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Topic: Making the Wii U Most Successful Console Ever

Posts 21 to 29 of 29

Reala

A time machine so they can go back in time and release something completely different to what they did might help.

Reala

Legendary

All of the original ideas in this thread are great, along with the common demand to increase advertising, unify accounts and get more third party support. I think the Disney and Mario/Nintendo IPs idea is fantastic. Imagine a Kingdom Hearts-esque game with Mario and Disney, the mainstream and hardcore would love it! The D&D is a great idea, as well as the MMO. Dragon Quest X is a Wii U exclusive MMO, but its only been released in Japan. Getting a new exclusive Monster Hunter (not a redux,) would sell the console in Japan.
A more controversial idea would be to rename it the Wii 2, with advertising showing the "Wii U is the Wii 2." It could help identify itself as a new machine, while also creating a collectors aspect to the original name consoles. Or it may just cause more confusion, lol

Legendary

Caryslan

One major thing that could help the Wii U is Nintendo offering movies for sale on the eshop. Sony and Microsoft already do this on their shops, and Nintendo selling movies would help broaden the multimedia and casual appeal of the system. Plus, Nintendo could do something that the others can't do and that is allow the movies to be played on the Wii U Gamepad.

Imagine the appeal of this if Nintendo can market it properly. New releases could be sold on the eshop and could be played off-screen on the Gamepad. Multimedia features are a major part of modern systems, and Nintendo could gain alot by entering this market and selling movies.

Caryslan

moomoo

Caryslan wrote:

One major thing that could help the Wii U is Nintendo offering movies for sale on the eshop. Sony and Microsoft already do this on their shops, and Nintendo selling movies would help broaden the multimedia and casual appeal of the system. Plus, Nintendo could do something that the others can't do and that is allow the movies to be played on the Wii U Gamepad.

Imagine the appeal of this if Nintendo can market it properly. New releases could be sold on the eshop and could be played off-screen on the Gamepad. Multimedia features are a major part of modern systems, and Nintendo could gain alot by entering this market and selling movies.

I don't know how much appeal that would have when Amazon Instant Video basically does the exact thing, while also not taking up the little hardrive space the Wii U has.

I agree that multimedia would help the Wii U, but it's kind of too late for that now. It's basically a Netflix and games machine.

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GuSolarFlare

convincing everyone you know to buy a WiiU and to convince everyone they know to do the same making an endless chain of people making other people making other people buy a WiiU until everyone that can buy has one

Edited on by GuSolarFlare

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yvanjean

Sucess on the WiiU will not come from 3rd Party. 1st party software is the core of Nintendo business it's never going away.
More partnership with Monolith, Platinum Games and Sega are going to define the console even if they can only secure time exclusives.

The future of the WiiU lies in the Eshop, this is a market that can growth and if you read the article from the developer of Steamworld Dig there just more money to be made on the 3DS and WiiU Eshop. If Nintendo can encourage and support successful games on apps to bring their product to Nintendo this should help these developer to tap in a much more profitable market and at the same time bringing in some great software to the eshop. Truly innovative software will come from the eshop, new IP and game experience. The like of Pushmo and Crashmo. Picross was never really a game that could sell at retail for $39.99 or even $29.99. But, that game on the eshop at $5.99 is brilliant they can sell much more copies then trying to get a full retail price. Also, the game developer can release a new installation every 3 months. Offer promotion on earlier iteration to increase their revenue and entice customers to buy newer installment. I hope Nintendo stays away from free to play model other then demos. Tablets and Smartphone are not really competition to Nintendo in gaming revenue market, they are competing for Customer spare time and entertainment time beside customer on these platform are trained to playing everything for free and only a small percentage of them will buy extra feature at micro-transaction amount. Developer that produce superior software will see a much greater return on the 3ds and WiiU.

yvanjean

asl

Reala wrote:

A time machine so they can go back in time and release something completely different to what they did might help.

The Wii U is condemned to be a second-rate console. Sad but true.

asl

Captain_Toad

asl wrote:

The Wii U is condemned to be a second-rate console. Sad but true.

And you just say that just cause it is?... Okay then.

Edited on by Captain_Toad

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rallydefault

OP: don't worry about the forum trolls. I think being a jerk on the internet is now an actual career for some people.

I think, for the Wii U to become the most successful console, Nintendo just needs to get the darn thing into people's hands. All of the Youtube and TV adverts in the world won't convince a diehard Xbox/PS player that Nintendo has anything to offer them, especially with a system like this one that NEEDS to be played to be understood.

I was just at ComicCon in NYC last week, and Nintendo had a huge booth there with lots of Wii U kiosks to play - GREAT IDEA. The BestBuy E3 promotion they did? GREAT IDEA. Host local Wii U "gatherings" (like they do for 3DS) at video game retailers and have 4 people at a time get to play with the machine for a few minutes. Get more systems into college common rooms (my brother's college currently has multiple Wii systems in the dorm common rooms and the student center). I really think the hands-on stuff is what we need. Zelda will help, yes, and so will Smash Brothers. But ultimately, they need to start getting more hands on the Gamepad.

rallydefault

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