest when they told me I had to do everything yet again (3rd time) and I heard from some of you guys here that it's not even the last time. It would be close to a perfect game (at least for me) if the second half actually had some content in it. I will continue where I left off soon. I got a sudden urge to play it again after buying the artbook and soundtrack. The art in this game is just so beautiful. The 3D effect fits it so nicely. Best 3D usage on 3DS. And the soundtrack is the best soundtrack I've ever heard.

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Jordie

CaviarMeths wrote:

Time loop didn't bother me. I enjoyed the slight differences in the subquests each time. Really did a good job of developing the supporting characters. Several of them went from one dimensional villains that you hadn't seen for 50 hours of game to having actual motivations and being sympathetic characters, like Barras and Holly. The boss match ups were quite challenging too. I was stuck on the Qada, Yulyana, Ominas, Mephilia battle for quite a while.

I agree. Loved all the chapters, only thing that gets a bit tedious is reawakening the crystals over and over again (Yes, Airy, I KNOW HOW IT'S DONE AFTER THE 20TH TIME, THANK YOU!).

BD should stay on handhelds, seems to be made for it anyway. I'm crazy excited for the new game and hope it delivers in the best way possible. Will miss Revo's music, though, too many overshadowing eguitars in the new battle themes imo (but it's still okay, could be worse).

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CaviarMeths

Jordie wrote:

Will miss Revo's music, though, too many overshadowing eguitars in the new battle themes imo (but it's still okay, could be worse).

I haven't heard any of the new tracks yet, but I've been hearing this from a few people, so it has me a little worried. I did check out some of Ryo's other work though. I enjoyed his last two Supercell albums, Today Is a Beautiful Day and Zigaexperientia. Honestly preferred them over Revo's Sound Horizon stuff. I think Elysion is the only SH album I really liked.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

ricklongo

The loops in the latter part of the game definitely threw a bucket of cold water over my head, but I must say I eventually got the spark back after seeing the story reasons for that. I still think it's a great game, even if the loops remain not exactly necessary in my opinion.

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Jordie

CaviarMeths wrote:

I haven't heard any of the new tracks yet, but I've been hearing this from a few people, so it has me a little worried. I did check out some of Ryo's other work though. I enjoyed his last two Supercell albums, Today Is a Beautiful Day and Zigaexperientia. Honestly preferred them over Revo's Sound Horizon stuff. I think Elysion is the only SH album I really liked.

I have to admit I haven't heard much from Supercell yet, but I love Sound Horizon and their style very much. Might have to check out Ryo's work whenever.

For anyone who's interested, new battle theme (updated version):

And Specials:

They're good imo. It's just that I miss the instrumental diversity...
Field themes etc. are very nice, though.

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iKhan

No. Not in the current state at least. The series suffers tremendously from its application of turn based battles. It has the same problem many traditional turn based combat JRPGs have. Fighting enemies is a slooooow chore unless it's a boss or human player.

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CaviarMeths

iKhan wrote:

No. Not in the current state at least. The series suffers tremendously from its application of turn based battles. It has the same problem many traditional turn based combat JRPGs have. Fighting enemies is a slooooow chore unless it's a boss or human player.

That's an interesting counter-opinion. The revamp of turn-based battles in BD was one of the most heavily-praised features. Guess it's not for everyone, but really, a lot of the game's popularity owes to this thing you don't like.

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CanisWolfred

CaviarMeths wrote:

Jordie wrote:

Will miss Revo's music, though, too many overshadowing eguitars in the new battle themes imo (but it's still okay, could be worse).

I haven't heard any of the new tracks yet, but I've been hearing this from a few people, so it has me a little worried. I did check out some of Ryo's other work though. I enjoyed his last two Supercell albums, Today Is a Beautiful Day and Zigaexperientia. Honestly preferred them over Revo's Sound Horizon stuff. I think Elysion is the only SH album I really liked.

I love Revo's music, but IMO, Linked Horizon is much better than Sound Horizon. Also, Supercell is mostly fantastic, too, so I'll probably enjoy the music in Bravely Second as well.

I'll admit, I absolutely loved Bravely Default, but I stopped halfway through because I got stuck on the vampire quests, and then hearing about the time loop makes wanting to go back rough. I really should, though. Before the second game hits, at least...

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Ralizah

iKhan wrote:

No. Not in the current state at least. The series suffers tremendously from its application of turn based battles. It has the same problem many traditional turn based combat JRPGs have. Fighting enemies is a slooooow chore unless it's a boss or human player.

BD has one of the best turn-based systems I've ever seen in a JRPG. It's intense, strategic, and very flexible in terms of working with different player strategies. I'd take it over some hack 'n' slash real-time Tales of nonsense any day of the week.

Edited on by Ralizah

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