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Topic: Nintendo is a victim of it's own influence

Posts 21 to 25 of 25

unrandomsam

iKhan wrote:

Bolt_Strike wrote:

I think F-Zero is in this boat as well, that's why it's the only one of Nintendo's biggest dormant IPs that we have absolutely no idea if it's returning (Metroid is still not confirmed, but at least we have an interview that claims it's in the works, so I expect them to release one by the end of this gen). What is there really do to with a futuristic car racing games that can't be done in other racers? It doesn't seem like there was ever a unique gameplay mechanic to begin with, a lot of what they've done can simply be done in Mario Kart, and I can't think of any direction for it to go in that would make it unique.

Considering that the arcade racer has been dead and supplanted by driving simulators, I'd say there is a lot F-zero can do.

Simulators are boring. I can see why they are used for e.g pilot training but for entertainment I just don't see the point.

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Bolt_Strike

Jaz007 wrote:

Nintenjoe64 wrote:

unrandomsam wrote:

F-Zero is a Racing game.

Mario Kart is a Party game.

Mario Kart is just as difficult to be the best at as F-Zero. The difference with MK is there are far more people interested in playing so there's a greater level of competition, there's also no good items for the person in first so to actually retain a lead against blue and red shells is not as easy just being the fastest. If F-Zero was online, people would complain that they were winning all race and got taken out by someone they were lapping and then call it a game based around luck.

In Mario Kart, you make a mistake, and you can easily recover. From what I remember on F-Zero X, you made one mistake, you lost the race (or at least lost any chance at first place). In a sense, any game when you're just playing multiplayer (that's well designed) is hard to be the best at, because you're playing with people. Mario Kart is designed to be played by just about anyone, F-Zero demands skill and precision from the start. It has a higher bar of entry. If you take out trying to be a multiplayer pro, F-Zero is a much harder game to be good at. It's like comparing being good at Dark Souls and COD.

Even more reason not to bring it back. Making a game that punishing is an easy way to turn a lot of people off.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

skywake

There's space in the market for all sorts of games especially in the digital age. No reason why they couldn't bring back F-Zero if they wanted to. Especially given how popular and unoriginal the racing genre is right now....

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Jaz007

Bolt_Strike wrote:

Jaz007 wrote:

Nintenjoe64 wrote:

unrandomsam wrote:

F-Zero is a Racing game.

Mario Kart is a Party game.

Mario Kart is just as difficult to be the best at as F-Zero. The difference with MK is there are far more people interested in playing so there's a greater level of competition, there's also no good items for the person in first so to actually retain a lead against blue and red shells is not as easy just being the fastest. If F-Zero was online, people would complain that they were winning all race and got taken out by someone they were lapping and then call it a game based around luck.

In Mario Kart, you make a mistake, and you can easily recover. From what I remember on F-Zero X, you made one mistake, you lost the race (or at least lost any chance at first place). In a sense, any game when you're just playing multiplayer (that's well designed) is hard to be the best at, because you're playing with people. Mario Kart is designed to be played by just about anyone, F-Zero demands skill and precision from the start. It has a higher bar of entry. If you take out trying to be a multiplayer pro, F-Zero is a much harder game to be good at. It's like comparing being good at Dark Souls and COD.

Even more reason not to bring it back. Making a game that punishing is an easy way to turn a lot of people off.

Dark Souls games sell more than a million each I believen and they are infamous for their difficulty, there market for this stuff. If you do it right, making a difficult game can be a good business decision.

Jaz007

Bolt_Strike

skywake wrote:

There's space in the market for all sorts of games especially in the digital age. No reason why they couldn't bring back F-Zero if they wanted to. Especially given how popular and unoriginal the racing genre is right now....

F-Zero doesn't really help bring back the sense of originality though, that'd be a better job for the likes of 1080 Snowboarding or Wave Race.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

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