Wii U Forum

Topic: Nintendo getting into smartphone games

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Bulbousaur

21. Posted:

Cheaptrick wrote:

Yup, Tecmo's Moppy, Namco's Pacman, etc. Virtual Console games featured in Namco's Museum 50th Anniversary have long been on the smartphone.

With god awful controls. Its not the graphics of smartphones, or even the obscene amount of micro-transactions that make me hate mobile gaming. Its the imprecision of a smartphone touchscreen compared to a traditional d-pad or control stick and buttons, or even touchscreen plus stylus. Sure you can get controller add-ons, but then you might as well get a 3DS or Vita.

Nintendo isn't getting into smartphone games. Nintendo is allowing smartphone games in. I'll never buy them if they come to the Wii U eShop, but it can only be profitable for them.

Edited on by Bulbousaur

Bulbousaur

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Cheaptrick

22. Posted:

Aviator wrote:

Real Racing 3 is free.

Nop, it's around $3. There's lots of games that are much cheaper & some free.

Real RAcing 2 costs 99 cents.
https://itunes.apple.com/us/app/real-racing-2/id386568787?mt=8

https://itunes.apple.com/us/app/real-racing-gti/id334366868?mt=8

Edited on by Cheaptrick

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Jaz007

23. Posted:

Cheaptrick wrote:

The mobile market is saturating its inventory with free games. This will kill the portable console market. This is an inevitable consequence of technological advancement. It's like Blockbuster for rental movies, Xerox for photocopying & Kodak for digital cameras. Soon point & click cameras too will met its end as smartphones coming like Samsung Galaxy S4 now have 13 megapixels on its built in camera that can match most top of the line point & click cameras today.

Mostly all of the free games are only okay, they can be fun and some are great for a simple iPhone game (read: iPhone game), but most aren't.

Currently playing: Rune Factory 4, Batman: Arkham Origins (new game plus), Valkria Chronicles, and Uncharted 2.

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SphericalCrusher

24. Posted:

I keep hearing that mobile games will over saturate and takeover the handheld market, but I don't see this ever happening due to the overall quality of games. Most of these games are the equivalent to a good download title on the eShop, not a physical retail release (With a few exceptions). TMNT Rooftop Run is a blast on my iPhone, but I've been hooked on Monster Hunter, Paper Mario, and several other games.

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SphericalCrusher

25. Posted:

Cheaptrick wrote:

Aviator wrote:

Real Racing 3 is free.

Nop, it's around $3. There's lots of games that are much cheaper & some free.

Real RAcing 2 costs 99 cents.
https://itunes.apple.com/us/app/real-racing-2/id386568787?mt=8

https://itunes.apple.com/us/app/real-racing-gti/id334366868?mt=8

Real Racing 3 is free on iPhone. It does have micro-transactions though...

https://itunes.apple.com/us/app/real-racing-3/id556164008?mt=8

Edited on by SphericalCrusher

SphericalCrusher

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Cheaptrick

26. Posted:

Bulby wrote:

Cheaptrick wrote:

Yup, Tecmo's Moppy, Namco's Pacman, etc. Virtual Console games featured in Namco's Museum 50th Anniversary have long been on the smartphone.

With god awful controls. Its not the graphics of smartphones, or even the obscene amount of micro-transactions that make me hate mobile gaming. Its the imprecision of a smartphone touchscreen compared to a traditional d-pad or control stick and buttons, or even touchscreen plus stylus. Sure you can get controller add-ons, but then you might as well get a 3DS or Vita.

Nintendo isn't getting into smartphone games. Nintendo is allowing smartphone games in. I'll never buy them if they come to the Wii U eShop, but it can only be profitable for them.

Real Racing 3 used motion control in steering. I got Need for Speed: Most Wanted on the Wii U & trying to use a Wiimote for steering is impossible. On the iPhone playing Real Racing 3 the motion control is superb & very accurate. Not sure why it's like this on mobile devices when games cost only few dollars & the motion control is far better. My only guess is that the motion control chips on mobile devices are better cuz it's primary use for several things other than gaming (I read several days ago that Sony is going to put a more advance motion control chip on PS4 controller).

If you think I'm making this up then by Real Racing 3 on iPhone & see it for yourself.

Edited on by Cheaptrick

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Bulbousaur

27. Posted:

As far as I can see, mobile gaming is only having a minimal impact on handheld gaming, and most of these "big changes" are just exaggerations from journalists. The 3DS has sold more than the DS at this point in its lifetime in a very smartphone dominated environment. As far as I can see, mobile and handheld gaming are still very separate. Will they join up? Eventually, definitely when technology permits. But we are still a far way off from that.

Bulbousaur

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V8_Ninja

28. Posted:

Misleading title much?

As for the actual content, I'm interested to see how Nintendo is converting IOS-specific code to something that would work on their console.

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SphericalCrusher

29. Posted:

Real Racing 3 on iPhone is excellent. I do agree there. And 3DS definitely lacks racing games right now. And I am curious about the porting of phone games to WiiU as well due to the lack of multi-touch on the gamepad's screen.

Edited on by SphericalCrusher

SphericalCrusher

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Aviator

30. Posted:

Cheaptrick wrote:

Aviator wrote:

Real Racing 3 is free.

