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Topic: In a theoretical third DLC pack for Mario Kart 8, what tracks would you like to see?

Posts 1 to 20 of 67

Giygas_95

Personally I'd love the return of some favorites like Rock Rock Mountain, Wuhu Loop, Maka Wuhu, or Maple Treeway especially. I'd also love a track based off either Port Town Aerodive or Fire Field both from F-Zero.

Giygas_95

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Datasun_7

I think in order to really increase replay value for the game a third pack would need to add more than just tracks, because to be honest new tracks don't provide too much more gameplay, 200cc on the other hand does have that potential. So something like that would be ideal really, For example a proper battle mode with new and old arenas could keep playing for months

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Kaze_Memaryu

None. More tracks absolutely won't help the game at this point. The only thing that could save MK8 from becoming stale is to add more options.
That means:

  • sound options (it's a basic, why isn't it here?!)
  • free choice of laps for Vs. Mode
  • custom cups (choose 4 tracks, go for it, share it online)
  • Coin Rush Mode (more coins, MUCH more speed, going from 50cc to 200cc)
  • Superweapons like in Double Dash!! for Battle Mode
  • limiting vehicle choices for all characters to make characters a useful decision again
  • option to export replays as video files via SD Card (doesn't enhance gameplay, but not everyone uses YouTube)

Edited on by Danksparce

<insert title of hyped game here>

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Datasun_7

@Kaze_Memaryu I very much agree with this, That coin rush mode sounds awesome by the way!

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DreamyViridi

I wouldn't mind some kind of pack just for the battle mode; with a couple of the new tracks and old arenas added into it.
Otherwise; I also agree with most of @Kaze_Memaryu's suggestions of extras. Imagine in battle using super-weapons like Kong Bananas, Bowser Shells, King Bob-ombs or maybe even rare 1-up Mushrooms for when you're out of balloons. Actually that last one might be pushing it a bit.

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CaviarMeths

I just want arenas back for battle mode. I'm missing nothing else.

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Atariboy

Sound options?

Atariboy

skywake

I'd rather they keep doing what they have been doing. Mario Kart has had it's DLC in the same way that New SMB U and Pikmin have. Smash is getting some now also. They should just move onto the next game which would be Splatoon. So lets talk about what the Splatoon DLC that'll launch later this year as the Smash DLC starts to wind down a bit

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Sample_Text

@Kaze_Memaryu those are some good ideas, but I wouldn't like limited vehicle options. Customization is part of what makes Mario Kart 8 so good, and weight classes already make character choice matter anyway. I do think a battle mode pack would be pretty cool,

Not much to say here. I like Nintendo. That's about it.

TheMONADO36

Going purely on your question:

Coconut Mall and a few more point to point tracks for me with King Boo as one of the new characters.

TheMONADO36

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erv

skywake wrote:

I'd rather they keep doing what they have been doing. Mario Kart has had it's DLC in the same way that New SMB U and Pikmin have. Smash is getting some now also. They should just move onto the next game which would be Splatoon. So lets talk about what the Splatoon DLC that'll launch later this year as the Smash DLC starts to wind down a bit

This.

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Kaze_Memaryu

Sample_Text wrote:

@Kaze_Memaryu those are some good ideas, but I wouldn't like limited vehicle options. Customization is part of what makes Mario Kart 8 so good, and weight classes already make character choice matter anyway. I do think a battle mode pack would be pretty cool,

Keep in mind that all these characters are categorized in only 5 different weight classes (actually 7, thanks @UGXwolf ), meaning that the context of choosing a character only boils down to that, with the character choice within one weight class being entirely cosmetic.
I'm talking about a system like MKDS had, which not only made character consideration more important, but also encouraged experimenting with vehicles and characters you normally would never use. By giving every driver among the same weight class parts that others can't access, every choice has a unique touch.

@GoneFishin I mean being able to adjust the volume of music, sound, and voices. It's nothing major, but I always notice how Nintendo almost never allows you to adjust this in their games, and I find the voices in MK8 rather obnoxious by now.

Edited on by Kaze_Memaryu

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

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Grumblevolcano

My choices would be:

  • GCN Mushroom City
  • GBA Bowser Castle 4
  • New Mario Universe track
  • Port Town (new track)
  • GCN Wario Colosseum
  • Wii DK's Snowboard Cross
  • Kirby Air Ride track
  • Star Fox track

@Kaze_Memaryu I only just noticed the custom cups in MK7 yesterday and I've had the game since launch.

Edited on by Grumblevolcano

Grumblevolcano

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UGXwolf

Just want to point out that @Kaze_Memaryu got one thing wrong: There are seven weight classes (feather, light, cruiser, middle, heavy, metal, super heavy). Other than that, fair point, but personally, I don't want to be restricted on who I can choose while remaining effective. Granted, I've always used Yoshi, so I'd have nothing to worry about, but I don't like the idea of making it to where I have to do something completely different if I suddenly wanna play Peach or Daisy.

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unrandomsam

Famous tracks from other 3rd party games and characters. (That are actually distinct not just skins). Add the mirror tracks to the standard online rotations add the other two possible permutations.

Edited on by unrandomsam

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GrailUK

I want the Snes and N64 battle arenas (and their music!)

I never drive faster than I can see. Besides, it's all in the reflexes.

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unrandomsam

They should have used the remix music track that is in 3d World somewhere.

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DylanMcGrann

I agree with the sentiment of some of the other posters. If Nintendo produces another downloadable content pack, it's time they focus on other aspects of the game. They could still add some characters (Bowser Jr. and Diddy Kong are still conspicuously absent), but other things like additional items, battle arenas, challenge modes, and custom game options could really improve the game a lot. In my opinion, battle mode is this game's greatest weakness. If 200cc turns out to be as good as it looks, battle mode and other weaknesses outside of the racing itself (and its weird character roster) will be the only things keeping this game from being definitively the greatest game of the Mario Kart series.

DylanMcGrann

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UGXwolf

Just a thought, but is anyone else convinced Nintendo's building us up to the reveal of the next Mario Kart, but instead it's Smash Kart? I mean, we've got Link and Villager, but what if the Cap'n and Samus were to join, soon? Or Pit? Or Kirby? Or Fox? I'd be down for Smash Kart, personally. Anyone else?

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GrailUK

Now, I know Pac-man has had Mario karting experi...NO STOP IT! It's not fair to get me hyped up like that lol! Smash Kart ftw...but defo needs arenas

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

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