I never owned a gamecube but I have Smash Bros for Wii U and use the pro controller. One thing I hate is they do not allow you to use the D-Pad for movement. So looking at the Gamecube controller and the version they made for Smash Bros. (which I'm not sure why people don't just buy this instead of getting a gamecube adapter for the Wii U), I want to know, what's so great about it? It looks odd, the buttons are all different sizes and shapes… I just don't see how this is any better than a pro controller.
Can someone explain it to me? I'm trying to learn how to play better with Peach and I think a better controller might help because trying to maneuver around with her is a huge pain.
IMO, you are best with either a 3DS or a GC controller. I tried the Pro controller a few days ago, it just felt awful to use.
The 3DS has the same layout, but it benefits from having it's button spacing being really small. The Pro controller's buttons are far away, and the right analog stick is almost inaccessible where it is
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I don't really care but I can understand why some might prefer the GC controller. Smash is a game that's built around the A & B buttons and quickly flicking the right stick. The D-Pad is largely unused. So the strengths of the GC tend to play into the way Smash is controlled pretty well.
Personally I used to play with the WiiMote + Nunchuck on Wii but I don't think I could go back to that. The 3DS I have to use for the 3DS version but it's not as comfortable as the Pro Controller, the Circle Pad isn't quite as good as a proper stick and I don't have a New 3DS so I'd rather have that second stick. GamePad is equivalent to the Pro and is great for off-TV play but is obviously more bulky. GC I'm sure is decent but I love the Pro, especially with wireless AND rumble, so I'll always pick the Pro.
@Rexcalibr I've mostly used the Pro controller for Smash Wii U. Thanks to a slight change in controls (L <-> ZL, R <-> ZR, Tap Jump off), it works almost exactly like the GC controller (rarely use the c-stick for quick smashes). The biggest reason why the GC controller is used is due to it being a wired controller so there's no interference for tournaments and such.
IMO, you are best with either a 3DS or a GC controller. I tried the Pro controller a few days ago, it just felt awful to use.
The 3DS has the same layout, but it benefits from having it's button spacing being really small. The Pro controller's buttons are far away, and the right analog stick is almost inaccessible where it is
The 3DS has been my best controller so far also but it doesn't work online….
Honestly there is no best controller its all just a matter of opinion. Most Smash veterans like the Gamecube controller cause its familiar to them that's all. When Smash players went from Melee to Brawl they didn't have to learn a new controller to play the game like they did when they went from N64 to the GC, Now with Super Smash Bros Wii U having a Gamecube controller option they don't have to learn to play with a new controller.
The thing is though they play with what best works for them and that's what anyone needs to do. If you have never played Smash Bros then try all the controllers to see which one feels the best for you. Honestly the more ways you learn to play the game the better you become on a game and you don't have to rely on one controller type,
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I like the Pro and CC/PRO just fine, but I'm curious to try the GameCube controller since I have a couple. Still waiting for the adapter to get a re-release!
As a couple others have said, it is as if the cube controller was custom built for Smash. A is central and allows for quick, successive, reliable presses. X and Y for jumping can be easily hit without even having to take your thumb off A. And the C-stick's positioning and size make it easiest to quickly flick before returning to A.
The one advantage other controllers have is for Kirby and Dedede players, as the traditional layout makes it MUCH easier to jump while charging a hammer. That requires some rather uncomfortable manual contortion on a Gamecube pad.
That said, it's not going to revolutionize your game. Because my friends would often claim the cube controllers first, I learned to play Brawl with a classic controller (and then a classic controller pro). After a while, I was no better with one or the other. So preference is really the only factor to be concerned with. But just talking design and the metrics of minutia, yes, the Gamecube controller is the best one for Smash Bros. It's specific, unique design is most optimal for Smash's unique gameplay and it is, therefore, the controller that makes most sense to first time players. But with a few minutes of practice, no one using a different controller is at any discernable disadvantage.
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As a couple others have said, it is as if the cube controller was custom built for Smash. A is central and allows for quick, successive, reliable presses. X and Y for jumping can be easily hit without even having to take your thumb off A. And the C-stick's positioning and size make it easiest to quickly flick before returning to A.
The one advantage other controllers have is for Kirby and Dedede players, as the traditional layout makes it MUCH easier to jump while charging a hammer. That requires some rather uncomfortable manual contortion on a Gamecube pad.
That said, it's not going to revolutionize your game. Because my friends would often claim the cube controllers first, I learned to play Brawl with a classic controller (and then a classic controller pro). After a while, I was no better with one or the other. So preference is really the only factor to be concerned with. But just talking design and the metrics of minutia, yes, the Gamecube controller is the best one for Smash Bros. It's specific, unique design is most optimal for Smash's unique gameplay and it is, therefore, the controller that makes most sense to first time players. But with a few minutes of practice, no one using a different controller is at any discernable disadvantage.
agreed, but your gonna have less expericence if you're just using the Wii Remote by itself.
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I still have to buy that adapter myself. But until then, I will play with the GamePad and Pro Controller(and sometimes the 3DS). I can't wait to play Sm4sh with the GC controller, though.
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As a couple others have said, it is as if the cube controller was custom built for Smash. A is central and allows for quick, successive, reliable presses. X and Y for jumping can be easily hit without even having to take your thumb off A. And the C-stick's positioning and size make it easiest to quickly flick before returning to A.
The one advantage other controllers have is for Kirby and Dedede players, as the traditional layout makes it MUCH easier to jump while charging a hammer. That requires some rather uncomfortable manual contortion on a Gamecube pad.
That said, it's not going to revolutionize your game. Because my friends would often claim the cube controllers first, I learned to play Brawl with a classic controller (and then a classic controller pro). After a while, I was no better with one or the other. So preference is really the only factor to be concerned with. But just talking design and the metrics of minutia, yes, the Gamecube controller is the best one for Smash Bros. It's specific, unique design is most optimal for Smash's unique gameplay and it is, therefore, the controller that makes most sense to first time players. But with a few minutes of practice, no one using a different controller is at any discernable disadvantage.
Not really, the cube controller was built around the typical video game in 2002. Most games have a standard central button, and require the player to occasionally jump to one of the 3 other buttons quick.
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Apparently you're not a hardcore Smash player if you don't play with the GCN controller. Seriously people attacked me just because I said I was going to stick with the Pro Controller. :/
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Apparently you're not a hardcore Smash player if you don't play with the GCN controller. Seriously people attacked me just because I said I was going to stick with the Pro Controller. :/
Your choice isn't validating or the same as their own, so they attack you over it? They don't sound too fun to be playing with.
It depends on you, for the most part, but from a technical standpoint, yes.
The button layout of the GCN controller is perfect for Smash, since all face buttons can be easily reached with less thumb movement than on the regular [+]-type face button setup. That makes it a slight bit easier to string quick movements together seamlessly. The only aspect that kinda drags it down is that you might have to get used to the analog triggers, since it's a bit weird to do a move before a button is fully pressed, which might mess up your timing at first.
If you can, just try the GCN controller together with Smash (any Smash game is fine, the general controls are similar enough to help you decide), and then compare it to playing with the GamePad, but imagine that with less weight. Depending on which kind of face button and stick layout you prefer, you should just stick to that and play.
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Topic: Is the gamecube controller really that much better for Smash Bros?
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