Wii U Forum

Topic: Mario Kart Wii U

Showing 21 to 40 of 167

AuthorMessage
Avatar

CM30

21. Posted:

Don't most Mario Kart games support surround sound? After all, I hear the Wii can support it already, as can the Wii U.

Game Pad support is kind of expected too, they're not going to release a Mario Kart game for a new system with a new type of fancy controller then never make use of said controller.

Talk Nintendo, my Nintendo Forum!
Also, if you're a Wario series fan, check out Wario Forums today! Your only place for Wario series discussion!
My 3DS Friend Code: 4983-5165-4189

AuthorMessage
Avatar

SCAR392

22. Posted:

The Wii U supports 5.1 channels, while Wii supports 2.1. It's more of an uppgraded surround sound.

$¢@®³’²

AuthorMessage
Avatar

Shrapmo

23. Posted:

I want the biggest cast of drivers ever!!! That's what I want!

Here is a new petition to get Metal Gear Solid Rising: Revengence on the Wii U!!!
http://www.change.org/petitions/konami-platinum-games-metal-gear-rising-revengeance-for-the-nintendo-wii-u

AuthorMessage
Avatar

DudeSean

24. Posted:

CM30 wrote:

I wouldn't. I like Double Dash and I like every other game, but I prefer a completely new game with new content to a remake of an older title.

I think what would make a new Mario Kart great is to incorporate a lot of the features from the old games, but also adding in new features. Sort of like they do with the tracks. Bring back the old, but polished up while also bringing completely new.

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

There's going to be DLC regardless, so I don't think there will be any shortage of tracks, new or old.

DudeSean

Nintendo Network ID: DudeSean

AuthorMessage
Avatar

Drawdler

25. Posted:

I just want single player VS support. I felt like that was the biggest problem with 7. I'm hoping that it will come out this year, but I can't say I'll be horribly shocked if it doesn't. Either way, it'll be great.
I can't really imagine what they can add as its "exclusive incentive", which I concur is a great idea for each installment.
By the way... Please, no filler in the roster like 7 had too. Metal Mario and Queen Bee were just ridiculous. I do like seeing more niche characters getting added in, but those two are barely relevant at all now. I don't want to see the same thing happen in the next game.

TheKingOfTown wrote:

There's like a million threads on this.

The servers must be horribly overloaded. :O

Edited on by Drawdler

#1 YOSHI HATER on Nintendo Life

Myland's Dream Address: 6500-2329-0504 | (Currently Inactive) Backloggery | Disney Infinity Fans | Ghostroaster | Nintendo Friends

3DS Friend Code: 2191-7661-4611 | Nintendo Network ID: Nibelilt

AuthorMessage
Avatar

CrazyOtto

26. Posted:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

There would be alot of bad tracks if they did 32 new ones since they'd have to think of so many of them in such a small amount of time. I think adding 2 more cups would be good though. Put in the Golden Mushroom Cup as a new cup right in between Star and Special, then put in the Diamond Cup as a retro cup right after the Lightning Cup.

Rest in Peace ShiftyLook
I keep these Nintendo Life threads updated: Missing 3DS VC and Wii U VC between regions, Full of list first party Game Boy, Game Boy Color, and Game Gear games missing from the 3DS VC, and Full of list first party Game Boy Advance games missing from the Wii U VC.

3DS Friend Code: 4511-0465-7453 | Nintendo Network ID: MrSRArter

AuthorMessage
Avatar

Chrono_Cross

27. Posted:

Shrapmo wrote:

I want the biggest cast of drivers ever!!! That's what I want!

I don't. I want an appropriate roster filled with the Mario universe's iconic stars.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

AuthorMessage
Avatar

Edward_J_Grug_III

28. Posted:

As long as Monita isn't one of the drivers...

Edward_J_Grug_III

AuthorMessage
Avatar

SCAR392

29. Posted:

MrSRArter wrote:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

There would be alot of bad tracks if they did 32 new ones since they'd have to think of so many of them in such a small amount of time. I think adding 2 more cups would be good though. Put in the Golden Mushroom Cup as a new cup right in between Star and Special, then put in the Diamond Cup as a retro cup right after the Lightning Cup.

Ya see. That's thinking. I understand it would take more time, but they should if they can, and addind just 2 new cups to retro and new tracks would be cool to, but like DudeSean said, I'm sure we'll see DLC.

