Wii U Forum

Topic: Mario Kart 8

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GamecubeMan

521. Posted:

CapnPancakes wrote:

Dark-Luigi wrote:

GamecubeMan wrote:

Do the Mario RPG's count? :o

Yes.

Give us Doopliss!!!!!

[Insert witty comment that demands and alludes to Rawk Hawk]

Gamecubeloggery
Forget the Nintendo seal of approval
I only see GC 4.0 happening if I become a English major. Yeah... not happening.

3DS Friend Code: 1934-1104-3407 | Twitter: jazzygcnman

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NintyMan

522. Posted:

Tracks I'd like to see return:

SNES
1. Sherbet Lake track
2. Donut Plains track
3. Chocolate Island track

N64
1. Toad's Turnpike
2. Royal Raceway
3. Yoshi Valley
4. Rainbow Road

GBA
1. Cheese Land
2. Sunset Wilds
3. Ribbon Road

GCN
1. Sherbet Land
2. Mushroom City
3. Wario Colosseum
4. Bowser's Castle

DS
1. Shroom Ridge
2. Tick-Tock Clock (confirmed)

Wii
1. Toad's Factory (confirmed)
2. Grumble Volcano (confirmed)
3. DK Summit

3DS

1. Shy Guy Bazaar
2. Rock Rock Mountain
3. Wuhu Loop
4. Neo Bowser City

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https://miiverse.nintendo.net/users/DestinyMan

3DS Friend Code: 2449-4663-7817 | Nintendo Network ID: DestinyMan

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BusterRed123

523. Posted:

Rosalina wrote:

What are some tracks you guys wanna see returning? My personal favorites are GBA Ribbon Road, GBA Cheese Land, GBA Sunset Wilds, GCN Mushroom City, GCN Wario Colosseum, & GCN Bowser Castle.

I want Wii Toad Factrory and 3DS Rock Rock Mountan.

Hhhhhhhhhhhhaaaaaaaaaaaaaaiiiiiiiiiiiiiiii.

Nintendo Network ID: pacmanracing2003

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BusterRed123

524. Posted:

DestinyMan wrote:

Tracks I'd like to see return:

SNES
1. Sherbet Lake track
2. Donut Plains track
3. Chocolate Island track

N64
1. Toad's Turnpike
2. Royal Raceway
3. Yoshi Valley
4. Rainbow Road

GBA
1. Cheese Land
2. Sunset Wilds
3. Ribbon Road

GCN
1. Sherbet Land
2. Mushroom City
3. Wario Colosseum
4. Bowser's Castle

DS
1. Shroom Ridge
2. Tick-Tock Clock (confirmed)

Wii
1. Toad's Factory (confirmed)
2. Grumble Volcano (confirmed)
3. DK Summit

3DS

1. Shy Guy Bazaar
2. Rock Rock Mountain
3. Wuhu Loop
4. Neo Bowser City

Toad's Factory is not confermed. That scene with Wendy is from Sub-Coster.

Hhhhhhhhhhhhaaaaaaaaaaaaaaiiiiiiiiiiiiiiii.

Nintendo Network ID: pacmanracing2003

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NintyMan

525. Posted:

Wii Grumble Volcano
Untitled
Untitled
3DS DK Jungle
Untitled
Untitled
Untitled
Untitled
DS Tick-Tock Clock
Untitled
Untitled

Edited on by NintyMan

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3DS Friend Code: 2449-4663-7817 | Nintendo Network ID: DestinyMan

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SG9000

526. Posted:

Here are 9 tracks I would love to see return (along with the confirmed ones)

Wii Toad's Factory
DS Figure 8 Circuit
GCN Bowser's Castle
GCN Wario Colosseum
GBA Ribbon Road
N64 Yoshi Valley
N64 Rainbow Road
SNES Mario Circuit 1
SNES Vanilla Lake 2

SG9000

Nintendo Network ID: SG9000

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Blast

527. Posted:

LOL am I the only guy who wants GCN's Baby Park back????
ITS AWESOME!!! PURE MAYHEM!

I own a Wii U and 3DS. I do plan on getting a PS4 someday :D

3DS Friend Code: 2921-9690-6053 | Nintendo Network ID: Mediking9

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SG9000

528. Posted:

Well, it did appear in Mario Kart DS as a retro track so the chances are extremely low for Baby Park, but they could build something similar in the 4 remaining, unnanounced new tracks. (which can be reduced to 2 because of Rainbow Road and a Bowser-themed race)

Edited on by SG9000

SG9000

Nintendo Network ID: SG9000

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PloXyZeRO

529. Posted:

SG9000 wrote:

Here are 9 tracks I would love to see return (along with the confirmed ones)

Wii Toad's Factory
DS Figure 8 Circuit
GCN Bowser's Castle
GCN Wario Colosseum
GBA Ribbon Road
N64 Yoshi Valley
N64 Rainbow Road
SNES Mario Circuit 1
SNES Vanilla Lake 2

Isn't MK8 getting a fancier mobius strip version of the figure 8 circuit anyway?

MrSRArter wrote:

Nintendo is rich while Detroit is bankrupt. They could use Detroit make a real Nintendo Land theme park.

3DS Friend Code: 3325-2132-3153 | Nintendo Network ID: PloXyZeRO | Twitter: ContraParadox

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SG9000

530. Posted:

PloXyZeRO wrote:

Isn't MK8 getting a fancier mobius strip version of the figure 8 circuit anyway?

