Forums

Topic: Nintendo considering mergers and buying new game development studios!

Posts 61 to 73 of 73

AJ_Lethal

Dreamsleep wrote:

I think actually shelling out huge sums of cash to buy studios is the dumbest thing they could possibly think of...in fact, most of the ideas from the Investor Meeting were out of touch with reality.

More studios=more people=more games with more variety coming out.

Do you even math?

Edited on by AJ_Lethal

MikeLove

AJ_Lethal wrote:

Dreamsleep wrote:

I think actually shelling out huge sums of cash to buy studios is the dumbest thing they could possibly think of...in fact, most of the ideas from the Investor Meeting were out of touch with reality.

More studios=more people=more games with more variety coming out.

Do you even math?

Investing huge quantities of cash in making games that may or may not turn enough of a profit to cover the initial investment is a risky move.

Do you even business?

MikeLove

GuSolarFlare

JohnRedcorn wrote:

AJ_Lethal wrote:

Dreamsleep wrote:

I think actually shelling out huge sums of cash to buy studios is the dumbest thing they could possibly think of...in fact, most of the ideas from the Investor Meeting were out of touch with reality.

More studios=more people=more games with more variety coming out.

Do you even math?

Investing huge quantities of cash in making games that may or may not turn enough of a profit to cover the initial investment is a risky move.

Do you even business?

MORE is better, except speed in some rare ocasions
do you even Pokémon?

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
now working at IBM as helpdesk analyst
my Backloggery

3DS Friend Code: 3995-7085-4333 | Nintendo Network ID: GustavoSF

AJ_Lethal

JohnRedcorn wrote:

Investing huge quantities of cash in making games that may or may not turn enough of a profit to cover the initial investment is a risky move.

Do you even business?

they don't have to be AAA like developers, Nintendo is more likely to buy small to medium sized developers.

Is either expanding (or going on massive subcontracting) for the future, or going from drought to drought. This is a risk that might pay off.

CaviarMeths

Atariboy wrote:

Something you folks haven't considered are the non gaming possibilities here such as Nintendo's healthcare venture.

CaviarMeths wrote:

Iwata is speaking a lot of expanding beyond video games though. Maybe by M&A, he's not even talking about video game studios

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

swordx

Nintendo should buy some indie studios...like the makers of Octodad. That seems like a very Nintendo-y game.

Edited on by swordx

swordx

faint

Dreamsleep wrote:

I think actually shelling out huge sums of cash to buy studios is the dumbest thing they could possibly think of...in fact, most of the ideas from the Investor Meeting were out of touch with reality.

This is all they have to do:

Pay for games, like they are already doing with Platinum Games, and that horrible looking Hyrule Warriors game.

Hold onto all of your second party devs, and give them games to develop NOW (Next Level, etc.)

Develop eShop games (like they are already doing with Miyamoto).

Stop making so many platformers all at one time. (Seriously, I love platformers, but my God, NSMBU, NSLU, SM3DW, DKC:TF, are you serious? You could have spaced these out within the lifetime of your system, Nintendo)

Bring back your own IP's, you goofballs! You are going to buy someone else's IP's, when you have your own languishing in the basement? What in the fudge monkeys are you on...crack?!

Day 1 WiiU should have had every game from the Wii VC days. DAY ONE. I'm not saying even WiiU compatible. You could have at least lamed it up with Wii mode. No excuse.

At least 2 Gamecube games should have been ready to go on Day 1. Are you really telling me that you can't get old roms working on an emulator, and running on a system that can already run Gamecube games? Jesus.

I'm done...love their games, but they are truly baffling me, at this point.

they did lame it up with wii mode. go to the wii menu on you wii u and the whole wii shop is there

[email protected]
friend code: 0103-9004-2456

Sean_Aaron

If the Wii U can run GameCube software perhaps they're just working on getting GameCube controller/save emulation working before releasing software in the eShop? It would be nice if they were to add a GameCube mode featuring that emulation layer and also allowed you to use GameCube discs. I might even plump for a Japanese Wii U to upgrade my existing system if that were the case, though I'd still lose my Mr. Driller Drill Land save data...it would also make tracking down some GameCube faves that might be unlikely to grace the VC worthwhile.

Offering a system that had two generations of backwards compatibility when Sony and Microsoft are needlessly dumping it would make Wii U an even more attractive offering - do it Nintendo!

