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Topic: Rayman Legends delayed

Posts 361 to 364 of 364

Ryno

Bankai wrote:

Sean_Aaron wrote:

How horribly cynical if true, but it would demonstrate that Wii U owners are more committed to traditional games from third parties than Wii owners were. That could be marketing data worth a public flogging!

He's on to something actually. PR is well aware of the truism that all publicity is good publicity.

What better way to sell to PS3/ Xbox fanboys than piss off the Nintendo ones?

Yes, marketing 101, "no such thing as bad publicity". Plus they are still going to get sympathy sales from Nintendo fans from yesterday's "protest" and the 6 months of barely seeing the family forum post from the developer. An interesting marketing case study nevertheless.

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DefHalan

I hope there will be more levels like Castle Rock. That is by far my favorite level in the Demo.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Joeynator3000

DefHalan wrote:

I hope there will be more levels like Castle Rock. That is by far my favorite level in the Demo.

Pretty sure they're the "chest levels" of Legends.
We already know of two of them...so yeah. That's my guess.

Drawdler

I'm not sayi that Ubi made the wrong descision delaying the game since I know pretty much nothing other than that the game wasn't delayed due to development, but I really, really feel for the devs. I can only imagine how disheartening it would be to be pushed like that.

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