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Topic: Nintendo = Greatest Developer/Publisher today?

Posts 21 to 40 of 82

GamingSince64

Hernandez wrote:

Beetlejuice wrote:

Hernandez wrote:

Not only that, but Sony doesn't have to release as many titles as Nintendo, because it has superior third-party support. In other words, it doesnt' have to fill the gaps in genres that are sorely lacking, like Nintendo does.

So in other words they don't create or publish as many titles themselves....resulting in the fact that Nintendo is the greatest developer/publisher today?

Thanks for coming out.

No, because the ones they release are of superior quality. Like The Last of Us, which came out at a game when the Wii wasn't being supported anymore. Just goes to show how far Sony goes to support their products till the very end. Which Nintendo does not do.

That's because the Wii was so outdated, it could barely handle next gen games while it was still the current console. That's foolish logic, you're saying Nintendo would be better if they were also releasing their games on an incredibly outdated console?

GamingSince64

GamingSince64

Hernandez wrote:

But you guys seem unwilling to understand that, so I'm dropping the subject right here and now.

What a crying shame that is...I'm gonna miss your arguments that don't actually mention specific details.

GamingSince64

MikeLove

Hernandez wrote:

Not only that, but Sony doesn't have to release as many titles as Nintendo, because it has superior third-party support. In other words, it doesnt' have to fill the gaps in genres that are sorely lacking, like Nintendo does.

Beetlejuice wrote:

Nintendo has, as a whole, released a higher number of quality titles...

Sure, but that was precipitated by the release of the Wii U. You can't expect Sony to release the same amount of AAA titles for a dying platform as Nintendo would for their new flagship product. But you guys seem unwilling to understand that, so I'm dropping the subject right here and now.

Hence why the title of the thread said "today" and not "who is the best publisher/developer a year from now?" or "who is the top publisher/developer in 2018?"

Sony has 3 consoles to produce titles for, while Nintendo only has two. Wouldn't that give Sony an unfair advantage?

Oh wait...I forgot. Using your logic, Sony chooses not to/doesn't need to produce or develop as many titles themselves!

And if I practiced guitar more often, I would be the next Eddie Van Halen!

MikeLove

GamingSince64

Hernandez wrote:

Both Sony and Microsoft went to great lengths to ensure that Destiny was still released on the PS3 and 360. To me, that speaks to their quality as publishers, even if they are not the actual publishers of the title (Activision, in this case).

You buy a product and you get full support for its entire lifespan. That's how it should be.

But I'm dropping the subject here, because you guys are getting way too heated.

You guys are getting way too heated = We're disproving your false claims.
How does a game that Sony/Microsoft DIDN'T publish have ANYTHING to do with who's the best publisher? Do you have any clue the actual question I asked?

GamingSince64

GamingSince64

Hernandez wrote:

To me, Sony is the greatest publisher today. Deal with it.

And we're just pointing out your arguments don't have anything to do with them being the greatest publisher today. Deal with it.
Also I thought you were done with this conversation?

Edited on by GamingSince64

GamingSince64

MikeLove

@Hernandez

Just to put this to rest, I got a list of Sony produced PS3/PS4/Vita retail games from 2013 and will compare them to a list of Nintendo produced Wii U/3DS retail titles from the same period....

SONY 2013:

PS4
Killzone: Shadow Fall
Knack

PS3
Beyond: Two Souls
God of War: Ascension
Gran Turismo 6
Invizimals: The Lost Kingdom (PAL only, North America release date unknown)
MLB 13: The Show (Retail vein North America, Korea and Australia, digital download only in PAL)
Puppeteer
Ratchet & Clank: Into the Nexus
Sly Cooper: Thieves in Time
The Last of Us
Wonderbook: Book of Potions (PAL and North America only)
Wonderbook: Diggs Nightcrawler (PAL and North America only)
Wonderbook: Walking with Dinosaurs (PAL and North America only)

Vita
Disney Epic Mickey 2: The Power of Two
Invizimals: The Alliance (PAL only, North America release date unknown)
Jak and Daxter Trilogy
Killzone: Mercenary
MLB 13: The Show (Retail version in North America, Korea and Australia, digital download only in PAL)
Sly Cooper: Thieves in Time
Soul Sacrifice
Tearaway
The Walking Dead: The Complete First Season

And here is what Nintendo released in the same period...