Edited on by Sean_Aaron

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

erv

I can see nintendo buy or otherwise own capcom for its monster hunter franchise. It sells systems in japan, and makes the home market a steady and consistent winner for them.

Plus, more monster hunter!

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

Nintendo Network ID: genet1c

jump

I'm not fussed about Capcom and Sega unless it meant bringing back Jet Set Radio, Crazy Taxi, Shenmue & Viewtiful Joe which I doubt Ninty would consider top priorities. Personally I'd like Ninty to go for WayForward (I'd loved to see a big budget sprite game form them), DrinkBox & Grasshopper Manufacture.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Sean_Aaron

Atariboy wrote:

erv wrote:

I can see nintendo buy or otherwise own capcom for its monster hunter franchise. It sells systems in japan, and makes the home market a steady and consistent winner for them.

Plus, more monster hunter!

If it's a good pairing, they don't have to buy Capcom since Monster Hunter releases will naturally make their way out on Nintendo systems.

Everyone keeps talking about internalizing existing support. What I believe they want to accomplish via what they spoke about is to expand their horizons and add assets into the Nintendo fold that weren't previously in it but would make a good fit in their overall vision.

If they waste hundreds of millions securing support that they already had, the software situation isn't going to be any different on Nintendo systems. The only thing that will be changed is the publisher's name on the case insert and the title screen along with Nintendo's bank account.

I think it's a foregone conclusion that if Pokemon was multiplatform 3DS would have had lower sales, so taking something like Monster Hunter or Dragon Quest and making it a Nintendo exclusive could boost sales. It certainly couldn't hurt, but the price would have to be right.

Re: GameCube support I thought the disc slot could be an issue, but I also think your logic is sound: likely any GameCube VC release would be limited to games that they didn't regard as candidates for an HD re-release. As to why it hasn't been done before now, well I think it's pretty clear that development on the Wii U has turned out to be trickier than they originally thought it would be and weaker-than-anticipated third party support has meant that they need to focus on new software rather than emulated classics (contrary to the opinions of impatient VC fans I doubt putting that content in the eShop is trivial or that staff are sitting around doing nothing who could otherwise be working on emulating old games).

No doubt there's been a lot of catch-up happening both with Nintendo and indie developers. I suspect that this year the floodgates will be opening on a bunch of new software; not limited to the big releases we already know about.

Edited on by Sean_Aaron

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

steamhare

Yes, buying huge development/publishing companies is probably not what this meant. Nintendo is probably more likely to be looking at smaller teams with more experience at HD development to help them get stuff moving.

The announcement of licensing deals is more likely how Nintendo is planning to court the large third party devs. One of the main complaints of third party devs is that people only buy Nintendo games on Nintendo systems, and licensing is probably Nintendo's way of addressing it.

steamhare

rockodoodle

Unless they get a really good deal- or buy the acquisition they gain strategic advantage/market share, I have to agree with you. You wouldn't want to dip into reserves/go into debt over something like this. They would be better off just paying for certain exclusives/development or partnering for key titles. MIght be more cost effective to get a promising indie

Dreamsleep wrote:

I think actually shelling out huge sums of cash to buy studios is the dumbest thing they could possibly think of...in fact, most of the ideas from the Investor Meeting were out of touch with reality.

This is all they have to do:

Pay for games, like they are already doing with Platinum Games, and that horrible looking Hyrule Warriors game.

Hold onto all of your second party devs, and give them games to develop NOW (Next Level, etc.)

Develop eShop games (like they are already doing with Miyamoto).

Stop making so many platformers all at one time. (Seriously, I love platformers, but my God, NSMBU, NSLU, SM3DW, DKC:TF, are you serious? You could have spaced these out within the lifetime of your system, Nintendo)

Bring back your own IP's, you goofballs! You are going to buy someone else's IP's, when you have your own languishing in the basement? What in the fudge monkeys are you on...crack?!

Day 1 WiiU should have had every game from the Wii VC days. DAY ONE. I'm not saying even WiiU compatible. You could have at least lamed it up with Wii mode. No excuse.

At least 2 Gamecube games should have been ready to go on Day 1. Are you really telling me that you can't get old roms working on an emulator, and running on a system that can already run Gamecube games? Jesus.

I'm done...love their games, but they are truly baffling me, at this point.

rockodoodle

This topic has been archived, no further posts can be added.