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Topic: Miyamoto discusses about future plans for Wii U's Dual GamePad and NFC support

Posts 21 to 27 of 27

ShadJV

DefHalan wrote:

@ShadJV
This MMO would need to be designed differently then your normal MMO. Have it be more about player interaction and less about leveling up. I personally don't play many MMOs because I get sick of grinding my level just to be able to complete the next quest. Skylanders does limited edition pieces fine which could play into "Rare" equipment. The problem with any of these NFC type games is the same problem with Freeimum games, people with more money will be able to get the more expensive(best) equipment.

Any freemium games I have played have not offered anything premium that can't be obtained through playing, just obtaining content (good, items, etc) with money instead of spending hours to get it. Even exclusive weapons that can't be obtained otherwise aren't any better than the best items that can be obtained through extensive playtime. As for a different type of MMO, how is it one without traditional leveling OR farming for items? Simply going to the store and buying your weapons and armor seems to suck the fun out of the game. I am fine with MMOs that take the emphasis off of grinding to focus on players' skill (like Guild Wars) but that still rewards quests with new abilities and equipment, if you make that completely reliant on physically buying your skills and equipment then what is the point of loading playtime into it? Or do you just want to buy it all to make your character look cool, because I think that's what Gaia is for.

Feel free to add me on the Nintendo Network: ShadJV
Here's my 3DS FC, always looking for Pokemon X Friend Safaris: 2191-7643-5167
Peace!

DefHalan

How about Weapons and Armor are still figurines. Spells, money, and abilities are earned from quests. Money is used to customize you equipment (Skins mostly) and change how your character looks. Some of the rarest Spells and Abilities are at the end of long quest chains. Combat is in real time (to accommodate more console players). The MMO aspect can also be more like Guild Wars (Everyone in towns while wilderness is just your party). Just an idea

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

ShadJV

DefHalan wrote:

How about Weapons and Armor are still figurines. Spells, money, and abilities are earned from quests. Money is used to customize you equipment (Skins mostly) and change how your character looks. Some of the rarest Spells and Abilities are at the end of long quest chains. Combat is in real time (to accommodate more console players). The MMO aspect can also be more like Guild Wars (Everyone in towns while wilderness is just your party). Just an idea

I like this idea more and think it has more of a chance to succeed. Many MMOs offer paid content that is essentially skins, purely aesthetics, and apparently people buy it. I think for MMOs to succeed there needs to be some reward for completing quests, and I'm not opposed to figurines unlocking content or altering a character's appearance, the reason freemium works is because people play with the assurance they don't need to pay for anything to have an even playing field. That's what pulls so many players in and once they have invested time in a game it's easier to get them to invest money. Like I said, I personally love the MMO idea, it doesn't force anyone to buy countless plastic figurines while still offering NFC features to the serious players, and, assuming the gameplay is fun, it could really take off and offer some better uses of NFC. Somehow this seems preferable to DLC because, in addition to in-game content, the player gets physical collectables.

Feel free to add me on the Nintendo Network: ShadJV
Here's my 3DS FC, always looking for Pokemon X Friend Safaris: 2191-7643-5167
Peace!

DarkLloyd

PloXyZeRO wrote:

DarkLloyd wrote:

providing it isnt a hassle to relink back to his/her console or getting it to work on any other console once registered for that matter.

Don't you just have to press the sync button on the console and on the back of the gamepad, like a Wii remote? Except you have to tap the card suits. I haven't tried syncing my gamepad to another Wii U yet so I don't know what would happen if I tried

well this is base on the gamepad already being connected to the wiiu in the first place, i imagine the secondary gamepads to be bought in stores would allow you to take anywhere else ish

i guess like in a uniqueness kind of thing but i didnt fully think this one through lol

DarkLloyd

SCRAPPER392

You can only use a figure a certain amount of times in a certain amount of time could be put into place. I sat next to my e-Reader scanning Mario Bros. 3 cards for like a half hour and never needed to scan a card again, and it made it way too easy to max out items and such. It really is better Nintendo decided to put this into the gamepad.
If Disney utilizes it, they could save millions on the reader, and spend more time on the actual NFC things. Plus, people are bound to spend the money they saved. Everyone wins.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

SofaKing

NFC isn't a new technology. Most all new smart phones have it. I can only imagine the possibilities this could bring if they used it to communicate between phone and controller. One thought is mini games that can be played on your phone that can unlock special in game add on's or whatnot. Nintendo didn't even need to be part of the equation, games themselves can utilize this technology into there own game. Imagine if COD used this to unlock special armor or weapons by just a swipe of a card. Of course some might say that would give people an unfair advantage but if your willing to spend the money, nobody should complain. And plus did ever having the golden gun make you better at the game? No. There is so much that can be done. That's just scratching the surface. I think being able the scan items into or from a game is an awesome idea. One possible, and completely acceptable idea I think could happen is that this could be an easy way to transfer gamer details from one console to another by way of the tablet controller. Is say, I wanted to be able to play my game saves at my friends house on my own profile, all my info and game saves are on my tablet controller and I take it to my friends and touch the too controllers together and my profile is added to my friends console. I'd imagine it would be easier to do this with my previous mention of using a smartphone. But Nintendo would have to implement a cloud storage system as well as develops an app for a phone, but I think it would be a very useful and smart setup.

Nintendo Network ID: Mitsudude

SofaKing

Wow typo much lol. I sound like a foreigner lol. I hope everyone got what I was trying to get across. That was a boss first post for me lol.

Nintendo Network ID: Mitsudude

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