Forums

Topic: Mario Kart 8 roster starting to feel like a Joke.. Is Nintendo going in the right direction?

Posts 61 to 80 of 118

Nintenjoe64

skywake wrote:

The endless Kart whine:
Mario Kart DS: "The game was fine but then people discovered snaking which ruined it. Worse still the game was hacked fairly early on and with no patching? The best mode in the game was completely ruined within a couple of years. Worse still people are always quitting half way through a match when they find out they're losing. So you're either getting hammered by a cheater or you're winning and the guy quits. That ain't fun. Worst Mario Kart ever."
Mario Kart Wii: "Items are broken, when you get second you're thrown the cloud thing which is no help. Plus the Blue shell is a load of BS that you can't avoid. Worst still the bikes are seriously overpowered, all of the records are with the bikes and it's just cheap. And still they haven't been able to patch the game to kill the cheats and hackers, there are some tracks with game breaking shortcuts. They really need to fix this in the next version. This game is an outdated piece of standard def garbage in the enlightened HD era. Nintendo dropped the ball. Worst Mario Kart ever."
Mario Kart 7: "The Blue Shells are still broken and they nerfed the bikes. How dare they balance and patch the game. And lets not forget the fact that it's on the 3DS which is going to bomb like the Virtual Boy. What a joke, 3D? These guys don't know what they're doing. They don't even use the bottom screen for anything other than a map. Plus I bet that there's never going to be any DLC for the game because Nintendo never does that sort of thing. What a joke. Worst Mario Kart ever."
Mario Kart 8: "Items are broken. The Blue Shell used to do something but now it's avoidable if you hold onto the horn thing. That's no fun. Plus they killed the ability for people in the lead to hoard shells and bananas to balance the game a bit more. People are actually using their items now. WHAT? How dare they change the game. Worse still I can no-longer use my seriously overpowered bike. Dudes in Karts are actually competitive online. I can't even hack the game anymore and instead of pirating it I'm forced to buy completely optional DLC for a whole bunch of extra content. Worst Mario Kart ever."

Mario Kart 9: "Adventure mode is pointless, battle arenas take too much from the main game, the new items are horrible, the roster doesn't have my favourite character, isn't 4k native, no free hat, Double Dash was the better, the balance isn't good enough for competitive play, the game is broken because I can't just press X to win. Worst Mario Kart ever."

I only posted this to get my avatar as the forum's thumbnail.

skywake

spizzamarozzi wrote:

The audience reaction to this game is driving me crazy - for the most part, I've heard only two kinds of major criticism:
50% of people say first place is too invincible
50% of people say first place is too vulnerable

50% of people who complain about Kart suck at the game
50% of people who complain about Kart want it to be a racing sim
Everyone else is complaining about the whine in relation to this pretty fantastic Kart racer

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Kaze_Memaryu

@kosmusurfer It's not about the direct effects, it's about a lack of respect from Nintendo for their own IP's. They effectively state that Link is useful as a cash-in, meaning they lose focus on how they developed the role of Link in the Zelda series, instead relegating him to a cheap cameo.
Look at it the other way around: how does Link add anything to a Mario Kart? There's simply nothing to benefit from except that some folks now have their personal favourite character as a driver, even though it doesn't even begin to affect gameplay in the slightest, and the present character selection was already more than large enough. But that's exactly where Nintendo goes around betraying its own ideals of making a quick buck with no effort, instead of expanding upon the gameplay features. Because no matter how much time they spent putting Link in MK8, they definitely didn't do so with the idea of providing players with a smart and fun new piece of gameplay - which, by the way, counts for all DLC characters in MK8 in general.
A misguided idea that doesn't add anything worthwhile to the game; the better solution would've been to just create the tracks and maybe one or two new (or recurring) items, or even some more options, like changing the amount of laps for any track, saving Ghost Data and Highlight reels to the SD Card, or at least some sort of invitation option to send a message to anyone who's currently online with a WiiU to receive a notification via Spotpass (which can be turned off, of course). It's really not hard to come up with ideas to expand the gameplay, but Nintendo surprisingly opted for the quick cash-in instead.