I know, but putting one for the retro tracks as well would be a pretty nice touch

SG9000

Nintendo Network ID: SG9000

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kkslider5552000

531. Posted:

You know, I'm surprised no one seems to bring this up (maybe pleasantly surprised because of the conversations this talk tends to go towards) but I distinctly remember a developer video from E3 saying the game's gonna be 60 FPS even in 2 player mode, which is quite cool.

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: SliderGamer55

I have a Let's Play channel? How?!

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Bolt_Strike

532. Posted:

Here's the ones I want to see:

Royal Raceway (N64)- The big jump in this course would be perfect for a glider section, and they could probably add some paths underwater.
Sherbert Land (GCN)- Could probably add one or two underwater paths here as well
Wario Colosseum (GCN)- Not sure to what degree the antigravity would affect the past levels (I'd imagine not that much), but imagine how crazy this level would get if the track took advantage of that.
Rock Rock Mountain (3DS)- Mainly just because I'm obsessed with this level, but they could probably put some new paths on the rock walls, and maybe an alternate path from the first glider section that you would need to use the pipe for.

Edited on by Bolt_Strike

Bolt_Strike

3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

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cookiex

533. Posted:

kkslider5552000 wrote:

You know, I'm surprised no one seems to bring this up (maybe pleasantly surprised because of the conversations this talk tends to go towards) but I distinctly remember a developer video from E3 saying the game's gonna be 60 FPS even in 2 player mode, which is quite cool.

They want to push for 60 FPS in 4-player mode as well.

Edited on by cookiex

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

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Romeo

534. Posted:

hey.. i've got a quick question :)

i know both online and local multiplayer will be available, but will it also be possible for 2 (or more) people (playing on the same console) to join an online multiplayer game together?

oh and also: the game will run at 60fps (720p), correct? what about online multiplayer when playing with 12 people? did they already confirm the fps for such a scenario?

Romeo

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cookiex

535. Posted:

Last I heard it was 1080p 60 FPS, and Mario Kart Wii managed 60 FPS online (albeit with only one player locally).

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

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Romeo

536. Posted:

1080p would be even better, but i don't really care about graphics
but i care about FPS and whether or not it'd be possible to join an online multiplayer game (with 2 or more people playing on the same console)

1080p and 60fps in a 12 player online game would be impressive, but i'm not sure if 60fps would be possible with that many players

  • it's not like i have 4+ people over at my house every single day.. so it'd be really cool if you could join an online game (while playing on your console) with your friends or girlfriend etc.
    kinda boring to only play locally with 2 players and 10comps

Romeo

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Shirma_Akayaku

537. Posted:

Romeo wrote:

1080p would be even better, but i don't really care about graphics
but i care about FPS and whether or not it'd be possible to join an online multiplayer game (with 2 or more people playing on the same console)

1080p and 60fps in a 12 player online game would be impressive, but i'm not sure if 60fps would be possible with that many players

  • it's not like i have 4+ people over at my house every single day.. so it'd be really cool if you could join an online game (while playing on your console) with your friends or girlfriend etc.
    kinda boring to only play locally with 2 players and 10comps

If they are able to have the game running at 60 FPS in 4-Player multiplayer + 8 AI racers, then I think they won't have too much trouble running those sames settings online. Also, does anyone think that based on the trailers, the whole thing was made using Mario Kart TV? If it were, that would show how amazing that feature is. After all, Miiverse is preparing an update so players can post videos.

WIFI Game List:
Super Smash Bros. 3DS
Mario Kart 8
Mario Kart 7
Mario Golf: World Tour + DLC
Luigi's Mansion: Dark Moon

Wii U & 3DS Game Wish List:
SSB4 (Wii U)
Mario Maker
Splatoon
Captain Toad: Treasure Tracker
Hyrule Warriors + DLC

Mii Name: Shirma / Gil

3DS Friend Code: 3737-9553-9610 | Nintendo Network ID: Toadette75

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vini64

538. Posted:

The work they're doing on the retro tracks is really amazing. God, GCN Dry Dry Desert is nearly unrecognizable.

http://www.youtube.com/watch?v=bsPUPE6Bk3M

vini64

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BusterRed123

539. Posted:

Rosalina wrote:

Romeo wrote:

1080p would be even better, but i don't really care about graphics
but i care about FPS and whether or not it'd be possible to join an online multiplayer game (with 2 or more people playing on the same console)

1080p and 60fps in a 12 player online game would be impressive, but i'm not sure if 60fps would be possible with that many players

  • it's not like i have 4+ people over at my house every single day.. so it'd be really cool if you could join an online game (while playing on your console) with your friends or girlfriend etc.
    kinda boring to only play locally with 2 players and 10comps

If they are able to have the game running at 60 FPS in 4-Player multiplayer + 8 AI racers, then I think they won't have too much trouble running those sames settings online. Also, does anyone think that based on the trailers, the whole thing was made using Mario Kart TV? If it were, that would show how amazing that feature is. After all, Miiverse is preparing an update so players can post videos.

Probobly.

Hhhhhhhhhhhhaaaaaaaaaaaaaaiiiiiiiiiiiiiiii.

Nintendo Network ID: pacmanracing2003

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SG9000

540. Posted:

MKTV would be an awesome feature show how good (or bad) you are in that game and show your knowledge right at the Miiverse community just like that, without the need of a YouTube account.

Of course, anti-gravity is obviously the ONE thing that makes this game amazing for most of us, but MKTV will be a nice touch from Nintendo.

SG9000

Nintendo Network ID: SG9000