@kkslider5552000 Crap. I guess choosing the wrong word (sequel) was a big mistake. You went into all that effort to explain how it's a sequel and you're right. What I meant, was gameplay-wise. Take the gameplay from Other M and improve upon, progress it, etc.
@FlyingKickPunch I would love a 2D Metroid game for the 3DS. Honestly, Metroid is at it's best when it's 2D, in my opinion. I'd also love a 2D Metroid for the Wii U, but I'm pretty sure if Wii U gets a Metroid game, it won't be a 2D one. But, again, I would love it if they just made a cheaper, eshop game. Kind of like Mega Man 9 & 10. Not keeping the old graphics, but keeping the old gameplay.
This may irk some, but Nintendo needs to make Metroid a Halo clone. Robust MP and leveling, killer maps, matchmaking, different MP game types. Along with a killer story that sets up a trilogy, this will sell like mad and push systems. They would also need to market the hell out it, like make it appear to be big budget.
This may irk some, but Nintendo needs to make Metroid a Halo clone.
No. This idea is too stupid to even properly rebuttal.
Why is it stupid? Kinda rude, but please offer your differing opinion. Other M was trash, 2D scrolling no one cares about anymore, only niche. Ninty needs to move systems, they need to offer a place for online mayhem. I wanna hear what you got.
Why is it stupid? Kinda rude, but please offer your differing opinion. Other M was trash, 2D scrolling no one cares about anymore, only niche. Ninty needs to move systems, they need to offer a place for online mayhem. I wanna hear what you got.
Well, point 1 is an opinion (that I for one disagree with), point 2 is drivel, and your third point about needing an online game doesn't necessarily mean a Halo-type game, and it also doesn't need to be Metroid.
Besides, what person would buy a Halo clone when they could buy Halo?
2D scrolling no one cares about anymore, only niche.
Except for the 2d Mario game on Wii that was basically a DS game with multiplayer and yet was basically only outsold by like 2 or 3 Wii games.
The problem I have with is "clone". If Nintendo wants to turn Metroid into their epic multiplayer shooter game, fine but do it as a Metroid game, not a clone of a series people will buy instead of Metroid. Granted, there's no guarantee that will work because Nintendo is Nintendo and Halo fans don't need Halo because they have Halo and aren't going to buy a console for a Metroid game that's like Halo because they have Halo. Especially stupid since they already have a class based shooter they've recently sorta hinted they could expand upon called Metroid Prime Hunters which is, spoilers, NOT HALO. Granted, there's plenty of things that could be learned in multiplayer from Halo but ripping off Halo would be stupid.
This may irk some, but Nintendo needs to make Metroid a Halo clone. Robust MP and leveling, killer maps, matchmaking, different MP game types. Along with a killer story that sets up a trilogy, this will sell like mad and push systems. They would also need to market the hell out it, like make it appear to be big budget.
For this I suggest a spin-off series for the Metroid franchise. A game where you play as Galactic Federation soldiers against space pirates. That could be FPS with online multiplayer. Although, I wouldn't want a clone of Halo, but just a good first person shooter. Like, instead of Metroid Prime Hunters, just do this.
A 2D Metroid game for 3DS that would be a sequel to Fusion (That's the farthest along in the timeline correct?)
The second game would be a 3D game similar to Prime series but possibly not carrying the Moniker. Have Retro due the Main Story Mode which Alternates from the Isolated Prime 1 Game play to the big Actiony Prime 3 Gameplay. Have NST work on multiplayer as pretty much an HD Hunters. I'm not sure how to get around the modern day everything has to be customizable but it could be fun. Just keep the quakeish vibe the game has.
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A 2D Metroid game for 3DS that would be a sequel to Fusion (That's the farthest along in the timeline correct?)
The second game would be a 3D game similar to Prime series but possibly not carrying the Moniker. Have Retro due the Main Story Mode which Alternates from the Isolated Prime 1 Game play to the big Actiony Prime 3 Gameplay. Have NST work on multiplayer as pretty much an HD Hunters. I'm not sure how to get around the modern day everything has to be customizable but it could be fun. Just keep the quakeish vibe the game has.