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

3DS Friend Code: 3136-6640-0089 | Nintendo Network ID: KazeMemaryu

jariw

Kaze_Memaryu wrote:

Look at it the other way around: how does Link add anything to a Mario Kart? There's simply nothing to benefit from except that some folks now have their personal favourite character as a driver, even though it doesn't even begin to affect gameplay in the slightest, and the present character selection was already more than large enough.

I believe you have already answered your own question: some folks now have their personal favourite character as a driver.

AFAIK, there are only 7 different driver classes in MK8 (2 light classes, 2 medium classes, 3 heavy classes), so everything outside 7 characters in the roster are just for better variation.

jariw

WYLD-WOO

I'm complaining about the amount of people moaning about this game.

WYLD-WOO

3DS Friend Code: 1762-3796-6485 | Nintendo Network ID: WYLD-WOO

skywake

@Kaze_Memaryu
So let me get this straight. Instead of literally building a whole pile of new tracks, putting the man hours into making the game bigger. Lets face it in terms of work the modelling is probably the most work intensive part of a game like this outside of the game engine. Which is why for Mario Kart 7 they brought in Retro Studios purely as an extra hand for work on the track design. Instead of doing that.... you would have been happier with a free update that added a couple of arenas for battle and some more multiplayer options. Are you high? You'd really rather they'd done that? I mean I would like those things too but it's very, very low down on the "stuff I want from an update" list.

How about you go back and read the hype threads for Kart in the months before it came out. Note how obsessive everyone is trying to work out what retro tracks will come back and what ones won't. How everyone's going frame by frame through trailers trying to work out what the new tracks are like. It's like that with every single Mario Kart game. Smash Bros everyone obsesses about the characters, Mario Kart everyone obsesses about the tracks. They're adding another 16 tracks, what is there to complain about? How is this a bad thing? Plus some of them are F-Zero, Animal Crossing and Zelda themed. I wouldn't want that in the main game but as DLC? Hell, sign me up. This is by far the best thing Nintendo has done for Mario Kart since they added online to the DS version. I have no idea why you would be legitimately complaining about it.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

spizzamarozzi

Kaze_Memaryu wrote:

Look at it the other way around: how does Link add anything to a Mario Kart? There's simply nothing to benefit from except that some folks now have their personal favourite character as a driver, even though it doesn't even begin to affect gameplay in the slightest, and the present character selection was already more than large enough. But that's exactly where Nintendo goes around betraying its own ideals of making a quick buck with no effort, instead of expanding upon the gameplay features. Because no matter how much time they spent putting Link in MK8, they definitely didn't do so with the idea of providing players with a smart and fun new piece of gameplay - which, by the way, counts for all DLC characters in MK8 in general.

no optional DL content should "expand upgon gameplay features". Good DLC should simply offer more of the same, for people who liked the game enough to be wanting more. If you don't buy the DLC you shouldn't feel like you're missing a feature.
Besides, if Nintendo released a paid DLC with new gamplay features, people would burn their WiiU at the stake, accusing Nintendo of having released an incomplete product and cursing them for selling a feature that should have been in the game to begin with.

guys, we are scraping the bottom of the barrel with the complaints - seriously get real. A little more of this non-sense and people'll feel entitled to complain about the cellophane wrap around the game case being too hard to open.

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

3DS Friend Code: 0104-0649-7464 | Nintendo Network ID: spizzamarozzi

Captain_Toad

Kaze_Memaryu wrote:

Look at it the other way around: how does Link add anything to a Mario Kart? There's simply nothing to benefit from except that some folks now have their personal favourite character as a driver, even though it doesn't even begin to affect gameplay in the slightest,

and that's a bad thing? In fact you COULD say that to the rest of the MK8 cast. (besides stat differences)

Edited on by Captain_Toad

Was Mariobro4. No, I'm not taking off my backpack...it's important.

