Bankai wrote:
The Wii U could not do most of what I described anywhere near as efficiently as a console that taps into the Cloud.
Nintendo is simply not Cloud ready. User accounts are tied to hardware, Nintendo's servers seems to operate more slowly than any other server I've ever used (may or may not be an exaggeration, it takes twice as long to download the same amount on the Wii U as the PS3 though - I'm assuming load is the issue). There's no commercial partnerships with Cloud infrastructure providers.
Sony and Microsoft are both making it brutally clear that Cloud is their focus. Their next consoles may well spell the end for home consoles, but they will be Cloud-focused consoles.
I wasn't saying the Wii U could do these things now, I'm saying it doesn't matter. The Wii U has a proper upgradable OS now, so if it's desirable they can add it later, no big deal. iOS didn't have cloud functionality until version 5, remember? Microsoft and Sony won't have some kind of edge over Nintendo if they do cloud stuff out of the box and frankly I don't see it being a game-changer anyway.
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Nintendo ID: sean.aaron