1WoznySun 15th Jul 2012 It was announced at E3 for the WiiU and 3DS to be compatible with each other when playing the new Smash Bros. I have a few Playables I would like to see Return in this game as well as some I would like to see be removed. Newcomers: Paper Mario Moveset: A. Just a normal Punch. A-A-A. Punch, kick, and a slap for Lady Bow, Vivian, or Ms. Mowz. A-Side(Left, Right). Mario would extend his hammer out, Much like Dedede. A-Up. Mario would Perform the Superguard animation, damaging anything in his upper reach. A-Down. Mario will do a low kick. A-Smash(Left, Right). Mario Swings with his hammer from Paper Mario: The Thousand Year Door, holding it will make it more Powerful. A-Smash(Up). In The Thousand Year door, Performing an Early Spring Jump outside of Battle will result in a very small Jump, Charging Mario makes him go lower, increasing his attack power. A-Smash(Down). When you obtain the Ultra Hammer in the Thousand year Door, you can do a full 360 Hammer spin. Mario will charge down A and he will unless a Spin. B. Koops / Kooper / Bombette / Bobbery. You can Kick Koops and Kooper and switch to Bobbery or Bombette to let them walk straight until they explode. B-Down. Mario will change between Partners in this order: Kooper, Bombette, Koops, Bobbery. This will allow you to Shell - Explosion switch while still letting all of Mario's Partners have an appearence. B-Side. Lakilester will throw a spiny, it will go farther depending on how long you hold it. B-Up. Parrakarry will lift you up, his wings do damage to those above him. Grab. Your Yoshi from the Thousand year door will extend his tongue for the grabbing animation. Side throw. Flurrie will blow you away once Yoshi spits you out. Down throw. The victim will be body splammed by Sushi. Up throw. Watt will shock the Victim. All Midair attacks. In TTYD, you could perform stylish commands. Mario will do a different one depending on the direction. Final Smash. Paper Mario Lifts the Crystal Star into the middle of the Ring and unleashes Supernova. Lines come across the screen, ayone caught in one will be Paralyzed. When the final Line is drawn, all those imprisoned are sent spiraling off. Cool Abilities. Goombella / Goombario could tattle the opponents you play if you play on the stage "Battle Stage." They could tell you their hints and weaknesses. Louie: Could act somewhat like Olimar, but have diffrent attacks and abilities. Little Mac. Not quite sure how this would happen but it would be cool to see him here. Final Smash. Little Mac's Famous Uppercut. 1 Hit KO. Comebacks. Young Link. Same Moveset in Melee, make adjustments if needed. Final Smash. All charectors freeze, the screen zooms in on link as he takes out a mask. He Puts it on and becomes Fierce Diety Link! His attack is greatly increased. He will stay in this form for about 15 - 20 seconds then return to normal form. MewTwo. Same Moveset as Melee, Make adjustments if needed. Final Smash. I am not a Pokemon master so I do not know this moves name: In the first Movie, he battled with Mew and encased himself in a Ball of energy. MewTwo would be much like Pikachu's Volt Tackle, but be much slower and MUCH faster. People I would not want to return. Sonic the Hedgehog. He does not belong in Smash Bros. His final Smash was incredibly more efficent then the rest and he could keep B-Targeting over and over. Pit. Although I like the idea of Pit, He was possibly the Spammiest Playable. Toon Link. If they do include Young Link again, I'm sorry but they will have to say adios to TL. Lucario. Another "If they replace". MewTwo should have this spot. Leave who you would want / not want in the Next SSB. Edited on Thu 20th August, 2015 @ 04:10 by TheLZdragon An Xbox player once told me Wii sucks because it's Graphics suck, so I called my buddy Giga Bowser. That very same kid now only owns a Wii.