Wii U
Lego City Undercover
New Super Luigi U
Game & Wario
Pikmin 3
The Wonderful 101
The Legend of Zelda: The Wind Waker HD
Wii Party U
Wii Fit U
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Super Mario 3D World

3DS
Fire Emblem: Awakening
Brain Age: Concentration Training
Luigi's Mansion: Dark Moon
Pokémon Mystery Dungeon: Gates to Infinity
Lego City Undercover: The Chase Begins
Donkey Kong Country Returns 3D
Animal Crossing: New Leaf
Mario & Luigi: Dream Team
Pokémon X and Y
Nintendo 3DS Guide: Louvre
The Legend of Zelda: A Link Between Worlds
Mario Party: Island Tour

Come on man....even just putting the 3DS games against Sony's entire output for 2013 is unfair!

Even if you are not personally a fan of all of those games, it's impossible to deny that Nintendo has released some HUGE games during that period.

MikeLove

Maelstrom

Hernandez wrote:

To me, Sony is the greatest publisher today. Deal with it.

But over half of their exclusives are 3rd party companies. Unlike nintendo, who has 2nd party companies like Intelligent Systems, Monolith Soft, and Retro Studios. Each of these studios rivals Sony's Naughty Dog for sheer quality. I'm not saying ND's games are anything short of great. But when another company has more studios capable of producing games of the same caliber, Nintendo wins. Sony may only appear to because of the numerous Square, Atlus, and Insomniac exclusives.

Edited on by Maelstrom

My video game arrangements (sheet music for piano)
Check in for new sheets every Monday. There's lots of Fire Emblem arrangements coming.

Nintendo Network ID: aginor

Kogorn733

In terms of quality, fun level, and creativity, Nintendo is the best developer out there. They continue to treat game design like an art, whereas most developers have "pulled a Michael Bay," going for special effects, the wow factor, and other objectives that may entertain and awe the consumer, but that do not challenge the consumer, push boundaries, or show a lot of creativity. The glut of shooters on the market is a prime example of the effects of such Michael Bay developers ("MBDs"). Additionally, many of these developers are of the impression that a game has to be violent in order to sell. While I don't have anything against video game violence per se, I find it depressing that many top-selling video games recently have included a lot of over-the-top violence.

That being said, and though Nintendo will always be my favorite gaming company, they have occasionally been plagued by blindness and/or shortsightedness. For example, Nintendo released the Wii U clearly unprepared for the level of time, manpower, and effort that HD games would necessitate. This crippled the Wii U's initial line-up and prevented it from catching on with people as quickly as it otherwise might have. It also indicated that, in some respects, Nintendo did not "do its homework" before releasing the Wii U, which is surprising given the high levels of dedication and effort that Nintendo generally puts into all of its games.

Additionally, Nintendo has not done as great of a job of marketing its products as some other gaming companies. While they have advertised on their website and do have Club Nintendo, they have done little else beyond that. Fortunately, it seems they are learning .The "free game" promotion for Mario Kart 8 was a fantastic idea, and I'm convinced it was one of many things that encouraged people to make it a Day 1 purchase. Nintendo should use such promotions freely, especially for novel games like Splatoon, where it looks like mainstream consumers might need further encouragement to take their first step into the game. Nintendo's vast backlog of retro titles would be perfects for this.

Finally, Nintendo's localization practices are unpredictable, lack transparency, and plagued with silly choices. For example, Nintendo took ages to release Xenoblade Chronicles in the US, despite the previous success of the other Xeno titles. Nintendo has declined to bring other games (i.e. Mother 3) to the United States for no explicable reason, and has been extremely slow in releasing titles for the Wii U's virtual console. Other games are localized in the US long after their release in Japan. I could see smaller companies delaying localization in order to "subsidize" localization efforts with the proceedings of Japanese sales, but Nintendo is a very wealthy company. There really isn't any excuse for doing research beforehand as to whether particular titles might succeed in the U.S., especially when one of the larger subsidiaries, Nintendo of America, is located over there.

Provided Nintendo corrects the above shortcomings, I believe that Nintendo can and will remain the best video game developer/company out there, even if they maintain their other insular policies/tendencies.

Kogorn733

MikeLove

Hernandez wrote:

Both Sony and Microsoft went to great lengths to ensure that Destiny was still released on the PS3 and 360. To me, that speaks to their quality as publishers, even if they are not the actual publishers of the title (Activision, in this case).

You buy a product and you get full support for its entire lifespan. That's how it should be.

But I'm dropping the subject here, because you guys are getting way too heated.

No, you are dropping it because you have been proven factually wrong and can't handle it.

Why bring up Destiny?! Neither Sony or Microsoft have ANYTHING to do with the creation or publication of the game!! Every time someone responds to your statements, you keep moving the goal posts!

First it was unfair that the Wii U has been out longer, then it was unfair to compare them "today" (as the original question stated) because Sony is still working on games that have yet to be released (I guess you are forgetting the fact that Nintendo has many more on the way too?) then you change it to how Sony is better because they supported the PS3 longer than Nintendo did the Wii, and now you are talking about Activision publishing a game on the PS3/360!?

