knowing Nintendo games, they'd somehow add in King Dedede to make it a popular series game. :V
Haha yeah. I think I would have liked Starfox Adventures more if it wasn't...Starfox Adventures. I like dinosaurs. Never liked Starfox that much. But actually, a King Dedede game in this vein would be pretty fun. Not as cool as this. But fun.
I think I might try to terminate my account. I'm not cut out for posting on forums lol
Is it time to start Project to end all game "projects"?
That is TLinkerbell to you! [17:17] theblackdragon: considering i have neither an xbox nor a ps3 :3 [17:17] Corbie: Nintendo fangirl alert!!!! [17:17] James Newton: Uh oh The James Ne...
Hmmmm. Is it a Nintendo game? If so, then heck yeah.
It was being worked on by Nintendo Software Technology. They're a US-based first party Nintendo developer. They've made Mario vs Donkey Kong (all of them I think), Aura Aura Climber (DSiWare), Metroid Prime Hunters (DS), the GameCube Waverace game, a couple of Ridge Racer games and several other things. They also worked on OoT Master Quest and the Masterpiece Mode of Smash Bros. Brawl.
I think I might try to terminate my account. I'm not cut out for posting on forums lol
Yeah I would like this game to come out as a Wii U title but make it better than how it looks. Probably make the enemies bigger an make the city an open world feel. Make him smaller too
Hmmmm. Is it a Nintendo game? If so, then heck yeah.
It was being worked on by Nintendo Software Technology. They're a US-based first party Nintendo developer. They've made Mario vs Donkey Kong (all of them I think), Aura Aura Climber (DSiWare), Metroid Prime Hunters (DS), the GameCube Waverace game, a couple of Ridge Racer games and several other things. They also worked on OoT Master Quest and the Masterpiece Mode of Smash Bros. Brawl.
Ridge Racer? That's owned by Namco isn't it? Why would Nintendo develop it?
And the Masterpiece Mode is just a bunch of short VC demos, nothing too hard to program I suppose. By the way, how do you know who developed it?
And yeah I know what the Masterpiece Mode is. I just thought it was interesting info, thus mentioned it as an afterthought. Wasn't meant to be an example of their game development prowess. But zapdinos is quite right, it needs to be better than it looks now if it comes to the Wii U. Though I can't lie...I wouldn't be opposed to it transmogrifying into a King Dedede game
the game starts out looking real until a huge penguin falls from the sky with a big ass hammer with a star on it and it starts swingging it around like its nothing...just to leave you saying "why nintendo"
Oh wow, I'd completely forgotten about Project Hammer (Aahh 2006... good times...) Personally I don't think it will ever see the light of day again. I dunno, it looked quite cool, but to me it seemed a bit contrived, like Nintendo was trying a bit too hard to have a more "mature" looking game to show (and to show the Wii remote). I don't think their heart was truly in it (hence the uninspiring title).
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Topic: Project H.A.M.M.E.R.
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