Nop, it's around $3. There's lots of games that are much cheaper & some free.

Real RAcing 2 costs 99 cents.
https://itunes.apple.com/us/app/real-racing-2/id386568787?mt=8

https://itunes.apple.com/us/app/real-racing-gti/id334366868?mt=8

https://itunes.apple.com/us/app/real-racing-3/id556164008?mt=8

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Cheaptrick

31. Posted:

SphericalCrusher wrote:

Real Racing 3 is free on iPhone. It does have micro-transactions though...
https://itunes.apple.com/us/app/real-racing-3/id556164008?mt=8

Yup, it's Need for Speed: Most Wanted that's not free, not the Real Racing 3.

Some games also have free versions & need you to but the full version to get all the upgrades.

Edited on by Cheaptrick

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Bulbousaur

32. Posted:

Cheaptrick wrote:

Bulby wrote:

Cheaptrick wrote:

Yup, Tecmo's Moppy, Namco's Pacman, etc. Virtual Console games featured in Namco's Museum 50th Anniversary have long been on the smartphone.

With god awful controls. Its not the graphics of smartphones, or even the obscene amount of micro-transactions that make me hate mobile gaming. Its the imprecision of a smartphone touchscreen compared to a traditional d-pad or control stick and buttons, or even touchscreen plus stylus. Sure you can get controller add-ons, but then you might as well get a 3DS or Vita.

Nintendo isn't getting into smartphone games. Nintendo is allowing smartphone games in. I'll never buy them if they come to the Wii U eShop, but it can only be profitable for them.

Real Racing 3 used motion control in steering. I got Need for Speed: Most Wanted on the Wii U & trying to use a Wiimote for steering is impossible. On the iPhone playing Real Racing 3 the motion control is superb & very accurate. Not sure why it's like this on mobile devices when games cost only few dollars & the motion control is far better. My only guess is that the motion control chips on mobile devices are better cuz it's primary use for several things other than gaming.

If you think I'm making this up then by Real Racing 3 on iPhone & see it for yourself.

NFSMW U is primarily designed around a traditional stick and buttons control scheme though (with added gamepad functionality), and the developers of the U version had to design several control schemes. Real Racing 3 has to use gyroscope controls, and gyroscopes in phones are constantly evolving, rather than the WiiMote which hasn't been updated since 2009.

Going back to Namco and Arcade games, have you tried to use a tochscreen with PacMan? Its impossible, and in certain circumstances traditional control schemes are always going to be superior. What about the Marvel vs Capcom 2 port to iOS? The enjoyment in that game is significantly decreased due to touchscreen controls simply being inferior for that type of game. Smartphones are good for certain games, but are just awful for others. There's the main weakness.

Edited on by Bulbousaur

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WaLzgi

33. Posted:

Forbsz wrote:

I swear to god if Nintendo once again abandon it's market like they with the wii because with the wii they abandoned there loyal fans for casual and now they will do it again for tablet users!! if they do that's it I'll never buy another Nintendo console again and there stupid gimmicks!

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Mario Kart Wii

Yup, Nintendo completely abandoned their "audience" :P

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dumedum

34. Posted:

[quote]I

Cheaptrick wrote:

The company faces problems on both fronts, however. The GamePad controller doesn’t support multi-touch, which would rule out a number of very successful smartphone games including "Cut the Rope".

This is hilarious, especially since Cut The Rope was available like ages ago and there are a zillion phone like games on the Dsi service.

Edited on by dumedum

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Cheaptrick

35. Posted:

Bulby wrote:

NFSMW U is primarily designed around a traditional stick and buttons control scheme though (with added gamepad functionality), and the developers of the U version had to design several control schemes. Real Racing 3 has to use gyroscope controls, and gyroscopes in phones are constantly evolving, rather than the WiiMote which hasn't been updated since 2009.

Just buy yourself control sticks it that's what you like. There's lots of them around. I saw one at Best But last week that looks like Nvidia Project Shield controller that you can put your smartphone on top of the controller. Some controller add-on cost less than $10.

Edited on by Cheaptrick

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dumedum

36. Posted:

That controller looks (and probably is) terrible. The games are not designed with controllers in mind and therefore suck.

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DefHalan

37. Posted:

A) Nintendo is not getting into the smart phone game business.
B) Nintendo just made a tool which will make it easier for phone games to be ported.
C) Those companies that wish to port their games still need to become licensed by Nintendo.
D) This is not Nintendo abandoning the Wii U. This is Nintendo trying to raise developer interest.
E) Nintendo is not doing this to "survive" (see above points)

http://dudehugespeaks.tumblr.com/post/44243746261/nickels-dimes-and-quarters
http://www.penny-arcade.com/patv/episode/why-console-specs-dont-matter
http://www.gamasutra.com/view/news/200271/Video_Don_Daglow_on_nextgen_transition_traps_and_treasures.php

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Cheaptrick

38. Posted:

It's not only at Best Buy but Walmart too...
http://www.walmart.com/ip/21907980?wmlspartner=wlpa&adid=...

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dumedum

39. Posted:

I always found the Wii Wheel to be super accurate.

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SphericalCrusher

40. Posted:

I would much rather play Need for Speed Most Wanted than Real Racing any day though (Apples and oranges I know, and my personal opinion) but still.

SphericalCrusher

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