$¢@®³’²

AuthorMessage
Avatar

CM30

30. Posted:

I don't think all new tracks mean there'd have to be some bad ones. Otherwise you're basically saying you thought Super Mario Kart, Mario Kart 64 and Mario Kart Super Circuit had bad selections of tracks.

2 new cups would be awesome as well.

Talk Nintendo, my Nintendo Forum!
Also, if you're a Wario series fan, check out Wario Forums today! Your only place for Wario series discussion!
My 3DS Friend Code: 4983-5165-4189

AuthorMessage
Avatar

ClassicJetterz

31. Posted:

I hope to hear something about Mario Kart U very soon.

You're blinded by romance, you're blinded by science...
Your condition is critically grave...but don't expect mercy from such an alliance..
Suspicion of tradition's so new wave!

3DS Friend Code: 5370-0397-4153 | Nintendo Network ID: ClassicJetterz

AuthorMessage
Avatar

Sonicfan11589

32. Posted:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

16 NEW Tracks and 16 CLASSIC tracks, it be cool to see some popular old tracks fully redesigned for HD.
and to the previous post before that, i agree on what u want, i just hope they add a single player VS. mode option like in previous mario karts, I was surprised it wasn't available in MK7, that wasn't the only thing i did not like about the game.

Edited on by Sonicfan11589

Sonicfan11589

AuthorMessage
Avatar

CM30

33. Posted:

A single player vs mode is a must. Hated how that wasn't in either Double Dash or Mario Kart 7.

Talk Nintendo, my Nintendo Forum!
Also, if you're a Wario series fan, check out Wario Forums today! Your only place for Wario series discussion!
My 3DS Friend Code: 4983-5165-4189

AuthorMessage
Avatar

MarioKenny1992

34. Posted:

Sonicfan11589 wrote:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

16 NEW Tracks and 16 CLASSIC tracks, it be cool to see some popular old tracks fully redesigned for HD.
and to the previous post before that, i agree on what u want, i just hope they add a single player VS. mode option like in previous mario karts, I was surprised it wasn't available in MK7, that wasn't the only thing i did not like about the game.

what about 5 tracks per cup again, like in Super Mario Kart? maybe it's just my wishful thinking but it would be great to have more than 32 tracks, the recent Mario Kart games always had 32 tracks

anyways, as for some of my ideas for the next Mario Kart, yeah I wanna see quick run mode again, but how about an adventure mode similar to Crash Team Racing and Diddy Kong Racing? maybe make the game more skill based than Mario Kart Wii as well, like have a way to dodge spiny (blue) shells without having to use a mushroom. a track editor would be sweet too, as well as a custom emblem maker like the DS game had. there should also be a way to disable items for multiplayer races, as well, like in Super Smash Bros. I also wanna see the kart customizer to be even more expanded, as well

Edited on by MarioKenny1992

"I almost feel sorry for you knowing you can't enjoy Call of Duty, and that your taste in video games is so ****. But the fact that you don't like call of duty makes me fell zero simpathy for u." - MonkeyGameGuides, also known as Monk Monk

3DS Friend Code: 0173-1302-5737 | Nintendo Network ID: SuperMarioKenny

AuthorMessage
Avatar

Sonicfan11589

35. Posted:

MarioKenny1992 wrote:

Sonicfan11589 wrote:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

16 NEW Tracks and 16 CLASSIC tracks, it be cool to see some popular old tracks fully redesigned for HD.
and to the previous post before that, i agree on what u want, i just hope they add a single player VS. mode option like in previous mario karts, I was surprised it wasn't available in MK7, that wasn't the only thing i did not like about the game.

what about 5 tracks per cup again, like in Super Mario Kart? maybe it's just my wishful thinking but it would be great to have more than 32 tracks, the recent Mario Kart games always had 32 tracks

anyways, as for some of my ideas for the next Mario Kart, yeah I wanna see quick run mode again, but how about an adventure mode similar to Crash Team Racing and Diddy Kong Racing? maybe make the game more skill based than Mario Kart Wii as well, like have a way to dodge spiny (blue) shells without having to use a mushroom. a track editor would be sweet too, as well as a custom emblem maker like the DS game had. there should also be a way to disable items for multiplayer races, as well, like in Super Smash Bros. I also wanna see the kart customizer to be even more expanded, as well

hmmmm. interesting. i second that.

