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Topic: Hyrule Online?

Posts 1 to 20 of 20

Akira_1975

I've always thought the Wii U would make for a great online MMO experience. Do you do guys feel Nintendo should take a chance on an MMO? Personally I'd love to see something along the lines of Hyrule Online.

Akira_1975

iKhan

From a business standpoint yes. From a personal standpoint no. I tend to get hyper addicted to things, so I avoid MMOs.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

DefHalan

I wouldn't mind seeing a MMO on Wii U but I wouldn't want it to be Zelda

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

jump

Zelda no but Pokemon would be perfect this.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Dreamz

I would be okay with an online Hyrule game IF it fully disconnected from the main Zelda storyline, taking place in between incarnations so that Link, Zelda, Ganon, and the Master Sword aren't anywhere to be found in the game.

My 3rd Party Games List: Click here
U-Wishlist: Splatoon, Zelda U

Kaze_Memaryu

Honestly, no. Except for an online Animal Crossing, no Nintendo title has any potential for a good MMO st all.

  • The legend of Zelda: the legend always revolves around three central figures, which is impossible to manage with a theoretically infinite number of players, while breaking too far out from the core concept alienates the fanbase.
  • Mario: the idea of an MMO platformer is intriguing, but doesn't add anything to the experience at all, no matter how.
  • Pokémon: this would mean the end of a franchise. A Pokémon MMO would generate a lot of demand, especially to include future Pokés by default, and nobody would buy the editions anymore. It would be too successful for its own good.
  • Metroid: absolutely not. Metroid is about the lonely journey of Samus Aran, packing a Metroid game with countless other bounty hunters would destroy the feeling of isolation the entire series is highly regarded for.
  • Fire Emblem: it's a strategy game revolving around small armies, and turning it into a regular MMORPG wouldn't be Fire Emblem anymore.
  • StarFox: admittedly, it would have theoretical potential as a FTL-type game, but that would be way too expensive to maintain.
  • Super Smash Bros.: it's impossible to make a fighter MMO, so it would need to break from its own genre, which would simply make it a general Nintendo MMO.

Edited on by Kaze_Memaryu

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

3DS Friend Code: 3136-6640-0089 | Nintendo Network ID: KazeMemaryu

iKhan

Kaze_Memaryu wrote:

  • Pokémon: this would mean the end of a franchise. A Pokémon MMO would generate a lot of demand, especially to include future Pokés by default, and nobody would buy the editions anymore. It would be too successful for its own good.

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

DefHalan

iKhan wrote:

Kaze_Memaryu wrote:

  • Pokémon: this would mean the end of a franchise. A Pokémon MMO would generate a lot of demand, especially to include future Pokés by default, and nobody would buy the editions anymore. It would be too successful for its own good.

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

WON'T SOMEBODY THINK OF THE CHILDREN

I actually think more work places full of adults would suffer than kids in school lol

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Kaze_Memaryu

DefHalan wrote:

iKhan wrote:

Kaze_Memaryu wrote:

  • Pokémon: this would mean the end of a franchise. A Pokémon MMO would generate a lot of demand, especially to include future Pokés by default, and nobody would buy the editions anymore. It would be too successful for its own good.

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

WON'T SOMEBODY THINK OF THE CHILDREN

I actually think more work places full of adults would suffer than kids in school lol

I think so, too. It wouldn't go well for me, either....

<insert title of hyped game here>

Check some instrumental Metal: CROW'SCLAW | IRON ATTACK! | warinside/BLANKFIELD |

3DS Friend Code: 3136-6640-0089 | Nintendo Network ID: KazeMemaryu

Joeynator3000

They could always make an MMO based off of the Pokemon TCG instead, lol.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

DefHalan

Xiao_Pai wrote:

They could always make an MMO based off of the Pokemon TCG instead, lol.

Please don't tease me like that

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Joeynator3000

...Whut? >.>

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

LzWinky

It won't work for Zelda. Zelda has very few fundamentals that work in an MMO

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

iKhan

DefHalan wrote:

iKhan wrote:

Kaze_Memaryu wrote:

  • Pokémon: this would mean the end of a franchise. A Pokémon MMO would generate a lot of demand, especially to include future Pokés by default, and nobody would buy the editions anymore. It would be too successful for its own good.

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

WON'T SOMEBODY THINK OF THE CHILDREN

I actually think more work places full of adults would suffer than kids in school lol

This is relevant.

http://www.dorkly.com/post/52546/be-careful-what-you-wish-for

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Dezzy

If they turned Zelda into an MMO, I'd just give up on Nintendo.

iKhan wrote:

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

It's almost as if kids should be taught self-control?

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

iKhan

Dezzy wrote:

If they turned Zelda into an MMO, I'd just give up on Nintendo.

iKhan wrote:

Not to mention how many kids' lives with be consumed with the game. Pokemania itself was a problem in schools. Imagine what an MMO could do.

It's almost as if kids should be taught self-control?

Kids innately have less self control than adults do. And speaking from experience, endless social entertainment can easily become an addiction, and it's hard to stop.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Dezzy

iKhan wrote:

Kids innately have less self control than adults do. And speaking from experience, endless social entertainment can easily become an addiction, and it's hard to stop.

I agree. But kids are also the best at learning new patterns of behaviour.

It's dangerous to go alone! Stay at home.

crimsoncavalier

Dezzy wrote:

iKhan wrote:

Kids innately have less self control than adults do. And speaking from experience, endless social entertainment can easily become an addiction, and it's hard to stop.

I agree. But kids are also the best at learning new patterns of behaviour.

Right, but that's assuming they have parents willing to teach them self control. When most adults don't have it, how can you expect children to learn it?

crimsoncavalier

Nintendo Network ID: CrimsonCavalier

Dezzy

crimsoncavalier wrote:

Right, but that's assuming they have parents willing to teach them self control. When most adults don't have it, how can you expect children to learn it?

I dunno, maybe society should make it socially unacceptable to have children if you're incapable of handling the responsibility. We've pretty much overrun the planet and destroyed a vast number of ecosystems at this point, maybe having kids should start to be seen as a privilege you have to earn.

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

CM30

I recall seeing an online Mario game once, although it was fan made. Was probably based on the RPG games rather than the platformers, although MMORPG style platformers have been done before.

As for a Zelda MMORPG? Bad idea. I wrote about it before (although I can't find the link if my life depended on it), but basically speaking, it's not a good concept for the following reasons:

1. The gameplay (especially the dungeons) is not designed for tons of players at once. A MMORPG would have to get rid of puzzles almost completely to make it work out and the areas would need to be designed completely differently in order to work with so many players. Indeed, I don't think dungeons generally do work with that many players, which is why most actual MMORPGs tend to limit parties and keep their dungeons kind of 'open' in terms of layout.

2. Hyrule isn't designed like a MMORPG realm, and a version that is would be a lot more empty and a lot less interesting.

3. The story would fall apart. Not only is Link the hero of Hyrule (hero, not heroes, there's only one Link alive at a time) and so not a character you could clone a few million times, but Zelda games in general rely on interesting story events and world changes. The moon falling in 3 days. Link going seven years into the future. Hyrule being flooded and drowned beneath the Great Sea. The Twilight spreading. Etc.

MMORPGs can't do this. Their worlds are basically static because a single character can't massively and permanently change the world, otherwise it affects what everyone else can do. But one of the best things about Zelda games is that they're not like that. The world does change as you play, people are captured, towns are attacked and burnt to the ground, towers and dungeons appear, evil takes over the land... how is that meant to work in a world where millions are also supposedly the 'hero'?

Zelda just isn't suited for an MMORPG.

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