Showing 1 to 15 of 15
1. Posted: Fri 21st Jun 2013 12:52 BST
There maybe some unexpected features as shown here: http://www.shinesparkers.net/category/metroid-news.
Currently Playing: Metroid Prime 3, Zelda Twilight Princess, & Metroid Other M
Hyped for: Sonic Lost World, Super Smash Bros 3DS, & Dream Team
Even though I have beaten many of the games I'm still playing, I play them not to win, but to have fun.
2. Posted: Sat 22nd Jun 2013 04:01 BST
So... instead of the Wii U Zapper with the gamepad on it, are we going to get a new Wii U Zapper peripheral? Maybe one with a small screen on it?
Nintendo Network ID: DudeSean
3. Posted: Sat 22nd Jun 2013 04:23 BST
Perhaps. I dunno if I'll like it or not, but I'll wait and see ho it turns out.
4. Posted: Sat 22nd Jun 2013 06:35 BST
You do realize this isn't actually happening, right? Those are just some vague ideas/concepts they brainstormed.
She-Ra is awesome. If you believe otherwise, you are clearly wrong. Also, Lindsey Stirling. Because violin awesomeness.
Current E.T. count: 31 Copies. 3 Sealed, 12 CIB, 16 Cart-Only.
Nintendo Network ID: theShpydar
5. Posted: Sat 22nd Jun 2013 14:31 BST
I do know that it is not happening, it's just that those possibilities sound neat. It could happen in the future.
6. Posted: Tue 25th Jun 2013 16:05 BST
I think it's be really cool if they made a replica to Samus's arm cannon. You'd hold it up like a wristwatch to check your health, your map, your missile count, change into morph ball, or scan everything. Your arm would get tired really fast hold it up all the time though, so I think it'd be better if the gun only showed up on screen when you're aiming, otherwise it'd just be resting in you lap. Also, a nunchuck would have to be used for movement, otherwise that would be really uncomfortable too.
7. Posted: Tue 25th Jun 2013 22:10 BST
For Wii U, it wouldn't be the worst thing if they stuck with the format of Prime, especially if they used the map on the pad screen or simply had the whole gameplay there, which would allow them to expand on the multiplayer from Echoes/Hunters. Or they could improve on the gameplay of Other M.
8. Posted: Tue 25th Jun 2013 22:17 BST
Sounds cool. At least by now be can be sure we will get a new Metroid sometime. Some people seem to doubt that.
9. Posted: Tue 25th Jun 2013 22:42 BST
Sorry, couldn't read the interview on that site because of the poor combination of the text and that background image.
"What fun is there in making sense?"
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Nintendo Network ID: Discostew
10. Posted: Tue 25th Jun 2013 22:51 BST
@Discowtew, your right. It is partially hard to read with the web design.
11. Posted: Thu 27th Jun 2013 00:49 BST
I just want Sylux back (maybe Trace as well....actually just bring back everyone from Metroid Prime: Hunters and make a sequel)
Edited on Thu 27th June, 2013 @ 00:49 by PloXyZeRO
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Nintendo Network ID: PloXyZeRO | Twitter: ContraParadox
12. Posted: Thu 27th Jun 2013 08:59 BST
I definitely hope that a Wii U Metroid just doesn't use the Gamepad for scanning, and I'm with the user above, I'm ready for a Metroid Prime Hunters sequel or continuation. I know a lot of fans want Metroid 5, but it's had two chances to appear over nearly 11 years. They just don't know what to do there.
Favorite Game: Metroid Prime Hunters
13. Posted: Thu 27th Jun 2013 12:43 BST
A sequel to Metroid Prime Hunters? I have never played the first one, but a second one will be AWESOME. If Retro said they want to expand the hunter universe, that could lead to the potential of a new Hunters game. I would like that too.
14. Posted: Fri 28th Jun 2013 01:13 BST
Just a small thought. I'm trying to think of a good competitive multiplayer shooter that's still fun with only local multiplayer. Having a 1 on 1 gun duel is kind of boring in most multiplayer shooters nowadays, and I can't think of a real way to fix this other than changing the goal from killing each other to killing something else, which would essentially make the game co-op. The main problem, in my opinion, is that when you only have one or two other players, there's just not a lot in terms of things to shoot at. In a 32-64 player online match though, the chaos is enough that you don't have to hunt for each other and there's always an enemy just around the corner. How do you solve this for a game that may wish to be local multiplayer only, to give everyone a lot of targets to shoot at without making the game co-op or adding in more players?
That said, a Left 4 Dead like co-op mode or a Halo Firefight like mode would be awesome.
15. Posted: Fri 28th Jun 2013 02:21 BST
The good ol' days (two years ago)
New Metroid Ideas
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