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Topic: Mario Kart 8

Posts 681 to 700 of 5,155

cookiex

DragonEaterMe wrote:

i hope they do something about the shortcut glitches.

They fixed major exploits in MK7 so they'll probably do the same if anything turns up here.

Edited on by cookiex

cookiex
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Booboos35

DestinyMan wrote:

I really hope they don't bring back the lightning cloud. I dislike that thing more than I ever did the spiny shell.

Agreed, I hope the tanooki tail doesn't return as well.

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Dark-Luigi

@Booboos35 Seconed. POW block aside I personally thought the Tanooki Tail was the worst MK power up ever made.

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SG9000

Dark-Luigi wrote:

@Booboos35 Seconed. POW block aside I personally thought the Tanooki Tail was the worst MK power up ever made.

3'd!!! Nuy Nintendo is unpredictable, espescially with that game! The only power-ups revealed so far are the classic (and the Blooper, unfortunately)

SG9000

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DreamyViridi

Ugh! The Tanooki Tail was useful at times but many more times have I been on the receiving end of a racer trolling me by slowing down to hit me with the tail... It's like a slap in the face. The Blooper should get a slight buff if it's returning. Cover more of the screen to justify its worth.

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Adam

In your case, the tail actually was a slap in the face.

I hate the tail. It lasts slightly longer than the time it takes to get to the next set of blocks, so you have to drive slower (the opposite of what you are supposed to do in racing games, by the way) so that it goes away in time or not get an item. Not having an item always means getting red shelled, so it is an even worse option.

Blooper would be fun if it covered more of the screen and gradually washed off. As is, it is useless.

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WaveBoy7

I have to wait until May?......

Untitled

http://i.imgur.com/G5sFXOn.gif

Edited on by WaveBoy7

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Shirma_Akayaku

Dark-Luigi wrote:

@Booboos35 Seconed. POW block aside I personally thought the Tanooki Tail was the worst MK power up ever made.

Actually, I kinda liked the POW Block, but if it were to return, it's attack should be remade/reinvented. Instead of hitting all players in front of you, it should be like this...
Untitled

  • The POW Block creates a shockwave when used.
  • It has a small radius at first.
  • The shockwave makes players spin out (& maybe lose their items)
  • It can be used 3 times, with each shockwave being bigger than the last.
  • Since players can now see items in other players hands, on the last use of the POW Block, it's colored red to indicate the biggest radius blast.
    Untitled

Thoughts?

Edited on by Shirma_Akayaku

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Bolt_Strike

Okay, if they revert the item system back to the way it was in Wii, I'm not even touching this game. Wii had tons and tons of annoying items that made the game just plain not fun.

Bolt_Strike

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Blast

I got a feeling the item system will be incredibly similar to MK: Double Dash's item system...

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BenAV

Adam wrote:

I hate the tail. It lasts slightly longer than the time it takes to get to the next set of blocks, so you have to drive slower (the opposite of what you are supposed to do in racing games, by the way) so that it goes away in time or not get an item. Not having an item always means getting red shelled, so it is an even worse option.

This.
So many times in Mario Kart 7 when I get the tail I find myself just holding onto it for the remainder of the race or until I get attacked, just because I don't want to leave myself with no item.

Worst item ever is definitely the Lightning Cloud though, please let that never return.
Nothing worse when you're sitting in second or third and trying to catch up and then you get one of those.
It's especially bad online, where lag can be an issue.

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Bolt_Strike

Blast wrote:

I got a feeling the item system will be incredibly similar to MK: Double Dash's item system...

Double Dash? With everyone having their own special item? I don't think that would work in a game with single racers, there's far too many characters for that.

I just hope that they don't add any more super destructive items, having Starman, Blue Shell, Bullet Bill, POW Block, Mega Mushroom, Lightning, and Lightning Cloud was way overboard.

Bolt_Strike

Nintendo Network ID: Bolt_Strike

Spanjard

Mind you I haven't played mk for wii and 3ds. Isn't there a way to switch off certain items?

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SG9000

@Spanjard I know there was a way to change the odds of certain power-ups or remove them completly in MKWii. But I never played MK7, but I guess the limitations of this portable system did not allow it.....

SG9000

Nintendo Network ID: SG9000

SG9000

@DestinyMan True, but how could they do it for online mode? All I can imagine is "Without Items" and "With Items"

Edited on by SG9000

SG9000

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