Wii U Forum

Topic: Resident Evil 6

Showing 61 to 69 of 69

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romulux

61. Posted:

this is the best possible thing:

I played the demo last night and it's fairly fun, but the controls have convinced me that dual analog is a major step backwards. It's a little clumsy at first and even after adjusting to the new controls I couldn't stand aiming that way. I'm waiting to hear about a wii u version before i consider buying the game for sure.... it was at least scarier than anything in resident evil 5, and a lot of the environments look like they were pulled straight from resident evil 2 and 3.

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edhe

62. Posted:

romulux wrote:

this is the best possible thing:

I played the demo last night and it's fairly fun, but the controls have convinced me that dual analog is a major step backwards. It's a little clumsy at first and even after adjusting to the new controls I couldn't stand aiming that way. I'm waiting to hear about a wii u version before i consider buying the game for sure.... it was at least scarier than anything in resident evil 5, and a lot of the environments look like they were pulled straight from resident evil 2 and 3.

Because Capcom said Resi 6 was probably not coming to WiiU (could be standard PR), I'd be happy with it on the PC.

That is if it isn't a shoddy port, and Capcom ruin it by releasing it on steam, and then inflicting GFWL on it.

...

Looks like I'll hold out for that WiiU version.

And regarding that Conan vid, I was coming into this thread to share the very same video!

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Dragonfly224

63. Posted:

I pre-ordered it already for the 360. I'm Excited :D
If it every comes on the Wii U I'll rent it at least :)

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romulux

64. Posted:

edhe wrote:

Because Capcom said Resi 6 was probably not coming to WiiU (could be standard PR), I'd be happy with it on the PC.

they never said it wasn't, they just said they were focused on the PS360 and PC versions. they actually said they just started on the PC version full time now that the console versions are done, so the PC version had to wait in line behind the consoles and the wii u version is even further behind that. i'm sure it will be released on wii u next year, though.

i'm torn between PC and wii u. i know PC will have better graphics but i can't stand keyboard and mouse and would have to use a 360 controller. i'm holding out hope that the wii u version will support the remote, but based on what i'm seeing there's no move support in the PS3 version. if they're not programming a move scheme then they'll almost certainly not support the wiimote, especially not after adding all the gimmicks for the gamepad's touchscreen.

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romulux

65. Posted:

resident evil 6 shipped 4.5 million copies in one day. holy crap. skyward sword didn't even sell that much in one month. capcom expect it to become their best selling game ever: http://www.technobuffalo.com/gaming/platform-gaming/resident-...

goodbye forever, survival horror! no matter how much critics hated it, capcom will never stop pushing action now. at least this probably guarantees a wii U port.

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the_shpydar

66. Posted:

Copies shipped =/= Copies sold.

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WaveBoy

67. Posted:

The RE6 demo was an enormous let down. Forget about the step down analog aiming, i hated how they ditched the tank controls and opted for a typical 'move anywhere you want in any direction with the analog stick' like in most 3rd person shooters.

It doesn't feel like RE anymore...It controls poorly, even the camera is effected enemoursly and what's the deal with all of the gangster/hoodie zombies? RE6 feels like a Wester developers take on the franchise, and i didn't have any fun playing it...Pretty boring actually. RE5's demo was a masterpiece in comparison. I'll check out the invetible Wii U release which will hopefully Support pointer controls as an alternative control scheme. As is, this game(or at least the demo) stinks.....Resident evil seriously needs a reboot right about now. Shinji M needs to step back in the directors chair, because ever since RE5 Resident Evil has taken a big turn for the worse. Not saying 5 was bad, but it didn't have RE4's level of brilliance, polish or game design. 6 seems like an even bigger step down. Revelations however for a portable entry in the series had a pretty solid 'main' campaign with Jill, but the dull action heavy mindless shoot out based episodes pissed all over the package. I would of love it had they been taken out completely in another additional mode. :p

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Bulbousaur

68. Posted:

Played the demo for this game, absolutely hated it. For one, the game was WAY too dark, and I made sure to check the brightness setting test on the first screen of the demo, and I am using the same TV with the same settings I used with Resident Evil 4. Could barely see anything at some points when I was inside during Leon's level, had to rely on my partner to shoot when a zombie got close at points.

And then, the end of Leon's campaign, two MINUTES of quicktime events. Just awful, completely unnecessary and not fun in the slightest...

And Chris's just felt like a sub-standard third person shooter. Nothing I can really say apart from it feels like Call of Evil...

Didn't even play the other campaign which I hear is a mixture of the two, had enough by then...

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romulux

69. Posted:

the_shpydar wrote:

Copies shipped =/= Copies sold.

capcom think so, they're expecting 7 million sold. i was hoping the bad reviews would force the series back to horror, but the game has clearly been a big success even if a lot of people think it sucks. there is a bit of hope in this ign interview some of capcom's developers did after the release. they apparently said they'd probably go back to the older style, but it's full of spoilers... i still haven't played the game and tried to listen anyway, i had at least 2 endings and a bunch of plot twists ruined for me within a minute. only listen if you've played the game or don't care about the story at all:
http://www.ign.com/videos/2012/10/16/resident-evil-6-spoiler-...

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