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Topic: Pikmin 3

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Emaan

261. Posted: Sun 30th Sep 2012 21:17 BST

We're getting it at least by March 2013.

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3Dash

262. Posted: Sun 30th Sep 2012 21:25 BST

Xilef wrote:

3Dash wrote:

Happy_Mask wrote:

Everybody in this thread owes me a fist bump, I just preordered Pikmin 3. :P

Cool, you'll have to tell me what it's like. I'll be getting it, idk if it'll be launch day or not though.

It's been confirmed for 2013. In Europe at least.

No no no... you must've misunderstood me, I did word it badly. I meant I might not get Pikmin 3 the first day it's out, not that it's coming out on the Wii U's launch day.

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Erica_Hartmann

263. Posted: Sun 30th Sep 2012 23:45 BST

Emaan wrote:

We're getting it at least by March 2013.

But that's when Monster Hunter Ultimate is taking over my life. xD

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Metal_Sonic

264. Posted: Mon 1st Oct 2012 00:17 BST

It kind of pisses me off that it's not coming out launch day..

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NintyCraze2013

265. Posted: Mon 1st Oct 2012 00:41 BST

Ya, I expect Pikmin in February in the states.

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Emaan

266. Posted: Mon 1st Oct 2012 01:22 BST

I wanted this and NSMBU to be my first 2 games, guess not. Thanks Ninty. >:0

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WingedFish

267. Posted: Mon 1st Oct 2012 01:27 BST

NSMBU is going to be my first, barring Nintendo Land. Pikmin 3 will still be my second, since $60 per game is still a tall order for me.

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GamecubeLad

268. Posted: Tue 2nd Oct 2012 00:18 BST

The only downside to this game is that the orignal artstyle is different with it being in HD and all

GC 3.0 in the works.... I guess
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Happy_Mask

269. Posted: Tue 2nd Oct 2012 00:41 BST

Errrrrrrrrm... Who really cares? Won't it benefit more from HD?

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GamecubeLad

270. Posted: Tue 2nd Oct 2012 00:41 BST

Meh I guess your right

GC 3.0 in the works.... I guess
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Pikminsi

271. Posted: Tue 2nd Oct 2012 01:12 BST

I do agree with GameCubeMan that it will be different from what I was used to playing, but once I'm used to it it should be loads better in terms of graphics

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Erica_Hartmann

272. Posted: Tue 2nd Oct 2012 01:46 BST

I kinda didn't know what to say...graphics looked awesome on Pikmin 1 and 2..and that was the GameCube, I couldn't wait to see what it would look like on the Wii U with its graphics matching the PS3/360's.

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WingedFish

273. Posted: Tue 2nd Oct 2012 02:56 BST

Just for an idea of how different the graphic jump will be, look at the Iridescent Flint Beetle. The first two games it looks relatively the same. But if you look at gameplay videos on youtube from the demos, you'll see that they now have six legs instead of just four, as well as glowing antennas. I think what is really going to be cool is the fact that you can aim for specific areas of an enemy, like when you throw a Pikmin at a Bulborb's eye you temporarily blind it.

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Pikminsi

274. Posted: Tue 2nd Oct 2012 03:39 BST

WingedFish wrote:

I think what is really going to be cool is the fact that you can aim for specific areas of an enemy, like when you throw a Pikmin at a Bulborb's eye you temporarily blind it.

Wow, I didn't see that. When Nintendo said they put a bunch of detail in this game, they weren't kidding. This should add a lot more strategy, which is good :)

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Erica_Hartmann

275. Posted: Tue 2nd Oct 2012 03:45 BST

I'm still hoping for a Nighttime Mode that's likely not going to happen. T.T

Edited on Tue 2nd October, 2012 @ 03:45 by Erica_Hartmann

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WingedFish

276. Posted: Tue 2nd Oct 2012 03:55 BST

I just remembered something. Regarding the Pikmin stage in SSBB, it states that the planet has frequent heavy rains, and yet it never rains at all in either of the games (although it does snow). I wonder if it will in 3?

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Erica_Hartmann

277. Posted: Tue 2nd Oct 2012 04:02 BST

You know...maybe they could do a seasons based system....and the worlds could change depending on the season/weather and all that. :p

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WingedFish

278. Posted: Tue 2nd Oct 2012 16:50 BST

Erica_Hartmann wrote:

You know...maybe they could do a seasons based system....and the worlds could change depending on the season/weather and all that. :p

Um, they kinda did that in 2. Or are you being sarcastic? I can't tell. :(

Edited on Tue 2nd October, 2012 @ 16:50 by WingedFish

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Erica_Hartmann

279. Posted: Tue 2nd Oct 2012 17:48 BST

WingedFish wrote:

Erica_Hartmann wrote:

You know...maybe they could do a seasons based system....and the worlds could change depending on the season/weather and all that. :p

Um, they kinda did that in 2. Or are you being sarcastic? I can't tell. :(

...No they didn't...one area was snowy, that was about it...the level never changed.

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WingedFish

280. Posted: Tue 2nd Oct 2012 19:52 BST

Erica_Hartmann wrote:

WingedFish wrote:

Erica_Hartmann wrote:

You know...maybe they could do a seasons based system....and the worlds could change depending on the season/weather and all that. :p

Um, they kinda did that in 2. Or are you being sarcastic? I can't tell. :(

...No they didn't...one area was snowy, that was about it...the level never changed.

Oh I see what you mean. You're talking about seasons changing within the same place, as in when you visit it at one time it's spring and then when you come back sometime later time it's now summer. And technically each area in 2 represents a different season: Valley of Repose=Winter, Awakening Wood=Spring, Perplexing Pool=Summer, and Wistful Wild=Autumn.

Edited on Tue 2nd October, 2012 @ 19:53 by WingedFish

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Pikmin fact of the week: The Pearly Clamclamps in Pikmin 1 can still attack and eat Pikmin even after being defeated. They are the only creatures in the game able to do so.

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