Sonicfan11589

AuthorMessage
Avatar

DreamyViridi

36. Posted:

MarioKenny1992 wrote:

Sonicfan11589 wrote:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

16 NEW Tracks and 16 CLASSIC tracks, it be cool to see some popular old tracks fully redesigned for HD.
and to the previous post before that, i agree on what u want, i just hope they add a single player VS. mode option like in previous mario karts, I was surprised it wasn't available in MK7, that wasn't the only thing i did not like about the game.

what about 5 tracks per cup again, like in Super Mario Kart? maybe it's just my wishful thinking but it would be great to have more than 32 tracks, the recent Mario Kart games always had 32 tracks

anyways, as for some of my ideas for the next Mario Kart, yeah I wanna see quick run mode again, but how about an adventure mode similar to Crash Team Racing and Diddy Kong Racing? maybe make the game more skill based than Mario Kart Wii as well, like have a way to dodge spiny (blue) shells without having to use a mushroom. a track editor would be sweet too, as well as a custom emblem maker like the DS game had. there should also be a way to disable items for multiplayer races, as well, like in Super Smash Bros. I also wanna see the kart customizer to be even more expanded, as well

What would be the point of Blue Shells if they could be dodged easily? I'm all for some kind of adventure mode though or at least a story-type mission mode.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Don't mind Dark Pit, he's just here to annoy the haters...
The Kid Icarus League's LuigiMan200 - Bio by True_Hero.
My YouTube Channel

3DS Friend Code: 0688-5405-0932 | Nintendo Network ID: LuigiMan200

AuthorMessage
Avatar

MarioKenny1992

37. Posted:

LuigiMan200 wrote:

MarioKenny1992 wrote:

Sonicfan11589 wrote:

SCAR392 wrote:

Would you guys rather have 32 COMPLETELY new tracks, or 16 new, 16 old?

16 NEW Tracks and 16 CLASSIC tracks, it be cool to see some popular old tracks fully redesigned for HD.
and to the previous post before that, i agree on what u want, i just hope they add a single player VS. mode option like in previous mario karts, I was surprised it wasn't available in MK7, that wasn't the only thing i did not like about the game.

what about 5 tracks per cup again, like in Super Mario Kart? maybe it's just my wishful thinking but it would be great to have more than 32 tracks, the recent Mario Kart games always had 32 tracks

anyways, as for some of my ideas for the next Mario Kart, yeah I wanna see quick run mode again, but how about an adventure mode similar to Crash Team Racing and Diddy Kong Racing? maybe make the game more skill based than Mario Kart Wii as well, like have a way to dodge spiny (blue) shells without having to use a mushroom. a track editor would be sweet too, as well as a custom emblem maker like the DS game had. there should also be a way to disable items for multiplayer races, as well, like in Super Smash Bros. I also wanna see the kart customizer to be even more expanded, as well

What would be the point of Blue Shells if they could be dodged easily? I'm all for some kind of adventure mode though or at least a story-type mission mode.

yeah, good point... spiny shells are there to attack the player in 1st place

"I almost feel sorry for you knowing you can't enjoy Call of Duty, and that your taste in video games is so ****. But the fact that you don't like call of duty makes me fell zero simpathy for u." - MonkeyGameGuides, also known as Monk Monk

3DS Friend Code: 0173-1302-5737 | Nintendo Network ID: SuperMarioKenny

AuthorMessage
Avatar

SparkOfSpirit

38. Posted:

Just put blue shells back to the way they were in MK64. It's the only game where they worked without being frustrating.

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton

AuthorMessage
Avatar

Chrono_Cross

39. Posted:

Spark_Of_Spirit wrote:

Just put blue shells back to the way they were in MK64. It's the only game where they worked without being frustrating.

You mean scarce and under powered? I agree.

But don't imitate 64's unbalanced items. That was a disaster.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

AuthorMessage
Avatar

HaastMK7

40. Posted:

I really don't think there will be a MK Wii U. I just do see what they can do to improve what has already been done in previous MK Games.

Miiverse: Haast_NZL
Followers: 855
Follow me! https://miiverse.nintendo.net/users/Haast_NZL

3DS Friend Code: 0259-0434-4753 | Nintendo Network ID: Haast_NZL