The game is being released BY ACTIVISION on the 360/PS3 because they want to make money, and because there are over 130 million potential customers who own them. You honestly think Sony and Microsoft had to beg Activision to release this game on their old consoles?! Really?!

Edited on by theblackdragon

MikeLove

Kogorn733

Maelstrom wrote:

@Kogorn733 Not to appear too suspicious, but that looks very copy-pasted

I drafted the response beforehand in Microsoft Word, since I knew it was going to be lengthy

Trust me, you won't find that response anywhere else on the Internet.

Edited on by Kogorn733

Kogorn733

Bolt_Strike

DualWielding wrote:

Nintendo's main problem as a publisher is that they lack variety their lineup is not as varied as Sony's, WB, Take Two or Ubi.......

They lack a couple of genres, but Nintendo is one of the more well rounded developers in the industry. I mean, look at what kinds of genres they have:

Platformers: Mario, Donkey Kong, Yoshi, Kirby
RPG: Pokemon, Paper Mario, Mario & Luigi, Xenoblade Chronicles
Racing: Mario Kart, F-Zero (dormant)
Shooters: Metroid, Splatoon may be a mainstay if it's successful
Action Adventure: Zelda, Metroid
Party: Mario Party, Wario Ware
Fighting: Smash Bros.
RTS: Pikmin
Rail shooter: Star Fox

The only thing they're missing is what, beat em up/hack n slash? And even then, they have Bayonetta 2 and Hyrule Warriors on Wii U. Other than that, they have pretty much everything they need.

If you want to talk lacking variety, Microsoft is terrible at variety, they only really have 2 shooters (Halo and Gears of War), one racing game (Forza), one WRPG (Fable), a bunch of Kinect shovelware, and that's about it. No platformers (which is sad because they're sitting on two really good ones), no adventure games, they have a very limited pool of games.

Edited on by Bolt_Strike

Bolt_Strike

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Undead_terror

Bolt_Strike wrote:

DualWielding wrote:

Nintendo's main problem as a publisher is that they lack variety their lineup is not as varied as Sony's, WB, Take Two or Ubi.......

They lack a couple of genres, but Nintendo is one of the more well rounded developers in the industry. I mean, look at what kinds of genres they have:

Platformers: Mario, Donkey Kong, Yoshi, Kirby
RPG: Pokemon, Paper Mario, Mario & Luigi, Xenoblade Chronicles
Racing: Mario Kart, F-Zero (dormant)
Shooters: Metroid, Splatoon may be a mainstay if it's successful
Action Adventure: Zelda, Metroid
Party: Mario Party, Wario Ware
Fighting: Smash Bros.
RTS: Pikmin
Rail shooter: Star Fox

The only thing they're missing is what, beat em up/hack n slash? And even then, they have Bayonetta 2 and Hyrule Warriors on Wii U. Other than that, they have pretty much everything they need.

If you want to talk lacking variety, Microsoft is terrible at variety, they only really have 2 shooters (Halo and Gears of War), one racing game (Forza), one WRPG (Fable), a bunch of Kinect shovelware, and that's about it. No platformers (which is sad because they're sitting on two really good ones), no adventure games, they have a very limited pool of games.

Also can't forget Metroid as a platformer, Nintendogs and Endless Ocean as a simulator, and the puzzle games they got, there is many more but I'm too lazy to list them all.

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The Graveyard (Backloggery) l Nintendo ID: Undead_terror

Switch Friend Code: SW-8251-5734-1036 | 3DS Friend Code: 5198-2878-6360 | My Nintendo: Undead_terror | Nintendo Network ID: Undead_terror | Twitter:

Emblem

Personally I would say yes, no other Developer has such a long and illustrious track record or amazing IPs.

With that said its worth noting the video games industry is very unstable, most developers go out of business or are bought out and dismantled or have their top members head hunted. The AAA companies today incorporate many of the smaller devs that made games we loved years ago. This also means IPS change hands and in most cases are changed or dropped.

Even great companies like Capcom and Square (Enix) who love through the 80's & 90's stumbled and have been down hill since mid 00's until now. Quality wise I can't even think of another company that's been around as long as Nintendo and managed to maintain their identity and quality output.

Now even though people hate EA i would actually say they are pretty damn close to Nintendo on the development side, yes they have killed many of out fav studio's and IPs but they have also been constantly providing great games for the last few decades. I don't like their practices but they have some IPs that are so great i can't pass up. Ubisoft and Activision can also arguably mentioned as well as both have long and good track records. However i would say that unlike Nintendo these big 3 also have a whole lot of terribad games under their belt and there anti-consumer practices hurt their standing.