Have the Fusion sequel includes Anthony in a supporting role and a possibly evil faction of the Galactic Federation as the only remembered elements of Other M and a planet ruined by civil war but with a very small town with a small population of NPCs and this is literally my exact thoughts on where Metroid should go.
also had the idea of friendly clone Ridley but that idea includes a well written child character he protects in a game not called Walking Dead so not gonna suggest that anywhere. Also because too much traditional narrative in Metroid...I would assume anyway.
It would be interesting to see Metroid to go toward a more horror game more apparent to its roots of being inspired by aliens. While Prime got the sense of Isolation down, the only Metroid Game I would consider having deep Horror Roots is Metroid II and that's arguably due to the Game Boy's limitations.
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It would be interesting to see Metroid to go toward a more horror game more apparent to its roots of being inspired by aliens. While Prime got the sense of Isolation down, the only Metroid Game I would consider having deep Horror Roots is Metroid II and that's arguably due to the Game Boy's limitations.
Metroid Prime actually gives me the chills, I couldn't even finish it because of it (I just guided my bro along when he played it)... It's an amazing game, don't get me wrong, but games just scare me so easily, even though I can watch the scariest of movies with no problem.
More on topic, why do so many people in this thread want a multi-player Metroid FPS? Not only is Metroid a completely different genre, the FPS genre has really been done to death and then some. A MP2-like multiplayer mode in more Metroids wouldn't be bad, but FPS Metroid (for the purpose of this post, Metroid Prime is first-person adventure) isn't a good idea at all, IMO. I know Hunters is more action-oriented, but it's pretty much the limit for action in Metroid. (again, IMO.)
I have Nintendo Land, which includes the awesome Metroid Blast, and will be getting at least one of the Smash Brothers games coming up which will include Samus, so I haven't been feeling Metroid's dead. When it comes to a Wii U Metroid, a first person Metroid game with a polished single player and multiplayer experience, each option loaded, is going to be the best value for $60 in my opinion. Basically, have it expand from the amount of content Hunters' has. Because I'm interested, I probably would be willing to put down $60 for a hand drawn 2D Metroid (not a Metroid V) without much complaint, though I'd prefer an experience akin to Metroid Prime Hunters.
"The secret to ultimate power lies in the Alimbic Cluster."
Metroid Prime actually gives me the chills, I couldn't even finish it because of it (I just guided my bro along when he played it)... It's an amazing game, don't get me wrong, but games just scare me so easily, even though I can watch the scariest of movies with no problem.
I can see this. I don't think it's that scary but I'd put the sense of isolation along with the games' sound design to be above most horror movies.
Yeah, Metroid Prime scared the crap out of me for a quite a while when I was playing it first time through, and for once I admired the game because of it.
I've always been really impressed with Metroid Prime's sound design. Especially in terms of enemies, where I got a real sense of how close an enemy was just from sound. Like the distance sounded relatively accurate to how it would sound IRL (for lack of better phrasing I suppose). Considering how many games have major issues with this (being unable to hear loud conversations 10 feet away but them being very audible like 8 feet away, what?), it's quite cool. I think it actually worked that way at least...
I'm reading some nonsense about turning Metroid into a Halo clone... MADNESS! It was painfully obvious from the gameplay reveal of Halo 4 that 343 Industries had taken elements of Metroid Prime's atmosphere and exploration aspects. Metroid doesn't need to take anything from Halo, especially since Halo is slowly morphing into yet another Call of Duty clone.
I'm reading some nonsense about turning Metroid into a Halo clone... MADNESS! It was painfully obvious from the gameplay reveal of Halo 4 that 343 Industries had taken elements of Metroid Prime's atmosphere and exploration aspects. Metroid doesn't need to take anything from Halo, especially since Halo is slowly morphing into yet another Call of Duty clone.
Well Halo 4 did have guys who worked on Prime on it. I think Metroid could use some elements from Halo's Multiplayer and bits of single Player.
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I think Metroid could use some elements from Halo's Multiplayer and bits of single Player.
genuinely trying to think of particularly good examples for single player. And I like Halo's stories and gameplay, but I can't think of anything that would improve on the average Metroid formula. Change it maybe and not necessarily make it worse but better? Eh...
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Topic: Metroid Dead?
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