Emperor Shida and the Sulkey regime have waged an all out attack on the mushroom kingdom! With plans to storm and obliterate the castle and all who oppose their $ and power hungry agenda! Little did they know that Princess Patch and Mario were one step ahead of them - sending out a decoy fleet of expendable Nintendo characters led by the deliriously unstable Tingle. As the evil Emperor shida and his minions took control of their ship (the CD-U Philips), expecting Princess and the Pikmin to be aboard, Tingle and his team of Nintendoh misfits prepared for a mission they knew lacked any potential merchandising deals: a proper budget, decent writers, an interesting villain, hardware specs or graphics that could keep up with their contemporaries, or any interest from the GP; they prepared to wage an all out war against Shida in a race to get to the ship’s tower to initiate its self-destruct sequence. They all knew this could be the best press they had in years - even if they weren’t going to be there to appreciate it.
BO of the flops is the experience you didn’t know you needed! As you embark in open world, non-linear gameplay that pushes the Mario Maker program to its 8-bit limits. An adventure so rich and expansive you can ALMOST imagine what being a supporting character in a Nintendoh game would be like! With over 8 different routes to take to its dramatic conclusion and featuring a cast of flops who’s day in the spotlight is long over due! Their body was Reggie, but is yours?
Why do people find it entertaining to upload troll-levels?
I like hard levelsas ling as they are fair, but its REALLY annoying when you lose several lifes because you followed arrow through a door/pipe or you lose a life just because you did not start running the second the level started -_-
I wanted to make a stage based on Treasure Tracker, so I made a level that can be completed without jumping. Part 1 is in the title because I had fun making this level, so I might make other levels based on Treasure Tracker.
Storytime7
3DS Friend Code: 4124-5304-9315 | Nintendo Network ID: storytime7
Please consider to try my course: Zelda - Links amazing new shoe
I hope it feels more like a tiny, tiny, tiny Zelda game, than a Super Mario Maker course.
A lot of thought went into it, it took a long time making it, and it's really packed..
Try not to look on the preview picture of the course.
It's more fun to explore the world without knowing what lies ahead.
Though the preview picture only show section 1 and not section 2 of the course.
my new course war on Mario v2
I have made the main area a bit easier and the second area more of the theme but to enter the second area u must go there the 1 way barrier or die after touching the checkpoint.
The area's are as follows: starting area is a small destroy land area and the second area is a air fleet in the sky.
Can you defeat both area's? Course id: 33EE-0000-0263-1393
OMG, by far $3.8. million copies of Super Mario Maker have been sold globallly
3.8 million isn't a lot. NSBM sold like 28.6 million retail copies, but then again those are amongst the highest sales in game history, and the will sold a lot more. Super Mario Galaxy sold like 12 million
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Topic: Super Mario Maker - OT
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