Sony & MS simply have not developed enough great games for me to count them highly, not surprising really as both have always had more of a 3rd party influence than anything else. They both have a few gems but in terms of consistently developing great games themselves, they are not in the top 5 imo. Personally i think Sony has MS beat but then again i maybe abit biased as i've owned and loved every Sony console (Vita sucks though) and my only MS console has been the 360 (which i loved btw).

Seriously when you really research the industry as a whole Nintendo are a real oddity and really are in their own little bubble, for better or worse.

Emblem

Bolt_Strike

Undead_terror wrote:

Bolt_Strike wrote:

DualWielding wrote:

Nintendo's main problem as a publisher is that they lack variety their lineup is not as varied as Sony's, WB, Take Two or Ubi.......

They lack a couple of genres, but Nintendo is one of the more well rounded developers in the industry. I mean, look at what kinds of genres they have:

Platformers: Mario, Donkey Kong, Yoshi, Kirby
RPG: Pokemon, Paper Mario, Mario & Luigi, Xenoblade Chronicles
Racing: Mario Kart, F-Zero (dormant)
Shooters: Metroid, Splatoon may be a mainstay if it's successful
Action Adventure: Zelda, Metroid
Party: Mario Party, Wario Ware
Fighting: Smash Bros.
RTS: Pikmin
Rail shooter: Star Fox

The only thing they're missing is what, beat em up/hack n slash? And even then, they have Bayonetta 2 and Hyrule Warriors on Wii U. Other than that, they have pretty much everything they need.

If you want to talk lacking variety, Microsoft is terrible at variety, they only really have 2 shooters (Halo and Gears of War), one racing game (Forza), one WRPG (Fable), a bunch of Kinect shovelware, and that's about it. No platformers (which is sad because they're sitting on two really good ones), no adventure games, they have a very limited pool of games.

Also can't forget Metroid as a platformer, Nintendogs and Endless Ocean as a simulator, and the puzzle games they got, there is many more but I'm too lazy to list them all.

Metroid isn't really a platformer. It has platforming elements, but the gameplay doesn't revolve around platforming. Especially not the Prime series.

Bolt_Strike

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DualWielding

@Bolt_Strike they are missing, race sim, sports sim, adventure games, but the main problem is not the variety of genres but the variety in tone.... most Nintendo games follow the same pattern Cartoony Graphics, Gameply driven rather than story driven, Silent Do Gooder with No defined personality as the protagonist..... there may be exceptions like Bayonetta but those happen like Once per console generation

PSN: Fertheseeker

Bolt_Strike

DualWielding wrote:

@Bolt_Strike they are missing, race sim, sports sim, adventure games, but the main problem is not the variety of genres but the variety in tone.... most Nintendo games follow the same pattern Cartoony Graphics, Gameply driven rather than story driven, Silent Do Gooder with No defined personality as the protagonist..... there may be exceptions like Bayonetta but those happen like Once per console generation

Now that I can agree with. Nintendo is stuck firmly on the side of kid friendly cartoons. Sadly though, I don't see that changing because family friendly is a core part of Nintendo's philosophy, they'll probably just keeping moneyhatting exclusives to fill those gaps.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Octane

Bolt_Strike wrote:

Undead_terror wrote:

Also can't forget Metroid as a platformer, Nintendogs and Endless Ocean as a simulator, and the puzzle games they got, there is many more but I'm too lazy to list them all.

Metroid isn't really a platformer. It has platforming elements, but the gameplay doesn't revolve around platforming. Especially not the Prime series.

platform game
/ˈplatfɔːm geɪm/
noun
''a type of video game featuring two-dimensional graphics where the player controls a character jumping or climbing between solid platforms at different positions on the screen.''

I guess it's an outdated definition, since 3D games can be platformers as well.

Whereas I do agree that Metroid is more of an action-adventure shooter game, it definitely borrows some platform elements. It doesn't contain just jumping between platforms, but wall-jumping as well. I surely wouldn't disagree if someone classified Metroid as a platformer.

Edited on by Octane

Octane

unrandomsam

Mario Kart should be under the Party genre. (At least from 64 onwards - Super Mario Kart is primarily a racing game).

Loads of other genres they don't bother with either.

pure run n gun (Contra / Metal Slug / Gunstar Heroes)
vertical and horizontal shmup. (Bullet Hell and none bullet hell)
Light Gun style Shooter (Last one was Yoshi's Safari).

Sin & Punishment 2 is another rail shooter (Along with Starfox).

The only really well served genres from Nintendo are 2D Platformers and Puzzle games. (If every genre had that amount of content it would be great).

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