I'd like them to keep and expand upon the upgradable weapons. It kept old tools interesting and gave a reason for wanting so many rupees. I'd like the challenges (caves, islands, etc. ) for heart pieces. Skull kid to make an appearance. Art style either new or distinctly real or artistic. I'm not really a fan of the compromise between the two that Skyward had. Orchestrated music - I expect it but Nintendo is odd about the music - Creative boss battles. Zelda bosses are so hit and miss. Oh! And please, please! Change the whole forest temple must be first, then fire, then water. They always make the first temple the least challenging which I understand but I'd enjoy a late challenging forest temple.
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Topic: How do you think/wish the next Zelda will be like?
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