Switch Friend Code: SW-1530-1570-5053 | 3DS Friend Code: 3566-2311-3009 | Nintendo Network ID: Mariobro4

DefHalan

I don't get what people are complaining about. Mario Kart 8 is a lot of fun and I never feel the items are unbalanced so much that I notice, sometimes I just get bad luck. For those that play battle mode, sorry your mode suffered but I am fine with it

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

LzWinky

Anyone who thinks MK Wii is better needs to play it for hours and hours and get Pow Blocked, Lightning Clouded, etc.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Kogorn733

Kaze_Memaryu wrote:

@kosmusurfer It's not about the direct effects, it's about a lack of respect from Nintendo for their own IP's. They effectively state that Link is useful as a cash-in, meaning they lose focus on how they developed the role of Link in the Zelda series, instead relegating him to a cheap cameo.
Look at it the other way around: how does Link add anything to a Mario Kart? There's simply nothing to benefit from except that some folks now have their personal favourite character as a driver, even though it doesn't even begin to affect gameplay in the slightest, and the present character selection was already more than large enough. But that's exactly where Nintendo goes around betraying its own ideals of making a quick buck with no effort, instead of expanding upon the gameplay features. Because no matter how much time they spent putting Link in MK8, they definitely didn't do so with the idea of providing players with a smart and fun new piece of gameplay - which, by the way, counts for all DLC characters in MK8 in general.
A misguided idea that doesn't add anything worthwhile to the game; the better solution would've been to just create the tracks and maybe one or two new (or recurring) items, or even some more options, like changing the amount of laps for any track, saving Ghost Data and Highlight reels to the SD Card, or at least some sort of invitation option to send a message to anyone who's currently online with a WiiU to receive a notification via Spotpass (which can be turned off, of course). It's really not hard to come up with ideas to expand the gameplay, but Nintendo surprisingly opted for the quick cash-in instead.

Just out of curiosity, if you feel this way about Link's inclusion in MK8, then how do you feel about Mario, Peach, Bowser, etc.'s inclusion in things like Mario Tennis, Mario Strikers, Mario Golf, Mario & Sonic at the Olympic games, etc. Those are all examples of Nintendo using Mario characters to "cash in" when Nintendo instead could create original casts and concepts for those games, yet people don't seem to have a problem with them. It makes no sense to view Link's inclusion in MK8 as a cheap cash-in, while having no problem with the existence of the Mario sports games, so I'm curious what you think.

Kogorn733

LzWinky

Link is totally a cheap cash-in...if you ignore the other new content in the DLC.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

dumedum

The whole idea of a cash-in as somehow being an insult to Nintendo is ridiculous. The whole point of the videogames is to cash-in. This is entertainment sold for money. I'd be worried if they start to do things not to cash in but for altruism.

Edited on by dumedum

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

unrandomsam

dumedum wrote:

The whole idea of a cash-in as somehow being an insult to Nintendo is ridiculous. The whole point of the videogames is to cash-in. This is entertainment sold for money. I'd be worried if they start to do things not to cash in but for altruism.

They could do both. Mario Kart 8 is boring after 20 hours (The single player was the least enjoyable time spent playing a game that I can remember certainly in the last 5 years). All Stars Racing Transformed is still brilliant after 250 hours.

“30fps Is Not a Good Artistic Decision, It's a Failure”
Freedom of the press is for those who happen to own one.

skywake

dumedum wrote:

The whole idea of a cash-in as somehow being an insult to Nintendo is ridiculous. The whole point of the videogames is to cash-in. This is entertainment sold for money. I'd be worried if they start to do things not to cash in but for altruism.

Except when people say cash-in they're talking about the negative side of it. I don't think anyone is annoyed that companies make a profit, they are however annoyed when they reduce the value of their products so they can sell it back to you in parts. Or by letting someone else call the shots and compromise the "art" for some lucrative deal. Maximising profits by annoying their customers. But I don't think that's happening here, not when they're selling their own IP in a way that is a serious value-add. The cars? Maybe... but they were optional and free.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

GreyMD

Honestly. Mario kart has only 2 main objectives.
Unlock all the main characters.
Beat others online. (a paradox)..
Nothing more. Nothing less.

Skype: mk.angel.mk
PSN: Exotic-_Gameboy

Twitter:

GreyMD

I updated the title by the way. Since the majority took advantage of that mistake. Either that or you're just flat out stupid.. Sorry 😕

Skype: mk.angel.mk
PSN: Exotic-_Gameboy

Twitter:

derek_combatir

GreyMD wrote:

I updated the title by the way. Since the majority took advantage of that mistake. Either that or you're just flat out stupid.. Sorry 😕

now now.. no need to insult...

derek_combatir

This topic has been archived, no further posts can be added.